Mulligans
General Mulligans
Really thease are the only 2 that I really like to have against all classes. Northshire Cleric for the early card draw and Shadow Visions for a duplicate spell that you would only have one of otherwise. Again the rest of my choices are based on class, if I am up against Rouge, Druid, and Shaman I like to have the Pint-Size Potion and Shadow Word Horror because of the amount of minions they play. Against the others I prefer Shadow Word Pain and Death to remove key minions that stop the combos or slow the tempo.I enjoy playing the wild format because of the versitility and the veriety of other decks that I come across. I play both Big Priest and Highlander in the ladder depending on my mood. This deck has some great modifications from the standard version, most notably is Recruiter which when mixed with Shadowreaper Anduin is a deadly combo. Second is Reno Jackson for the extra boost, in a long grueling match this card can give you the boost to finish without worrying as much about board control. The other minor changes from the norm are Greater healing potion which is just a preference for me, I find it comes in handy against fast starting Agro decks, and last is the Entomb which I save for the big card removal. I find it better than say Mind Control because it can be played along with other cards in the same turn to stop your oponent dead. I hope you all enjoy.































