Sunstruck Henchman

Sunstruck Henchman

Sunstruck Henchman is a 4 Mana Cost Rare Neutral Minion card from the Saviors of Uldum set!

Card Text

At the start of your turn, this has a 50% chance to fall asleep.

Flavor Text

There is E.V.I.L. here that DOES sleep.

Type
Minion
Rarity
Rare
Set
Saviors of Uldum
Class
Neutral
Cost
4
Attack
6
Health
5
Minion Type
Mechanics
Artist
Anton Zemskov
Collectible
Yes

16 Comments

  1. luca

    New card for silence priest? Not good outside of that archetype obviously.

  2. EksSkellybur

    Now, Unlike Generous Mummy where It's just giving your Opponent a better Sorcerer's Apprentice buff, At least a 4 Mana 6/5 sounds more useful. The problem that I have with this card is that It's like Orge Brute, for example, where It may have a mind of its own to attack something else, At least it was still doing some form of work, even if it wasn't something you wanted it to originally do. So Unless players adapt for a more Silence Deck, Consider not using this card, even if it does look interesting at first Glance. 2 Stars.

    Now as for Arena Heartstone However, A Body is a Body, and having a 4 Mana 6/5 that does a lazy job of doing work is still considered as a threat. So whilst you should be discouraged to play Sunstruck Henchman in Contrusted unless it's SIlence Priest, For Arena, I would say that you should get 1 of these cards.

  3. TheTallRonan

    Not a great card, but LOVE the flavor

    1. Pingoles

      I wish I was there when you get a hundred of this card from your packs.

  4. JustYourAveragePayToWin

    The problem with Silence Priest is that it doesn’t have enough Standard bodies that want to be silenced. This works really well in that deck, but absolutely nowhere else, 2/5

  5. Taznak

    I think not even Silence Priest wants this, Arcane Watcher has the same total stats for 1 less mana. 1/5

  6. ReliusRemyRezar

    Oh, is like me when facing hunter/warrior/mage

  7. Lluadian

    Silence Priest card 50% chance that it won't be able to attack triggered at start BUT that still means there's a chance it can attack without needing to be silenced unlike the other cards priest runs. And if it does fall asleep you could still just silence it and then attack with it anyway. Overall it's much better for silence priest when you have been using up your silences.

  8. Pingoles

    I wish blizzard would stop printing those cards at once, but as I know they won't do it so couldn't they make it a common card instead of rare?

  9. ActualWaterfowl

    Love the flavor! Can’t wait to see the effect animation.

    1. Lluadian

      I wanna see this mechanic applied to other cards putting enemy minions asleep would basically be like freezing them without frozen synergy.

  10. Jed

    Other considered name:

    Nighty-Knight

    1. CD001

      ^ "Dear Blizzard, you missed a trick!"

      :D

  11. Lop

    piece of garbage even in arena - at least the other ogres could attack something even if you lost the 50/50...

  12. ZerefZepher

    Silencing this card when it's asleep won't do anything, its statline doesn't do much for it either as a 6/5 vanilla. Another bad ogre card. 1/5

  13. 1194Ching

    Funny card. This is actually useable.

    It would be awkward for the opponent to answer this minion at turn 4/5. It has 6 damage, which is huge. Will he kill it and trade a minion 1-to-1, or will he allow it to live and pray that 50% would trigger? If it doesn't, then that is a potential huge 6 damage anywhere.

    Cool concept.

Comments are closed.