Mulligans
A quick variation of Mill rogue with the Old Gods twist. Massive benefits to this deck in the form of Shadowcaster and Nat, the Darkfisher later on. For the cost, Shadow Strike gets great value for mid-game removal. The potential to copy and replay the toolbox of this deck is quite immense. The idea is obviously to outlast, out value, and fatigue your opponent leading up to a heavy hitting mill combo.
The deck was made much stronger for Mill and consistency with the addition of: Shadowcaster & Nat, the Darkfisher
-However-
It is weaker since there is no Fan of Knives or SI:7 Agent to remove early aggression.
Also, with the nerf of Blade Flurry I did not include Deadly Poison or other weapon related cards for removal. I am expecting the general meta to slow down a bit, so I see Shadow Strike becoming the more valued removal tool along with your smaller board minions for trades.
The potential combo’s are quite consistent and will help you outlast your opponents in the fatigue game. Pretty much this entire deck revolves around the copying and sustained value of your “tool box” cards. If you need defense, healing, card draw, or removal, its very likely you can find what you need.
I am currently testing a few variations with a few cards such as Lorewalker Cho, and more AoE removal.
This is the first deck I’ve decided to make on here, many more will come, please let me know below what your suggestions are for improvement and I will update as I am able to play test in the new meta. Thanks!


























