Mana Cost








Name Class Rarity Type
Acolyte of Death
After a friendly Undead dies, draw a card.
Death Knight Common Minion 3 3 4
Alexandros Mograine
Battlecry: For the rest of the game, deal 3 damage to your opponent at the end of your turn.
Death Knight Legendary Minion 7 7 7
Amber Whelp
Battlecry: If you're holding a Dragon, deal 3 damage.
Neutral Common Minion 3 3 3
Amorphous Slime
Battlecry: Discard a random Undead. Deathrattle: Summon a copy of it.
Warlock Epic Minion 5 5 3
Battlecry: Send all other minions 2 turns into the future.
Paladin Legendary Minion 7 8 8
Animate Dead
Resurrect a friendly minion that costs (3) or less.
Priest Rare Spell 1
Battlecry: Gain 8 Armor. This turn, your minions cost Armor instead of Mana.
Druid Legendary Minion 8 7 7
Arcane Bolt
Deal 2 damage. Manathirst (8): Deal 3 damage instead.
Mage Common Spell 1
Arcane Defenders
Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers."
Mage Rare Spell 8
Arcane Quiver
Discover a spell from your deck. If it's Arcane, give it Spell Damage +1.
Hunter Epic Spell 2
Arcane Wyrm
Battlecry: Add an Arcane Bolt to your hand.
Mage Common Minion 1 1 2
Deathrattle: Add 2 Arcane Bolts to your hand.
Mage Rare Minion 3 3 2
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Astalor Bloodsworn
Battlecry: Add Astalor, the Protector to your hand. Manathirst (4): Deal 2 damage.
Neutral Legendary Minion 2 2 2
Asvedon, the Grandshield
Battlecry: Cast a copy of the last spell your opponent played.
Warrior Legendary Minion 3 3 3
Deathrattle: Give a random friendly Undead +2/+1.
Neutral Rare Minion 1 2 1
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Blazing Power
Give a minion +1/+1. Repeat for each friendly damaged character.
Warrior Common Spell 2
Blightblood Berserker
Taunt. Lifesteal. Reborn. Deathrattle: Deal 3 damage to a random enemy.
Shaman Epic Minion 8 3 8
Battlecry: Infect all enemy minions. When they die, you summon a 2/2 Zombie with Taunt.
Death Knight Legendary Minion 3 3 3
Blood Crusader
Battlecry: Your next Paladin minion this turn costs Health instead of Mana.
Paladin Epic Minion 6 5 5
Blood Matriarch Liadrin
After you summon a minion with less Attack than this, give it Divine Shield and Rush.
Paladin Legendary Minion 2 3 2
Bloodied Knight
At the end of your turn, deal 2 damage to your hero.
Neutral Common Minion 3 4 5
Bone Flinger
Battlecry: If a friendly Undead died after your last turn, deal 2 damage.
Neutral Common Minion 2 2 3
Taunt Deathrattle: Resurrect a friendly Undead that died this game.
Priest Rare Minion 4 2 4
Boneguard Commander
Taunt Battlecry: Raise up to 6 Corpses as 1/2 Risen Footmen with Taunt.
Death Knight Rare Minion 8 8 8
Bonelord Frostwhisper
Deathrattle: For the rest of the game, your first card each turn costs (0). You die in 3 turns.
Neutral Legendary Minion 6 6 6
Brittleskin Zombie
Deathrattle: If it's your opponent's turn, deal 3 damage to them.
Neutral Common Minion 3 4 3
Brutal Annihilan
Taunt, Rush After this minion survives damage, deal that amount of the enemy hero.
Demon Hunter Epic Minion 9 9 9
Chitinous Plating
Gain 4 Armor. At the start of your next turn, gain 4 more.
Druid Rare Spell 2
Battlecry: Add a random Concoction to your hand.
Rogue Common Minion 1 1 2
Conjured Arrow
Deal 2 damage to a minion. Manathirst (6): Draw that many cards.
Hunter Rare Spell 2
Battlecry: Freeze an enemy minion. Manathirst (6): Silence it first.
Neutral Rare Minion 2 2 2
Corpse Explosion
Detonate a Corpse to deal 1 damage to all minions. If any are still alive, repeat this.
Death Knight Rare Spell 5
Crypt Keeper
Taunt. Costs (1) less for each Armor you have.
Druid Common Minion 8 4 6
Crystal Broker
Manathirst (5): Summon a random 3-Cost minion. Manathirst (10): Summon a random 8-Cost minion instead.
Neutral Epic Minion 3 3 2
Crystalsmith Cultist
Battlecry: If you're holding a Shadow spell, gain +1/+1.
Priest Common Minion 1 1 2
Daring Drake
Rush Battlecry: If you're holding a Dragon, gain +1/+1.
Paladin Common Minion 4 4 4
Dar'Khan Drathir
Warlock Legendary Minion 8 6 6
Deal with a Devil
Summon two 3/3 Felfiends with Lifesteal. If your deck has no minions, summon another.
Demon Hunter Rare Spell 5
Deathweaver Aura
Give a minion "Deathrattle: Summon two 3/2 Zombies." Overload: (1)
Shaman Common Spell 0
Devourer of Souls
Warlock Legendary Minion 1 1 3
Disruptive Spellbreaker
At the end of your turn, your opponent discards a spell.
Warrior Epic Minion 5 4 5
Drakkari Embalmer
Battlecry: Give a friendly Undead Reborn.
Neutral Common Minion 3 3 4
Elder Nadox
Battlecry: Destroy a friendly Undead. Your minions gain its Attack.
Druid Legendary Minion 5 5 4
Embers of Strength
Summon two 1/2 Guards with Taunt. Manathirst (6): Give them +1/+2.
Warrior Rare Spell 2
Enemy minions take double damage during your turn.
Neutral Epic Minion 3 3 3
Energy Shaper
Battlecry: Transform all spells in your hand into ones that cost (2) more. (They keep their original Cost.)
Mage Epic Minion 4 3 5