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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Summoner Darkmarrow
Death Knight Tourist Your Deathrattles trigger twice. After you play a Deathrattle minion, destroy it.
Warlock Legendary Minion 4 4 4
Summoning Ward
Secret: When your turn starts, summon a copy of your highest Cost minion.
Mage Rare Spell 3
Sunborne Val'kyr
Battlecry: Give adjacent minions +2 Health.
Neutral Common Minion 5 5 4
Sunfire Smithing
Equip a 4/2 Sword. Give a random minion in your hand +4/+2.
Warrior Rare Spell 4
Sunfury Champion
After you cast a Fire spell, deal 1 damage to all minions.
Warrior Epic Minion 1 1 3
Sunfury Clergy
Battlecry: Restore 3 Health to all friendly characters. Manathirst (6): Restore 6 Health instead.
Neutral Common Minion 3 2 4
Sunfury Protector
Battlecry: Give adjacent minions Taunt.
Neutral Rare Minion 2 2 3
Sunkeeper Tarim
Taunt Battlecry: Set all other minions' Attack and Health to 3.
Paladin Legendary Minion 6 3 7
Sunreaver Spy
Battlecry: If you control a Secret, gain +1/+1.F
Neutral Common Minion 2 2 3
Sunreaver Warmage
Battlecry: If you're holding a spell that costs (5) ore more, deal 4 damage.
Neutral Rare Minion 5 4 4
Sunsapper Lynessa
Rogue Tourist Your spells that cost (2) or less cast twice.
Paladin Legendary Minion 5 2 6
Sunscale Raptor
Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1.
Hunter Rare Minion 1 1 3
Sunset Volley
Deal 10 damage randomly split among all enemies. Summon a random 10-Cost minion.
Mage Common Spell 9
Sunspot Dragon
Tradeable, Lifesteal Quickdraw: Deal 6 damage.
Neutral Common Minion 6 6 6
Sunstruck Henchman
At the start of your turn, this has a 50% chance to fall asleep.
Neutral Rare Minion 4 6 5
Sunwell Initiate
Frenzy: Gain Divine Shield.
Neutral Common Minion 3 3 4
Sunwing Squawker
Battlecry: Repeat the last spell you've cast on a friendly minion on this.
Paladin Common Minion 4 3 4
Supercollider
After you attack a minion, force it to attack one of its neighbors.
Warrior Epic Weapon 5 1 3
Supernova
Fill your hand with random Fire spells. They cost (1).
Mage Epic Spell 8
Supreme Abyssal
Can't attack heroes.
Neutral Common Minion 8 12 12
Supreme Archaeology
Quest: Draw 20 cards. Reward: Tome of Origination.
Warlock Legendary Spell 1
Supreme Dinomancy
Give +2/+2 to all Beasts in your hand, deck, and battlefield.
Hunter Epic Spell 5
Surfalopod
Battlecry: The next spell your draw is Casts When Drawn.
Druid, Mage Rare Minion 5 4 4
Surging Tempest
Has +1 Attack while you have Overloaded Mana Crystals.
Shaman Common Minion 1 1 3
Surrender to Madness
Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2.
Priest Epic Spell 3
Survival of the Fittest
Give +4/+4 to all minions in your hand, deck, and battlefield.
Druid Epic Spell 10
Suspicious Alchemist
Battlecry: Discover a spell. If your opponent guesses your choice, they get a copy.
Mage Rare Minion 1 1 3
Suspicious Peddler
Battlecry: Discover a 1-Cost card. If your opponent guesses your choice, they get a copy.
Warlock Rare Minion 2 2 3
Suspicious Pirate
Battlecry: Discover a weapon. If your opponent guesses your choice, they get a copy.
Warrior Rare Minion 3 3 4
Suspicious Usher
Battlecry: Discover Legendary minion. If your opponent guesses your choice, they get a copy.
Priest Rare Minion 1 1 3
Swamp Dragon Egg
Deathrattle: Add a random Dragon to your hand.
Neutral Common Minion 1 0 3
Swamp King Dred
After your opponent plays a minion, attack it.
Hunter Legendary Minion 6 9 9
Swamp Leech
Lifesteal
Neutral Common Minion 1 2 1
Swampqueen Hagatha
Battlecry: Add a 5/5 Horror to your hand. Teach it two Shaman spells.
Shaman Legendary Minion 7 5 5
Swarm of Lightbugs
Summon 10 1/1 Lightbugs with Lifesteal. Save any excess in a 1-Cost Bottle.
Priest Rare Spell 5
Swarm of Locusts
Summon seven 1/1 Locusts with Rush.
Hunter Rare Spell 6
Swarthy Swordshiner
Battlecry: Set the Attack and Durability of your weapon to 3.
Mage, Paladin, Rogue Epic Minion 3 3 3
Swashburglar
Battlecry: Add a random card from another class to your hand.
Rogue Common Minion 1 1 2
Sweeping Strikes
Give a minion "Also damages minions next to whomever it attacks."
Warrior Rare Spell 2
Sweet Tooth
Corrupt: Gain +2 Attack and Stealth.
Rogue Common Minion 2 3 2
Sweetened Snowflurry
Miniaturize Battlecry: Get 2 random temporary Frost spells.
Neutral Common Minion 3 3 3
Swift Messenger
Rush Each turn this is in your hand, swap its Attack and Health.
Neutral Common Minion 4 2 6
Swiftscale Trickster
Battlecry: Your next spell this turn costs (0).
Rogue Rare Minion 4 2 2
Swindle
Draw a spell. Combo: And a minion.
Rogue Common Spell 2
Swinetusk Shank
After you play a Poison, gain +1 Durability.
Rogue Epic Weapon 3 2 2
Swipe
Deal 4 damage to an enemy and 1 damage to all other enemies.
Druid Free Spell 3
Switcheroo
Draw 2 minions. Swap their Health.
Priest Common Spell 5