Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Earthen Might Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. |
Shaman | Rare | Spell | 2 | |||
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
Embiggen Give all minions in your deck +2/+2. They cost (1) more (up to 10). |
Druid | Epic | Spell | 0 | |||
Explorer's Hat Give a minion +1/+1 and "Deathrattle: Get an Explorer's Hat." |
Hunter | Rare | Spell | 1 | |||
Extra Arms Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. |
Priest | Rare | Spell | 3 | |||
Fancy Packaging Give a minion with Divine Shield +2/+3. |
Paladin | Common | Spell | 1 | |||
Field of Strife Your minions have +1 Attack. Lasts 3 turns |
Demon Hunter | Rare | Spell | 2 | |||
Fiendish Rites Invoke Galakrond. Give your minions +1 Attack. |
Warlock | Common | Spell | 3 | |||
Flash Sale Summon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2. |
Paladin | Epic | Spell | 4 | |||
Focused Will Silence a minion, then give it +3 Health. |
Priest | Rare | Spell | 1 | |||
For Quel'Thalas! Give a friendly minion +3 Attack. Give your hero +2 Attack this turn. |
Paladin | Rare | Spell | 2 | |||
Frenzied Fangs Summon two 2/1 Bats. Infuse (3): Give them +1/+2. |
Hunter | Common | Spell | 2 | |||
Fresh Scent Twinspell Give a Beast +2/+2. |
Hunter | Common | Spell | 2 | |||
Gift of the Wild Give your minions +2/+2 and Taunt. |
Druid | Common | Spell | 8 | |||
Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
Grave Rune Give a minion "Deathrattle: Summon 2 copies of this." |
Priest | Common | Spell | 4 | |||
Grave Strength Give your minions +1 Attack. Spend 5 Corpses to give them +3 instead. |
Death Knight | Epic | Spell | 4 | |||
Grim Rally Destroy a friendly minion. Give your minions +1/+1. |
Warlock | Rare | Spell | 1 | |||
Hand of A'dal Give a minion +2/+1. Draw a card. |
Paladin | Common | Spell | 2 | |||
Harmonic Disco Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.) |
Paladin | Rare | Spell | 5 | |||
Heart of the Wild Give a minion +2/+2, then give your Beasts +1/+1. |
Druid | Common | Spell | 3 | |||
Hold the Bridge Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn. |
Paladin | Common | Spell | 3 | |||
Impferno Give your Demons +1 Attack. Deal 1 damage to all enemy minions. |
Warlock | Rare | Spell | 3 | |||
Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
Invigorating Sermon Give +1/+1 to all minions in your hand, deck, and battlefield. |
Paladin | Common | Spell | 4 | |||
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 5 | |||
Libram of Wisdom Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." |
Paladin | Rare | Spell | 2 | |||
Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
Mark of Nature Choose One - Give a minion +4 Attack; or +4 Health and Taunt. |
Druid | Common | Spell | 3 | |||
Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
Mark of the Spikeshell Give a minion +2/+2. If it has Taunt, add a copy of it to your hand. |
Druid | Rare | Spell | 2 | |||
Mark of the Wild Give a minion Taunt and +2/+3. (+2 Attack/+3 Health) |
Druid | Rare | Spell | 2 | |||
Mark of Y'Shaarj Give a minion +2/+2. If it's a Beast, draw a card. |
Druid | Common | Spell | 2 | |||
Monstrous Form Give a friendly minion +3/+3 until your next turn. |
Warlock | Common | Spell | 1 | |||
Naga's Pride Summon two 2/2 Lionfish. If you played a Naga while holding this, give them +1/+1. |
Hunter | Rare | Spell | 3 | |||
Never Surrender! Secret: When your opponent casts a spell, give your minions +2 Health. |
Paladin | Common | Spell | 1 | |||
Nitroboost Poison Give a minion +2 Attack. Corrupt: And your weapon. |
Rogue, Warrior | Common | Spell | 2 | |||
Noble Mount Give a minion +1/+1 and Divine Shield. When it dies, summon a Warhorse. |
Paladin | Rare | Spell | 2 | |||
Nofin Can Stop Us Give your minions +1/+1. Give your Murlcos an extra +1/+1. |
Shaman | Rare | Spell | 3 | |||
Nofin's Imp-ossible Give all friendly Demons and Murlocs "Deahtrattle: Summon a 2/2 Imploc." |
Warlock | Rare | Spell | 2 | |||
Pharaoh's Blessing Give a minion +4/+4, Divine Shield and Taunt. |
Paladin | Rare | Spell | 6 | |||
Power Chord: Synchronize Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2. |
Priest | Common | Spell | 2 | |||
Power Infusion Give a minion +2/+6. |
Priest | Common | Spell | 4 | |||
Power of the Wild Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. |
Druid | Common | Spell | 2 | |||
Power Overwhelming Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. |
Warlock | Common | Spell | 1 |