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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Sightless Magistrate
Battlecry: Both players draw until they have 5 cards.
Demon Hunter Common Minion 4 5 4
Sightless Ranger
Rush Overkill: Summon two 1/1 Bats.
Neutral Common Minion 5 3 4
Sigil of Skydiving
At the start of your next turn, summon two 1/1 Pirates with Charge.
Demon Hunter, Shaman Common Spell 2
Sigil of Time
At the start of your turn next turn, draw 3 additional cards.
Demon Hunter Common Spell 3
Silence
Silence a minion.
Priest Common Spell 0
Silent Knight
Stealth Divine Shield
Neutral Common Minion 3 2 2
Silithid Queen
Rush Kindred: Give your hero +5 Attack this turn.
Demon Hunter Common Minion 5 5 2
Silver Hand Knight
Battlecry: Summon a 2/2 Squire.
Neutral Common Minion 5 4 4
Silver Hand Regent
Inspire: Summon a 1/1 Silver Hand Recruit.
Neutral Common Minion 3 3 3
Silver Serpent
Rush, Poisonous Quickdraw: Gain Immune this turn.
Hunter Common Minion 3 2 3
Silver Vanguard
Deathrattle: Recruit an 8-Cost minion.
Neutral Common Minion 7 3 3
Silverfury Stalwart
Taunt, Rush Can't be targeted by spells or Hero Powers.
Warrior Common Minion 6 4 8
Silverleaf Poison
Give your weapon "After your hero attacks, draw a card."
Rogue Common Spell 1
Silvermoon Arcanist
Spell Damage +2 Battlecry: Your spells can't target heroes this turn.
Neutral Common Minion 3 2 2
Silvermoon Armorer
Rush Manathirst (7): Gain +2/+2.
Neutral Common Minion 4 4 4
Silvermoon Guardian
Divine Shield
Neutral Common Minion 4 3 3
Silvermoon Portal
Give a minion +2/+2. Summon a random 2-Cost minion.
Paladin Common Spell 3
Silvermoon Sentinel
Taunt Manathirst (8): Gain +2/+2 and Divine Shield.
Neutral Common Minion 3 2 5
Sin'dorei Scentfinder
Frenzy: Summon four 1/1 Hyenas with Rush.
Hunter Common Minion 4 1 6
Sinful Sous Chef
Deathrattle: Add 2 Silver Hand Recruits to your hand.
Paladin Common Minion 1 2 1
Sing-Along Buddy
Your Hero Power triggers twice.
Neutral Common Minion 3 2 4
Sinister Deal
Discover Lackey.
Warlock Common Spell 1
Sinrunner
Deathrattle: Destroy a random enemy minion.
Neutral Common Minion 5 6 5
Sinstone Totem
At the end of your turn, gain +1 Health.
Neutral Common Minion 1 0 3
Siphon Mana
Deal 2 damage. Honorable Kill: Reduce the Cost of spells in your hand by (1).
Mage Common Spell 2
Sira'kess Cultist
Battlecry: Give your opponent an Abyssal Curse.
Warlock Common Minion 3 3 4
Sizzling Cinder
Deathrattle: Deal 2 damage randomly split between all enemies.
Neutral Common Minion 1 2 1
Skaterbot
Magnetic Rush
Neutral Common Minion 1 1 1
Skelemancer
Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton.
Neutral Common Minion 5 2 2
Skeletal Sidekick
Battlecry: Give a friendly Undead +2 Attack.
Death Knight Common Minion 1 1 2
Sketchy Information
Draw a Deathrattle card that costs (4) or less. Trigger its Deathrattle.
Rogue Common Spell 4
Sketchy Stranger
Battlecry: Discover Secret from another class.
Neutral Common Minion 2 2 2
Skittish Saucier
Battlecry: Reduce the Cost of adjacent cards in your hand by (1).
Demon Hunter Common Minion 3 4 2
Sky Raider
Battlecry: Add a random Pirate to your hand.
Warrior Common Minion 1 1 2
Skydiving Instructor
Battlecry: Summon a 1-Cost minion from your deck.
Neutral Common Minion 3 2 2
Skyscreamer Eggs
Deathrattle: Summon four 2/1 Hatchlings.
Druid Common Minion 3 0 2
Skyvateer
Stealth Deathrattle: Draw a card.
Rogue Common Minion 2 1 3
Slam
Deal 2 damage to a minion. If it survives, draw a card.
Warrior Common Spell 1
Sleepy Dragon
Taunt
Neutral Common Minion 9 6 12
Sleepy Resident
Taunt Deathrattle: ALL other minions fall asleep.
Neutral Common Minion 4 3 5
Slimescale Diver
Dormant for 1 turn. Rush, Poisonous
Neutral Common Minion 3 2 4
Smoldering Ascent
Deal 1 damage to all enemy minions. (Upgrades each turn, but discards after 3!)
Priest Common Spell 2
Smoldering Strength
Give a friendly minion +1/+1. (Upgrades each turn, but discards after 3!)
Paladin Common Spell 1
Smug Senior
Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand.
Neutral Common Minion 6 5 7
Smuggler's Crate
Give a random Beast in your hand +2/+2.
Hunter Common Spell 0
Smuggler's Run
Give all minions in your hand +1/+1.
Paladin Common Spell 1
Snap Freeze
Freeze a minion. If it's already Frozen, destroy it.
Mage Common Spell 1
Sneaky Delinquent
Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand.
Neutral Common Minion 2 3 1