Dormant Card List
Name | Class | Rarity | Type | ![]() |
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Imprisoned Celestial Dormant for 2 turns. Spellburst: Give your minions Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 5 | |
Imprisoned Gan'arg Dormant for 2 turns. When this awakens, equip a 3/2 Axe. |
Warrior | Common | Minion | 1 | 2 | 2 | |
Imprisoned Homunculus Dormant for 2 turns. Taunt |
Priest | Common | Minion | 1 | 2 | 5 | |
Imprisoned Observer Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 4 | 5 | |
Imprisoned Phoenix Dormant for 2 turns. Spell Damage +2 |
Mage, Shaman | Common | Minion | 2 | 2 | 3 | |
Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
Imprisoned Scrap Imp Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1. |
Warlock | Rare | Minion | 2 | 3 | 3 | |
Imprisoned Sungill Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
Magtheridon Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. |
Neutral | Legendary | Minion | 4 | 12 | 12 | |
Sherazin, Corpse Flower Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion. |
Rogue | Legendary | Minion | 4 | 5 | 3 | |
The Darkness Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. |
Neutral | Legendary | Minion | 4 | 20 | 20 |