Real annoying

Class: Shaman - Format: wild - Type: aggro - Season: season-43 - Style: ladder

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Deck Import

Mulligans

Aggro Mulligans

Portal is really good AOE against agro when agro have a lot of their minions with two or less health. The rest just aim to kill before they do, but also try to maintain a better board than them so that you can keep applying pressure. 

Combo Mulligans

Some of these are really good at preventing certain combos and others are aimed to destroy your opponent before they can pull the combo off.

Control Mulligans

Flappy bird is just a main look for in all matchups, trogg and golem create a really good early game and totem and claws are just really good. Their just really good early game.

This deck is a different take on agro shaman without the pirates. You could swap Reincarnate and/or flamewreathed faceless for the pirate package but use can use Reincarnate as an activator for your Piloted Shredder , a kind of silence when up against Scavenging Hyena and different cards that can get really big really fast. 

Your main win condition is going wide with Vicious Fledgling and some of the jade cards and totems and then using Bloodlust to tank face for 15 or 20 damage.

Using cards like Tunnel Trogg and Totem Golem in the early game paired with Flametongue Totem can be really annoying if your opponent doesn’t have an answer for them.

Druid

Against druids, you want to burst them down before they can develop their Jade Golems and their Ultimate Infestations. 

Priest

The highlander priest style deck can be difficult to deal with, especially since this decks only hard removal is Reincarnate. So you have to try to bait their removal and cheap spells out so that they can’t deal with it later on in the game and so that they don’t really have enough spells to make Shadowreaper Anduin work.

Rouge

Most of the Rouges in wild are mill-rouges, which is really helpfull for your aggro deck, but also rather dangerous due to the fact that you could burn your heavy hitters and Bloodlust. So you should not try to use your Ancestral Knowledge as a source of card draw, or you may burn some of the good cards, and you’ll be into fatigue faster.

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