Asmodai’s KFT Valeera the Hollow Giants Miracle Rogue Player: Asmodai - Published: August 14, 2017 - Updated: 8 years ago - Dust Cost: 11,340 Tweet Class: Rogue - Format: mammoth - Type: combo - Season: season-41 - Style: ladder - Meta Deck: Miracle Rogue - Link: Source Edit in Deck Builder ROGUE (22) 0Backstab2 0Counterfeit Coin2 0Preparation2 1Spore Hallucination2 1Swashburglar2 2Eviscerate2 2Fan of Knives2 2Mimic Pod1 2Sap1 2Shiv1 3Edwin VanCleef1 4Sherazin, Corpse Flower1 5Vilespine Slayer2 9Valeera the Hollow1 Neutral (8) 1Patches the Pirate1 2Bloodmage Thalnos1 3Questing Adventurer2 7Gadgetzan Auctioneer2 12Arcane Giant2 Rate this Deck Like or Dislike? Take a second to tell us how you feel! +19 Deck Import Copy Deck Code Compare Miracle Rogue Variants Asmodai’s KFT Valeera the Hollow Giants Miracle Rogue Miracle Rogue – #1 Legend (地沟油丨无情小包) – Wild S140 Sevens Miracle Rogue – #117 Legend (Mokubo) – Wild S138 Miracle Rogue – #1 Legend (Alb987) – Wild S138 Miracle Rogue – #419 Legend (Alter) – Wild S137 777 Miracle Rogue – #1 Legend (Ruins) – Wild S137 777 Miracle Rogue – 12-1 (므카팍) – Wild Heroic Brawliseum 777 Miracle Rogue – #75 Legend (Revshion) – Wild S136 Giant Miracle Rogue – #181 Legend (山扶|可爱小菜猪) – Wild S136 Giant Miracle Rogue – #199 Legend (noahz) – Wild S134 Miracle Rogue – #131 Legend (GodRelD) – Into the Emerald Dream Miracle Rogue – #16 Legend (Unknown) – Wild S133 Giant Miracle Rogue – Early #32 Legend (キラ・ヤマト) – Wild S129 Giant Miracle Rogue – Early #32 Legend (キラ・ヤマト) – Wild S129 Miracle Rogue – 12-2 (MrLuke98) – Wild Heroic Brawliseum Miracle Rogue – #1 Legend (Doraemon) – Perils in Paradise Use the checkboxes to compare up to eight decks! Compare Decks Pro Rogue Decks Pirate Rogue – Early #87 Legend (Jay) – Wild S141 Cycle Rogue – #1 Legend (ShiinaMahiru) – Across the Timeways Combo Rogue – Early #1 Legend (抖音小白鹭) – Across the Timeways Cycle Rogue – #1 Legend (Jiuqianyu) – Across the Timeways Miracle Rogue – #1 Legend (地沟油丨无情小包) – Wild S140 Leave a Reply Cancel replyYou must be logged in to post a comment. 8 Comments Discuss This Deck Jimmy Jr. Gabay Tan August 15, 2017 at 12:40 AM What do you think of Leeroy in this deck? It curves out with Valeera the Hollow for burst damage. Log in to Reply Four August 14, 2017 at 9:28 PM Is this type of rogue worth playing if I don’t want to craft patches? Log in to Reply Taglierino August 14, 2017 at 9:03 AM Lol, Valeera wins alone vs value decks, otherwise u lose always against priests, control warr, plague druid and so on Log in to Reply MyComboBestCombo August 14, 2017 at 1:00 PM Haha try this build then get back to me. Miracle doesn’t need a turn 9/ 10 value card when it’s pressing for board or lethal by that time. Trust Log in to Reply Taglierino August 14, 2017 at 4:35 PM I reched rank 3 from rank 10 with this deck and it works, maybe u’re doing something wrong Log in to Reply MyComboBestCombo August 14, 2017 at 8:36 AM Do not craft Valeera for this deck. So underwhelming in this build. Log in to Reply deez nuts August 14, 2017 at 5:19 PM Honestly another shiv might be better Log in to Reply KaihatsuJai August 15, 2017 at 10:19 AM Strange choices. A single Shiv over Razorpetal Lasher. No SI:7 agents. The idea of using single cards instead of 2 is good in Rogue, and 2 Questing Adventurers is an example of over-investment. Better choices definitely can be made here. Log in to Reply
What do you think of Leeroy in this deck? It curves out with Valeera the Hollow for burst damage.
Is this type of rogue worth playing if I don’t want to craft patches?
Lol, Valeera wins alone vs value decks, otherwise u lose always against priests, control warr, plague druid and so on
Haha try this build then get back to me. Miracle doesn’t need a turn 9/ 10 value card when it’s pressing for board or lethal by that time. Trust
I reched rank 3 from rank 10 with this deck and it works, maybe u’re doing something wrong
Do not craft Valeera for this deck. So underwhelming in this build.
Honestly another shiv might be better
Strange choices.
A single Shiv over Razorpetal Lasher.
No SI:7 agents.
The idea of using single cards instead of 2 is good in Rogue, and 2 Questing Adventurers is an example of over-investment.
Better choices definitely can be made here.