JoyDivision's Comments
Big Changes To "Battle Pass" Progression System Announced - ~20% Lower XP Requirements For Levels 1-50, Quest Changes, One-Time Bonus Reward, Adjustments to Rewards Track
Maybe now after the rage settles, people can use their energy to refine / work on the meta. I don’t think it is solved. π
Big Changes To "Battle Pass" Progression System Announced - ~20% Lower XP Requirements For Levels 1-50, Quest Changes, One-Time Bonus Reward, Adjustments to Rewards Track
I really don’t think it was a Marketing strategy, more a shareholder-greed-thing they tried to get away with. π
Big Changes To "Battle Pass" Progression System Announced - ~20% Lower XP Requirements For Levels 1-50, Quest Changes, One-Time Bonus Reward, Adjustments to Rewards Track
Sounds okay for me. Looking forward to that ‘jump’.
Any infos about that 100 Gold fΓΌr 27 + 30? I’m at 37 right now, but I’ll get the gold nonetheless, right!?
Big Changes To "Battle Pass" Progression System Announced - ~20% Lower XP Requirements For Levels 1-50, Quest Changes, One-Time Bonus Reward, Adjustments to Rewards Track
Thank god I’m not the only one. I play Wild (200+ legend) and Standard (trying legend ;), currently P6 ) and literally never get roped (or, to be precise, I get roped the way I always got roped since I started playing the game). *shrug*
Big Changes To "Battle Pass" Progression System Announced - ~20% Lower XP Requirements For Levels 1-50, Quest Changes, One-Time Bonus Reward, Adjustments to Rewards Track
Some people will never stop complaining. And never stop to look for things they can complain about.
My Take On The New Progression System / Battle Pass - How Bad it Really Is, How To Fix It + A Few Words About Dev / Streamer Harassment
I second that.
My Take On The New Progression System / Battle Pass - How Bad it Really Is, How To Fix It + A Few Words About Dev / Streamer Harassment
I just thought about all the wars, massacres and other massive crimes people committed on other people (or the planet in general) and tried to overlay with your vision of an no-punishment-society …
I failed.
Rewards Track Update Went Live - More Gold Instead of Packs
Maybe a dumb question, but I’ll aks it anyhow … π
Regarding gaining XP: Is it relevant if I win or lose a match? In other words: Do I get more XP for the same time played if I win instead of losing?
All New Free Rewards Track & Tavern Pass Hero Skins - How They Look Like, How to Unlock Them
@Noelle: Ahem … ‘However, you first need to unlock paid Tavern Pass, which costs $19.99.’
What Will Happen to Warlock in Madness at the Darkmoon Faire - Analysis and Theorycrafted Decks
Great article! I’m really excited about the possibilities Warlock as a class gets in Standard.
One general question: Why are the dual class cards shown under the neutral ones?
Confection Cyclone
This alone can trigger the ‘Elemental Sidequest’ – which might make Elemental Mage viable.
Mask of C'Thun
Maybe a little underrated. Not exactly good, but I can see a Tempo Mage with 2 times this at the top end of the curve.
Cagematch Custodian
Yeah pushes Jade Shaman in Wild. A little. π
Come to think of it … I wonder if it is worth to warp Even Shaman to Even Jades …
Sayge, Seer of Darkmoon
Draw 6 … by that time (IF that even happens), in Wild, you’ve either lost the game or ‘drawn’ your deck anyway (Aluneth, Scientist, Ancient Mysteries, Arcanologist). Even Stargazer Lune is cut recently (and she is better draw).
Malevolent Strike
Not saying that Kingsbane is a popular (= widely played) deck … just that those 2 archetypes are the popular ones on Wild ladder (as in ‘if I meet a rogue it’s most likely one of those 2 archetypes). π
Sayge, Seer of Darkmoon
Standard’s (one time) Aluneth… if Standard Secret Mage will be a thing, this should be played. Too weak for Wild.
My logic isn’t that their will be absolutely no wars etc. if mankind would ‘punish correctly’.
My logic is that there are monsters in our world that need to be punished no matter what.