Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Crystal Cluster
Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.
Druid Common Spell 6
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Flipper Friends
Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush.
Druid Common Spell 5
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Miracle Growth
Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size.
Druid Common Spell 7
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Woodland Wonders
Summon two 2/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
Druid Common Spell 5