scotts heal/divine shield deck

Class: Paladin - Format: raven - Type: combo - Season: season-59 - Style: fun

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Deck Import

Mulligans

General Mulligans

bloodclaw so flash of light isnt a dead card. rightesous for early game. its better as a mid gam late game card tho. crystology for searching and deck thinning. this deck has some draw power so no divine favor or pain guy. high priest cuz thats what this deck was built around. if u heal and priest, u will have 59 total on ure hero which is pretty strong i think. annoy o module cuz its a good card and combos with bolvar, bovlar a pretty weak legendary is my experience. guardian good as a emergency heal and its a body. is it worth 7 mana? not really. pyromancer for staple combo and a 3 2 on turn 2 is good too. potion for early game. also worth keeping is kings.kings plus protecter isnt bad. kings for mid game and for big dmg. important for dealing dmg to ure oppenent as not many cards have high attack. strong deck? no. fun deck yeah. the minions are important so try to keep them alive as long as possible. the secrets are for removal. 

its a heal divine shield deck. I combine the two cuz there the only paladin cards I had. also heal paladin not strong by itself. u need to combine it with something else to make it viable. the heal cards are good but they don’t kill ure opponent. good to have some form of burst dmg to make up for it.

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