Dormant Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Ancient of Yore Dormant for 2 turns. While Dormant, gain 3 Armor and draw a card at the end of your turn. |
Neutral | Epic | Minion | 5 | 5 | 5 | |
|
Ara'lon Battlecry: Summon one of each Dormant Wildseed. |
Hunter | Legendary | Minion | 5 | 4 | 5 | |
|
Archdruid Naralex Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn. |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
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Astral Phaser Choose One - Deal 2 damage to two random enemy minions; or Make one Dormant for 2 turns. |
Druid | Rare | Spell | 2 | |||
|
Big Dreams Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns. |
Hunter | Rare | Spell | 5 | |||
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Corridor Sleeper Starts Dormant. After 7 minions die, awaken. |
Neutral | Epic | Minion | 1 | 3 | 5 | |
|
Crimson Expanse Choose a damaged minion. Summon a copy of it that goes Dormant for one turn. |
Demon Hunter, Warrior | Common | Location | 4 | |||
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Crystalline Statue Rush. Starts Dormant. After you draw 4 cards, this awakens. |
Demon Hunter | Rare | Minion | 2 | 5 | 4 | |
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Cursed Campaign Give a friendly minion "Deathrattle: Summon two copies of this minion that are Dormant for 2 turns." |
Warlock | Epic | Spell | 4 | |||
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Cyborg Patriarch Dormant for 3 turns. Taunt |
Neutral | Common | Minion | 3 | 3 | 12 | |
|
Delayed Product Discover and summon a minion that costs (8) or more. It goes Dormant for 2 turns. |
Priest | Rare | Spell | 4 | |||
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Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 | |
|
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
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Dreadsoul Corrupter Battlecry and Deathrattle: Summon a random Dormant Dreadseed. |
Demon Hunter | Rare | Minion | 4 | 4 | 4 | |
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Emergency Maneuvers Secret: When a friendly minion dies, summon a copy of it. It's Dormant for 1 turn. |
Hunter | Epic | Spell | 2 | |||
|
Flightmaster Dungar Battlecry: Choose a flightpath and go Dormant. Awaken with a bonus when you complete it! |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
|
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
|
Gorm the Worldeater Dormant for 5 turns. At the end of your turn, destroy the minion to the right of this to awaken 1 turn sooner. |
Hunter | Legendary | Minion | 3 | 12 | 12 | |
|
Grim Harvest Draw a card. Summon a random Dormant Dreadseed. |
Demon Hunter | Common | Spell | 2 | |||
|
Imprisoned Celestial Dormant for 2 turns. Spellburst: Give your minions Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 5 | |
|
Imprisoned Gan'arg Dormant for 2 turns. When this awakens, equip a 3/2 Axe. |
Warrior | Common | Minion | 1 | 2 | 2 | |
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Imprisoned Homunculus Dormant for 2 turns. Taunt |
Priest | Common | Minion | 1 | 2 | 5 | |
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Imprisoned Observer Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 4 | 5 | |
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Imprisoned Phoenix Dormant for 2 turns. Spell Damage +2 |
Mage, Shaman | Common | Minion | 2 | 2 | 3 | |
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Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
|
Imprisoned Scrap Imp Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. |
Warlock | Rare | Minion | 2 | 3 | 3 | |
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Imprisoned Sungill Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
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Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
|
Incarceration Choose a minion. It goes Dormant for 3 turns. |
Druid | Rare | Spell | 3 | |||
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Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
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Magtheridon Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. |
Neutral | Legendary | Minion | 4 | 12 | 12 | |
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Magtheridon, Unreleased Dormant for 2 turns. While Dormant, deal 3 damage to all enemies at the end of your turn. |
Demon Hunter | Legendary | Minion | 8 | 12 | 12 | |
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Malorne Deathrattle: Go Dormant. Revive after 2 friendly Beasts die. |
Druid | Legendary | Minion | 7 | 9 | 7 | |
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Paltry Flutterwing Deathrattle: Summon a random 2-Cost minion that is Dormant for 2 turns. |
Neutral | Rare | Minion | 1 | 1 | 1 | |
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Pelican Diver Dormant for 1 turn. Rush |
Neutral | Common | Minion | 1 | 4 | 1 | |
|
Perennial Serpent Rush Costs (4) less if a minion is Dormant. |
Demon Hunter | Rare | Minion | 8 | 7 | 9 | |
|
Petrified Ogre Starts Dormant. While Dormant, gain +2/+@ at the start of your turn. (50% chance to awaken instead.) |
Neutral | Common | Minion | 3 | 5 | 5 | |
|
Red Card Make a minion go Dormant for 2 turns. |
Demon Hunter | Epic | Spell | 1 | |||
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Shepherd's Crook After your hero attacks, summon a 3/3 Sheep that's Dormant for 2 turns. |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
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Sherazin, Corpse Flower Deathrattle: Go Dormant. Play 4 cards in a turn to revive this minion. |
Rogue | Legendary | Minion | 4 | 6 | 3 | |
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Slagmaw the Slumbering Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!) |
Warrior | Legendary | Minion | 4 | 16 | 16 | |
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Slimescale Diver Dormant for 1 turn. Rush, Poisonous |
Neutral | Common | Minion | 3 | 2 | 4 | |
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Slumbering Sprite Starts Dormant. After you use your Hero Power, this awakens. |
Neutral | Epic | Minion | 1 | 3 | 3 | |
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Soridormi Dormant for 2 turns. When this awakens, reduce the Cost of all Dragons in your hand by (4). |
Neutral | Legendary | Minion | 5 | 8 | 8 | |
|
Spirit Poacher Battlecry: Summon a random Dormant Wildseed. |
Hunter | Rare | Minion | 2 | 2 | 2 | |
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Stag Charge Deal 3 damage. Summon a random Dormant Wildseed. |
Hunter | Epic | Spell | 3 | |||
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Stockades Prisoner Starts Dormant. After you play 3 cards, this awakens. |
Neutral | Epic | Minion | 2 | 5 | 4 | |
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The Darkness Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. |
Neutral | Legendary | Minion | 4 | 20 | 20 |