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H0lysatan

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h0lysatan's Comments

HSTD Galakrond's Awakening Giveaway - Seven Pre-Purchase Bundles! (Full Adventure With 8 Chapters + 35 Cards + Golden Classic Pack) - GIVEAWAY FINISHED!

wow. this is unexpected. just. wow.

Jump to Comment

Galakrond's Awakening Card Review #1 - Shotbot, Chaos Gazer, Amazing Reno, Winged Guardian, Grand Lackey Erkh, Sky Gen'Ral Kragg, The Fist of Ra-Den and more!

Finally. It’s here.

The long awaited review on cards. Even though I was certain for sure that this will not stick until Blizzard nerfs these cards again.

But still. It’s good to have a reading material now and then.
(couldn’t agree more on the Eye of the Storm)

Jump to Comment

HSTD Galakrond's Awakening Giveaway - Seven Pre-Purchase Bundles! (Full Adventure With 8 Chapters + 35 Cards + Golden Classic Pack) - GIVEAWAY FINISHED!

I do thankful for this giveaway,
but the remaining time is so so short.

It’s like, if you’re not often enough to visit the site, you won’t know about this at all.
still. more chance for me. yeeey

Jump to Comment

The Amazing Reno

Let me share my point.
here’s why it’s bad.
1. A 10 mana board clear leaves you nothing on board.
2. Enemy start with full mana next turn. (and low health means lethal, even with 5 armor)
3. No means to reduce this card cost. Unlike Spells, or Dragon tribe.
4. His hero power is random, means, you don’t always get what you want.
5. There are very few situation where you need to absolutely need this. (e.g you’re left behind on tempo, and enemy has more than 4 high level minions).
6. No synergy. (but it doesn’t matter)

here’s why Blizzard, or Flame Strike, or even any board clear is good. (freeze too)
1. It’s combo-able. allowing you to put minion on board.
2. It’s mana CAN be reduced, since it’s spells.
3. It’s damage CAN be further raised in order to clear designated minions.
4. Many variants of board clear.

So. back again. this card is at least 5/10.

Jump to Comment

The Fist of Ra-Den

the main problem is, does the durability also reduced when casting, let’s say a “Mutate” card (0 mana cost), while there is no 0 cost legendary minion.

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Galakrond's Awakening Adventure Guide - 35 New Cards, Four Chapters, Launches January 21!

there are other leaked cards from some site with spanish text I think.
https://beerbrick.com/2020/01/17/news-2020011701/
add that article already.

I saw this yesterday and I didn’t really believed it
(because I don’t think shaman will get a legendary weapon similar like medivh).

But once I saw it here, then I guess it’s true.

Jump to Comment

Galakrond's Awakening Adventure Guide - 35 New Cards, Four Chapters, Launches January 21!

i’m wrong already

Jump to Comment

Road to Northrend Tavern Brawl Temporarily Disabled, "Pick a Hand, Any Hand" Brawl Available Instead

any good decks to try out on this brawl?

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Eye of the Storm

if two Dragon Pack equal 4x 4/5 body (16/20 – 10 mana)
then this equal 3x 5/6 body (15/18) – 13 mana)
dragon pack still better I guess. (considering 2 invokes already done in T3/T4)
besides, 10 mana card not good for aggro.
5 mana dragon pack is still better.

Jump to Comment

Sky Gen'ral Kragg

Great Quest synergy card.
(fail predictions). T.T

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Rising Winds

scratch that eagle. just saw it.

Jump to Comment

Rising Winds

wrong mana cost.
no info whether this eagle has rush or not. probably a common beast with no buff.

Jump to Comment

Arcane Amplifier

very similar body to skybarge. dealing 2 damage more.
auto included in mage deck. In fact, any mage deck will use this for it’s stats alone.

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Galakrond's Awakening Adventure Guide - 35 New Cards, Four Chapters, Launches January 21!

And here I was hoping to get more Invoke cards. (or somehow, Sidequest for EVIL classes).
It’s just a matter of time when they shown all the cards.

Let’s see. I’m predicting
4 Neutral Cards (1 each rarity),
4 New Hero,
and 3×9 Class Cards (Common, Rare, Epic)

So Far So Good.

Jump to Comment

Galakrond's Awakening Adventure Guide - 35 New Cards, Four Chapters, Launches January 21!

hmm, Twinspells.

When Explorer gets Twinspell cards, then EVIl classes surely gets its own.
Probably more “Scheme” cards? since Twinspell and Scheme rolled out in Shadows.
balances balances.

Jump to Comment

Air Raid

good blocker, more cards for Holy Wrath Paladin Deck I think?
for those deck, 8 of 10

Jump to Comment

Tavern Brawl - Road to Northrend

I was confused too, whether different hero takes elise too.
what if we took elise as hero?

meh, doesn’t want to run it twice. only play for pack.

Jump to Comment

Grand Lackey Erkh

Intended for Evil League. Non-usable in Explorer Heroes.
Although, Explorer can use neutral minions to produce lackeys.
Buuuut, it’s a bad practice.

Jump to Comment

Tavern Brawl - Road to Northrend

I don’t know if this bug or intended.
If you lose once, your enemy will be replaced by Tavern “Aviator Bob”, just like Bob in the adventure.
It’s an autowin. so, technically, you only face 7 bosses.

(Final boss is Elise, 60 Health). using Sir Finley.

Jump to Comment

The Amazing Reno

Playing random spells is not considered control move. But his battlecry is.

The only time you want to play random spells is called desperate move. (since you can’t control anything, and hope for the best). like the last move to play Yogg-saron Puzzle Box.

Playing designated / known spells is equal Control.

Jump to Comment
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