Cenarius Ramp Druid

Posted by: cjtyankeefanPublished: March 15, 2016Updated: October 16, 2026Dust: Dust7,420Rating: 1.0/5 (2 votes)

Class: DruidFormat: WildType: RampStyle: LadderSeason: Season 24

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Mulligan Guide

General

Mulliganning for Innervate, Wild Growth, or Darnassus is a priority. These cards are key to ramping up to a good position and can set the pace for your victory. Living roots is a good card to have off the bat but not necessarily vital. Keeping a Piloted Shredder or Keeper of the Grove if you alread have Wild Growth is a good choice, preferrably Keeper if you're up against more aggressive decks. 

Vs. Aggro

If you really want to be aggressive with this deck you can turn two Darnassus into a turn three Keeper and silence the Darnassus to save the Mana Crystal. This is very high risk high reward as Keeper can be extremely useful for silencing later taunts or clearing small annoying minions. 

Deck Description

An old twist to the famed fast midrange ramp druid. Instead of running the usual cards you can swap out shades for some darnassus aspirants for a faster ramp. Mind Control Techs could be an option although I don't like them in this setup for the ramp druid as it slows down the ramp of the deck significantly if you are looking to play more aggressive. I also am running Sludge Belcher instead of Loatheb although each can be swapped in or out depending on how you feel about the meta. I like Sludge Belcher due to the popularity of Control Warrior right now as well as other weaponised decks. Sylvanas can be another option to run although I think its a bit slow and doesn't fit well with the pace of this deck. Cenarius can be a really fun and nasty card to play if you don't have combo, either boosting your board if you have control or setting up a small wall for defense. I think this deck is fun to play and can really catch some players off guard based on the sheer popularity of the meta for Ramp Druid. Nothing tilts people more than seeing a Cenarius block their burst and so on.