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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Razormane Battleguard
The first Taunt minion you play each turn costs (2) less.
Druid Rare Minion 2 2 3
Sesselie of the Fae Court
Taunt Deathrattle: Draw a minion. Reduce its Cost by (8).
Druid Legendary Minion 8 8 8
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Strongshell Scavenger
Battlecry: Give your Taunt minions +2/+2.
Druid Rare Minion 4 2 3
Teacher's Pet
Taunt Deathrattle: Summon a random 3-Cost Beast.
Druid, Hunter Rare Minion 5 4 5
Thickhide Kodo
Taunt Deathrattle: Gain 5 Armor.
Druid Common Minion 4 3 5
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Tyrantus
Taunt Can't be targeted by spells or Hero Powers.
Druid Legendary Minion 10 14 14
Volcanic Lumberer
Taunt. Costs (1) less for each minion that died this turn.
Druid Rare Minion 9 7 8
Winged Guardian
Taunt, Reborn Can't be targeted by spells of Hero Powers.
Druid Rare Minion 7 6 8
Woodland Wonders
Summon two 2/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
Druid Common Spell 5
Zok Fogsnout
Battlecry: Summon two 1/1 Quilboar with Taunt. (Improved by your hero Attack & Armor gained this turn!)
Druid Legendary Minion 6 6 6