Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Kaldorei Cultivator Battlecry: Discover 2 Beasts. Put them on the bottom of your deck with +5/+5. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
K'ara, the Dark Star Spellburst: Steal 2 Health from a random enemy. (Shadow spells don't remove this Spellburst.) |
Warlock | Legendary | Minion | 3 | 3 | 3 | |
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Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 4 | |||
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Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
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King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
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Knight-Captain Battlecry: Deal 3 damage. Honorable Kill: Gain +3/+3. |
Neutral | Common | Minion | 5 | 3 | 3 | |
|
Kul Tiran Chaplain Battlecry: Give a friendly minion +2 Health. |
Priest | Rare | Minion | 2 | 2 | 3 | |
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Kvaldir Raider Inspire: Gain +2/+2. |
Neutral | Common | Minion | 5 | 4 | 4 | |
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Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
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Libram of Divinity Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn. |
Paladin | Epic | Spell | 4 | |||
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Libram of Wisdom Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." |
Paladin | Rare | Spell | 2 | |||
|
Light of the New Moon Give a minion +3/+3. (Cast 3 spells to return this to your hand when played.) |
Priest | Rare | Spell | 3 | |||
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Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
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Lightmender Taunt. Choose One - +3 Attack and Divine Shield; or +3 Health and Lifesteal. |
Paladin | Common | Minion | 4 | 3 | 3 | |
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Lightspeed Give a minion +1/+2 and Rush. Repeatable this turn. |
Priest | Common | Spell | 2 | |||
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Lightsteed your healing effects also give affected minions +2 Health. |
Priest | Rare | Minion | 4 | 3 | 6 | |
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Lion's Guard Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt. |
Neutral | Common | Minion | 5 | 4 | 6 | |
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Lo'Gosh, Blood Fighter Fabled, Rush. Deathrattle: Summon a Blood Fighter from your hand. It gains +5/+5 and attacks a random enemy. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
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Lo'Gosh's Last Stand Give a minion "Deathrattle: Summon a random minion from your hand." |
Warrior | Common | Spell | 5 | |||
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Longneck Egg Deathrattle: Summon a 3/3 Beast. Give your minions +1/+1. |
Druid | Common | Minion | 2 | 0 | 2 | |
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Lord Marrowgar Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2. |
Death Knight | Legendary | Minion | 8 | 9 | 7 | |
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Lor'themar Theron Battlecry: Double the stats of all minions in your deck. |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
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Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
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Lowly Squire Inspire: Gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
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Luminous Geode After a friendly minion is healed, give it +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
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Lushwater Murcenary Battlecry: If you control a Murloc, gain +1/+1. |
Neutral | Common | Minion | 2 | 3 | 2 | |
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Lushwater Scout After you summon a Murloc, give it +1 Attack and Rush. |
Neutral | Common | Minion | 2 | 1 | 3 | |
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Magic Carpet After you play a 1-Cost minion, give it +1 Attack and Rush. |
Neutral | Epic | Minion | 3 | 1 | 6 | |
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Mal'Ganis Your other Demons have +2/+2. Your hero is Immune. |
Warlock | Legendary | Minion | 9 | 9 | 7 | |
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Man-at-Arms Battlecry: If you have a weapon equipped, gain +1/+1. |
Warrior | Common | Minion | 2 | 2 | 3 | |
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Mana Wyrm Whenever you cast a spell, gain +1 Attack. |
Mage | Common | Minion | 1 | 1 | 3 | |
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Man'ari Mosher Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn. |
Warlock | Common | Minion | 3 | 3 | 4 | |
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Mark of Nature Choose One - Give a minion +4 Attack; or +4 Health and Taunt. |
Druid | Common | Spell | 3 | |||
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Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
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Mark of the Spikeshell Give a minion +2/+2. If it has Taunt, add a copy of it to your hand. |
Druid | Rare | Spell | 2 | |||
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Mark of the Wild Give a minion Taunt and +2/+3. (+2 Attack/+3 Health) |
Druid | Rare | Spell | 2 | |||
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Mark of Y'Shaarj Give a minion +2/+2. If it's a Beast, draw a card. |
Druid | Common | Spell | 2 | |||
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Master of Ceremonies Battlecry: If you have a minion with Spell Damage, gain +2/+2. |
Neutral | Epic | Minion | 3 | 4 | 2 | |
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Mawsworn Bailiff Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4. |
Warrior | Common | Minion | 5 | 4 | 4 | |
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Mecha-Leaper Magnetic Deathrattle: Give a friendly Mech +2/+2 and this Deathrattle. |
Neutral | Epic | Minion | 3 | 2 | 2 | |
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Mechanized Magma Whenever you play a Fire spell, gain stats equal to its Cost. |
Shaman | Common | Minion | 4 | 2 | 5 | |
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Menagerie Jug Battlecry: Give 3 random friendly minions of different minion types +2/+2. |
Neutral | Common | Minion | 5 | 3 | 3 | |
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Menagerie Mug Battlecry: Give 3 random friendly minions of different minion types +1/+1. |
Neutral | Common | Minion | 3 | 3 | 3 | |
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Metamorfin Taunt Battlecry: If you've cast a Fel spell this turn, gain +2/+2. |
Demon Hunter | Common | Minion | 1 | 1 | 2 | |
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Micro Mummy Reborn At the end of your turn, give another random friendly minion +1 Attack. |
Paladin | Epic | Minion | 2 | 1 | 2 | |
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Mish-Mash Mosher Rush After this attacks, gain +1 Attack and attack a random enemy minion. |
Neutral | Rare | Minion | 8 | 3 | 10 | |
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Mistrunner Battlecry: Give a friendly minion +3/+3. Overload: (1) |
Shaman | Common | Minion | 5 | 4 | 4 | |
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Monkey Business Add 8 Bananas to your hand. Any that can't fit are randomly fed to friendly minions in play. |
Hunter, Priest, Shaman | Rare | Spell | 4 |