Big Swarm
Posted by: Guy2DiePublished: April 14, 2019Updated: October 16, 2026Dust:
1,760Rating: 1.0/5 (3 votes)
Class: WarlockFormat: StandardType: BigStyle: FunSeason: Season 61
0
71
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34
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47+
Mulligan Guide
Deck Description
The base idea is to be unclearable and to flood the board with tons of small stuff in order to play a couple the big bois.
Warlock
- against any kind of control / combo deck you just try to overwhelm their boardclears and just throw all of the small stuff you have at them / keep them busy , giving you time to get some portals going and filling your hand with big bois - through your heropower. Then you finish them off with countless mixed boards off small and gigantic minions, overwhelming their removal.
- Against other aggro decks your starting hand makes the difference between life and death. ideally you'd either get your small demons and the see/imp giants or a heroic inkeeper and an opponent who's smorcing.
- The Inkeeper usually gets so big that it can only be removed by transform effects , a very strong enemy board or a lucky brawl, not even warriors omega removal does the job. sadly as it will always be 8 mana, you require your board to not be cleared for one turn, but then again thats the strengh of this deck.
- hstd-card
- you start off with usual one drops but then you keep refilling the board with these
- hstd-card
- hstd-card
- hstd-card
- This deck can sometimes beat bomb warriors but as brawl is the hardcounter against this deck, they will rek you depending on the number of brawls they draw. Against murloc shamans you can probably instantly surrender unless you get a perfect hand and he goes fully smorc.
8 Comments
n1gh7b1rd
You should consider Grim Rally. Im forking your deck and adding it..
n1gh7b1rd
Maybe also KnifeJugler. Those to are good combo with mass imps
n1gh7b1rd
Maybe also Frostwolf warlord and Cult master instead of Heroic inkeeper and Loot hoarder?
Guy2Die
The deck started out with frostwolf in it and as it stands there were simply too much gigantic minions in it and frostwolf seemed to be the worst of them up until this point , but you could surely switch it with another one. Cult master on the other hand is too situational, for it to work you need a bunch of minions to suicide on your turn and boardspace , would recommend 0-1.
Guy2Die
Knifejuggler seems like quite the good idea , still not sure what to replace but I'll probably put it in.
Guy2Die
Grim rally is too situational , use it in ausual zoo deck , but it doesnt fit here if you ask me.
n1gh7b1rd
this doesnt seem to work on rank 10, you never get use of Portals...
Guy2Die
Well you can just replace the portals with some other giant like frostwolf , more small stuff like knifejuggler or just replace some minions with carddraw, but I for my part do not have problems with portals, usually draw 3-4 portals per game as long as I get 1-2 Portal guys within the first 10 turns and if you ask me the portals aren't really essential , just a nice way of killing of demons for the giant imps and keeping board control.
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