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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Snowfall Graveyard
Your Deathrattles trigger twice. Lasts 3 turns.
Rogue Rare Spell 5
Soldier's Caravan
At the start of your turn, summon two 1/1 Silver Hand Recruits.
Paladin Rare Minion 2 1 3
Soothsayer's Caravan
At the start of your turn, copy a spell from your opponent's deck to your hand.
Priest Rare Minion 2 1 3
Soul Rend
Deal 5 damage to all minions. Destroy a card in your deck for each killed.
Warlock Rare Spell 4
South Coast Chieftain
Battlecry: If you control another Murloc, deal 2 damage.
Shaman Common Minion 2 3 2
Southsea Scoundrel
Battlecry: Discover a card in your opponent's deck. They draw theirs as well.
Neutral Epic Minion 4 5 5
Spawnpool Forager
Deathrattle: Summon a 1/1 Tinyfin.
Shaman Common Minion 1 1 2
Spirit Healer
After you cast a Holy spell, give a random friendly minion +2 Health.
Neutral Epic Minion 4 3 6
Stonemaul Anchorman
Rush Frenzy: Draw a card.
Warrior Common Minion 5 4 6
Sunscale Raptor
Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1.
Hunter Rare Minion 1 1 3
Sunwell Initiate
Frenzy: Gain Divine Shield.
Neutral Common Minion 3 3 4
Swinetusk Shank
After you play a Poison, gain +1 Durability.
Rogue Epic Weapon 3 2 2
Sword of the Fallen
After your hero attacks, cast a Secret from your deck.
Paladin Rare Weapon 2 1 2
Talented Arcanist
Battlecry: Your next spell this turn has Spell Damage +2.
Neutral Common Minion 2 1 3
Tame Beast (Rank 1)
Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.)
Hunter Rare Spell 2
Tamsin Roame
Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0).
Warlock Legendary Minion 3 1 3
Taurajo Brave
Frenzy: Destroy a random enemy minion.
Neutral Rare Minion 6 4 8
Tavish Stormpike
After a friendly Beast attacks, summon a Beast from your deck that costs (1) less.
Hunter Legendary Minion 3 2 5
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Tinyfin's Caravan
At the start of your turn, draw a Murloc.
Shaman Rare Minion 2 1 3
Toad of the Wilds
Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health.
Neutral Common Minion 2 2 2
Varden Dawngrasp
Battlecry: Freeze all enemy minions. If any are already Frozen, deal 4 damage to them instead.
Mage Legendary Minion 4 3 3
Vengeful Spirit
Outcast: Draw 2 Deathrattle minions.
Demon Hunter Epic Minion 4 4 4
Venomous Scorpid
Poisonous Battlecry: Discover a spell.
Neutral Common Minion 3 1 3
Veteran Warmedic
After you cast a Holy spell, summon a 2/2 Medic with Lifesteal.
Paladin Epic Minion 4 3 5
Vile Call
Summon two 2/2 Demons with Lifesteal.
Demon Hunter Common Spell 3
Void Flayer
Battlecry: For each spell in your hand, deal 1 damage to a random enemy minion.
Priest Rare Minion 4 3 4
Warsong Envoy
Frenzy: Gain +1 Attack fo each damaged character.
Warrior Rare Minion 1 1 3
Warsong Wrangler
Battlecry: Discover a Beast in your deck. Give all copies of it +2/+1 (wherever they are).
Hunter Epic Minion 4 3 4
Whirling Combatant
Battlecry and Frenzy: Deal 1 damage to all other minions.
Warrior Common Minion 4 3 6
Wicked Stab (Rank 1)
Deal 2 damage. (Upgrades when you have 5 Mana.)
Rogue Common Spell 2
Wildfire
Increase the damage of your Hero Power by 1 this game.
Mage Epic Spell 1
Xyrella
Battlecry: If you've restored Health this turn, deal that much damage to all enemy minions.
Priest Legendary Minion 4 4 4
Yoink!
Discover a Hero Power and set its Cost to (0). Swap back after 2 uses.
Rogue Epic Spell 1