Radiant and cleric are always keeps, just don't throw them away by letting them die immediately. You need their value.
Dragon soul you should keep on coin, or in a verry slow match .
Shield is kind of obvious.
Honestly, inner fire combo wambo felt weak to any amount of longevity in the game, so I wanted to squeeze some mid-range style cards into the normal fray to maybe offset some already staples to this deck-type.
The most obvious add in my book is the Arcane giant. A single copy means it won’t clunk up your hand, and with Lyra it more than likely won’t cost anything.
Next is Dragon Soul, yet again a nice single slot that can do some heavy carries. Wobbly at first, but once you turn those nonsense ‘shadow visions into shadow visions’ plays into 5/5 dragons, you’ll think different ?
And finally there’s Burg Bully, who’s out to take your girl let me tell you. Slap this bad boy on an empty board turn 5 or just any time during a mirror/mage matchup and prepare to roll in dough. Obvious synergy with the two previous mentioned cards, it’s a no brainer as well.
Marin. Oh Marin. Honestly, two ‘uh-oh’ win conditions in one isn’t too bad. There’s either the Inner Fire with the chest win, or the tempo win with breaking it open. Either way, it felt like a really safe add in a deck so apt to manipulate it.
Currently at rank 8 with it, piloted since 10. I’ve reached legend once and this most definitely feels like a legendary compilation.
The only add I can think of is maybe Elise, but then you run the trouble of polluting your shadow vision pool. Either way I don’t have her so please tell me how it works out if you do 🙂