PitLord's Comments
Defend the Dwarven District
Shadoreaper Rexxar… almost, sice Anduin refresh is HP even with minion, but hunter is more aggressive, i like it. In wild with the twin spell you can easily finish the quest very fast.
20.8.2 Patch Notes - Nerfs to Apotheosis, Renew and Gibberling
As always nerf to other class just kill the card, nerf to priest are almost irrilevant except for wandmaker (thanks god).
“Renew has to be more thoughtful inclusion during deckbuilding” , i think it will be still no brain autoinclude unless you play odd Priest in wild.
Elemental Aggro Shaman - #8 Legend (wiRer) - Barrens Caverns
Frog??? You have 12 elemental why you don’t simply play the elemental 5/6???
Balance Update Coming Next Thursday (July 15), Three Cards Nerfed, Devs Looking at Priest & Druid
My personal nerf
1) Raise dead: only work with NO battlecry minion;
2) Renew: cost 0 heal for 2 and get a random spell;
3) Palm Reading: get one random spell + draw a spell they cost both 1 less (classic 3 mana “draw 2”);
4) Scorpid: cost 7 3/9 like the old wasteland scorpid (still power creep), i don’t want no more discover card that cost less than 5;
5) Apotheosis: only work with NO rush minion and lifesteal work only for one turn.
When you reach the same amount of card nerfed (only 3 card nerfed all time seriusly?) to the other classes in 7 years then you may change your target not before.
Druid doesn’t need any nerf, he take too many hit already in the past and i don’t care loose or win at turn 1/2 with gibberlin at least the game end fast.
Fire Festival 2021's Week 1 Starts Now With Free Packs & Druid of the Flame Malfurion Hero Skin + Event Tavern Brawl!
Year of the phoenix pack, so nothing change.
Shop Update: (Last Chance) Eternal Flame Bundle (Three Alternate Hero Skins + Card Back) Now Available For $19.99 / €19.99 (Expires July 20)
The card back is very similar to that of blackrock mountain or i’m wrong?
Sigil of Summoning
At least whit this i can finish the achievement…., the other 2 mana sigil it’s epic and i have only one.
Why Is Shaman so Bad Now and What Should Be Done About It? - Shaman Decks With The Biggest Chance of Success
Overload it’s a useless mechanic, only two times good: the aforementioned tunnel trogg/totem golem and the elemental 3/6 for token shaman.
And the nerf… I think he can win the title for the most nerfed class (DH apart). Galakrond nerfed the first week, ok it was too strong then nerfed again (when there was no need) and sludgeslurper (the murloc) just for (then reverse). Then when finally Shudderwork, zentimo and electra rotate in wild they reverse all those nerf? Of course not, they have waited the next year (BTW mogu still cost 9 even in wild, nonsense).
Then there was the evolution deck, it was an ok deck until the true king of the meta at the time DH was hit with multiple nerf, then shamanstone begin again. This time the blow it was on the weapon, and the deck basically killed. After corsaire and rabbit rotation the weapon it’s still with 3 attack for no reason (same speech for alura in paladin after rotation of murloc 8 spell cost).
And dulcis in fundo, he still with a random HP on 2021 with zero card draw and card generation. Thats why shamn is so bad.
Devout Dungeoneer
The only minions that priest play are those who generate random bullshit, discount random bullshit or those with Aoe effect, this is too fair for priest.
Book of Heroes (Thrall) + Frostwolf Thrall Bundle Have Been Released!
The achievement for this story works, Rokara is still bugged
Shop Update: Magni Bronzebeard Hero Set (1500 Gold or $9.99) and Lunara's Garden Card Back (500 Gold or $2.99) Are Now Available
IMO, the new amor warrior garrosh for the achievement (my first pick of every 200 level quest) it’s pretty good, the best of all free warrior skin.
How Effective Are Card Buffs in Hearthstone?
I don’t understand why boggspine has not unnerfed to 4 attack, there is no corsair or rabbit in standard and for wild why mogu it’s still 9, boh. To me all galakrond card should be reversed at the time that shudder, elektra e zentimo move to wild, not to march 2021.
And in 2021 still an RNG hero power, seriusly? It would be too strong choose your totem or at least from 2 choices: attack (buff or 1/1 totem) and defense (taunt or heal totem).
Is Random (RNG) Resource Generation in Hearthstone Too Strong?
“If you take a good look at Hearthstone esports, you can see how there are more non-games now compared to a few years ago”, You just have to look any mirror match with mage in specialist format (a mode that i hate) .
Patch 20.2.2 - Nerfs to Refreshing Spring Water, First Day of School, Hysteria, Crabrider and Mankrik, 10 Card Buffs, 8 Quilboar Nerfs and Barrens Blacksmith Removed in BG
Crabrider and first day are dead now, for hysteria, see a priest card nerfed it’s always good… to bad they also nerfed a warlock card :/ , at least Ticktatus is unchanged.
Springwater it’s still too important for mage and manrik it’s still ok.
The buff are pretty useless except maybe nzoth and warrior card, and the new 5 cost minion are an addiction to jandice pool.
“They want metas to feel different from each other”, ah yes from spell mage to quest spell mage.
It’s from the previous rotation that mage doesn’t have a minion deck (cyclone and secret were pretty fun deck)