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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abyssal Enforcer
Battlecry: Deal 3 damage to all other characters.
Warlock Common Minion 7 6 6
Ancient Void Hound
At the end of your turn, steal 1 Attack and Health from all enemy minions.
Demon Hunter Epic Minion 9 10 10
Anetheron
Costs (1) if your hand is full.
Warlock Legendary Minion 6 8 6
Aranasi Broodmother
Taunt When you draw this card, restore 4 Health to your hero.
Warlock Common Minion 6 4 6
Battlefiend
After your hero attacks, gain +1 Attack.
Demon Hunter Common Minion 1 1 2
Bladed Lady
Rush Costs (1) if your hero has 6 or more attack.
Demon Hunter Rare Minion 6 6 6
Blood Imp
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Warlock Common Minion 1 0 1
Bloodbound Imp
Whenever this attacks, deal 2 damage to your hero.
Warlock Common Minion 2 2 5
Chaos Gazer
Battlecry: Corrupt a playable card in your opponent's hand. They have 1 turn to play it!
Warlock Epic Minion 3 4 3
Crow's Nest Lookout
Battlecry: Deal 2 damage to the left and right-most enemy minions.
Demon Hunter Common Minion 3 2 2
Darkglare
After your hero takes damage, refresh 1 Mana Crystals.
Warlock Epic Minion 3 3 4
Desk Imp
Neutral Common Minion 0 1 1
Despicable Dreadlord
At the end of your turn, deal 1 damage to all enemy minions.
Warlock Rare Minion 5 4 5
Disguised Wanderer
Deathrattle: Summon a 9/1 Inquisitor.
Neutral Common Minion 4 3 3
Doomguard
Charge. Battlecry: Discard two random cards.
Warlock Rare Minion 5 5 7
Doubling Imp
Battlecry: Summon a copy of this minion.
Warlock Common Minion 3 2 2
Dread Infernal
Battlecry: Deal 1 damage to ALL other characters.
Warlock Common Minion 6 6 6
Dreadsteed
Deathrattle: At the end of the turn, summon a Dreadsteed.
Warlock Epic Minion 4 1 1
Enhanced Dreadlord
Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal.
Warlock Rare Minion 8 5 7
Enslaved Fel Lord
Taunt. Also damages the minions next to whomever this attacks.
Warlock Common Minion 7 4 10
Envoy Rustwix
Deathrattle: Shuffle 3 random Prime Legendary minions into your deck.
Warlock Legendary Minion 5 5 4
Fearsome Doomguard
Warlock Common Minion 7 6 8
Fel Lord Betrug
Whenever you draw a minion, summon a copy with Rush that dies at end of turn.
Warlock Legendary Minion 8 5 7
Felgorger
Battlecry: Draw a Fel spell. Reduce its Cost by (2).
Demon Hunter Epic Minion 4 4 3
Felguard
Taunt. Battlecry: Destroy one of your Mana Crystals.
Warlock Rare Minion 3 3 5
Felsaber
Can only attack if your hero attacked this turn.
Demon Hunter Common Minion 4 5 6
Felsoul Inquisitor
Lifesteal Taunt
Neutral Common Minion 4 1 6
Felstalker
Battlecry: Discard a random card.
Warlock Free Minion 2 4 3
Felwalker
Taunt. Battlecry: Cast the highest Cost Fel spell from your hand.
Warlock Common Minion 6 3 7
Fiendish Servant
Deathrattle: Give this minion's Attack to a random friendly minion.
Warlock Common Minion 1 2 1
Fire Breather
Battlecry: Deal 2 damage to all minions except Demons.
Warlock Rare Minion 4 4 3
Flame Imp
Battlecry: Deal 3 damage to your hero.
Warlock Common Minion 1 3 2
Floating Watcher
Whenever your hero takes damage on your turn, gain +2/+2.
Warlock Common Minion 5 4 4
Frenzied Felwing
Costs (1) less for each damage dealt for your opponent this turn.
Neutral Rare Minion 4 3 3
Gan'arg Glaivesmith
Outcast: Give your hero +3 Attack this turn.
Demon Hunter Common Minion 3 3 2
Hooked Reaver
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt.
Warlock Rare Minion 4 4 4
Howlfiend
Whenever this minion takes damage, discard a random card.
Warlock Common Minion 3 3 6
Hulking Overfiend
Rush. After this attacks and kills a minion, it may attack again.
Demon Hunter Rare Minion 8 5 10
Hullbreaker
Battlecry and Deathrattle: Draw a spell. Your hero takes damage equal to its cost.
Warlock Rare Minion 4 4 3
Illidari Inquisitor
Rush. After your hero attacks an enemy, this attacks it too.
Demon Hunter Rare Minion 8 8 8
Imp Gang Boss
Whenver this minion takes damage, summon a 1/1 Imp.
Warlock Common Minion 3 2 4
Imprisoned Antaen
Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Demon Hunter Rare Minion 5 10 6
Imprisoned Gan'arg
Dormant for 2 turns. When this awakens, equip a 3/2 Axe.
Warrior Common Minion 1 2 2
Imprisoned Homunculus
Dormant for 2 turns. Taunt
Priest Common Minion 1 2 5
Imprisoned Observer
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Mage Rare Minion 3 4 5
Imprisoned Satyr
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Druid Common Minion 3 3 3
Imprisoned Scrap Imp
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2.
Warlock Rare Minion 2 3 3
Imprisoned Vilefiend
Dormant for 2 turns. Rush
Neutral Common Minion 2 3 5