Mulligans
General Mulligans
Getting the Quest done early can be critical, so Mulligan for the pieces, especially the Shallow Gravedigger and/or Eternal Servitude. Against Aggro, you definitely want the Shellraiser, although Volatile Elemental will do in a pinch. Against Jade, you want the Shallow Gravedigger to go face and force them to deal with her.
Looking for constructive opinions.
The idea is to use C’Thun and his followers as a distraction and possible finisher, while using Awaken the Masters and Archbishop Benedictus to reset the game in your favor just before beginning the endgame.
Use Eternal Servitude and the many taunting Deathrattles to stall early on against aggro, then roll out your big threats. Hold back Mind Control to save your butt or seal the game, often by removing a big taunter. Go face early and often against Jade Druid, often forcing them to slow down and go defensive for a moment, giving you time to refill your Health and then renew the assault with the Lich King’s special magic or surgical Mind Control.
Having moderate success so far, but struggling against super aggressive decks that kill you by turn 6, or being crippled by drawing all of the big stuff early.






















