Wild Deathrattle Draft-1

Class: Hunter - Format: wild - Type: midrange - Season: season-40 - Style: ladder

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Deck Import

Mulligans

General Mulligans

You more or less always want to open with these then curve out.

Aggro Mulligans

You more or less always want to open with these then curve out.

Midrange Mulligans

You more or less always want to open with these then curve out.

Combo Mulligans

You more or less always want to open with these then curve out.

Control Mulligans

You more or less always want to open with these then curve out.

Princess Huhuran isn’t even in the deck.  Deathrattles aren’t really a focus, it just runs 2x Terrorscale because I like that card.  Card draw isn’t real and sticky minions turn out to be pretty good.  N’zoth is heavy and doesn’t seem worthwhile when we kinda want to kill them three turns before then.

Considerations:

Loatheb -> Rhino.  Rhinos are fun with Highmanes and work well with the deathrattles that make beasts, but are too often just bad Stormwind Knights.

Jeweled Macaw -> Webspinner.  I had Webspinners in originally when I was really focused on the deathrattle aspects, but decided that it was too cute and also slow.

Dr. Boom -> A tech choice.  Boom might be too big and too slow.  It honestly might get replaced by a Golakka, depending on the density of pirates, or a Quick Shot in the case of 110% egg druids, for Flappy Bird-Killing Purposes.  Eater of Secrets is valid if you need it.

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