Damage Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Frostbitten Freebooter Deathrattle: Freeze 3 random enemies. Any that were already Frozen take 5 damage instead. |
Death Knight, Warlock | Epic | Minion | 3 | 2 | 2 | |
|
Frostbolt Deal 3 damage to a character and Freeze it. |
Mage | Free | Spell | 2 | |||
|
Frostwyrm's Fury Deal 5 damage. Freeze all enemy minions. Summon a 5/5 Frostwyrm. |
Death Knight | Epic | Spell | 7 | |||
|
Frozen Touch Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand. |
Mage | Common | Spell | 2 | |||
|
Gattlesnake At the end of your turn, load two bullets that deal 1 damage each. Deathrattle: Fire at random enemies! |
Neutral | Epic | Minion | 3 | 1 | 5 | |
|
Ghostly Strike Deal 1 damage. Combo: Draw a card. |
Rogue | Common | Spell | 1 | |||
|
Glacial Advance Deal 4 damage. Your next spell this turn costs (2) less. |
Death Knight | Common | Spell | 3 | |||
|
Glaivebound Adept Battlecry: If your hero attacked this turn, deal 4 damage. |
Demon Hunter | Free | Minion | 5 | 6 | 4 | |
|
Glowstone Gyreworm Lifesteal Quickdraw: Deal 5 damage. Forge: Change Quickdraw to Battlecry. |
Priest | Rare | Minion | 4 | 4 | 4 | |
|
Gormok the Impaler Battlecry: If you have at least 4 other minions, deal 4 damage. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
|
Greater Arcane Missiles Shoot three missiles at random enemies that deal 3 damage each. |
Mage | Epic | Spell | 7 | |||
|
Gyreworm Battlecry: If you played an Elemental last turn, deal 3 damage. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
Haleh, Matron Protectorate After you cast a spell, deal 4 damage randomly split among all enemies. |
Mage | Legendary | Minion | 8 | 4 | 12 | |
|
Hammer of Wrath Deal 3 damage. Draw a card. |
Paladin | Common | Spell | 3 | |||
|
Hardcore Cultist Battlecry: Deal 2 damage. Finale: To all enemies. |
Death Knight | Common | Minion | 3 | 2 | 1 | |
|
Harmonic Hip Hop Deal 1 damage. Give your weapon +3 Attack. (Swaps each turn.) |
Rogue | Rare | Spell | 2 | |||
|
Headhunt Deal 2 damage. Get a 4/4 Crewmate with a random bonus effect. |
Demon Hunter | Rare | Spell | 1 | |||
|
Heartbreaker Hedanis Battlecry: Deal 4 damage to this minion. Overheal: Deal 5 damage to a random enemy. |
Priest | Legendary | Minion | 4 | 4 | 8 | |
|
Holy Fire Deal 5 damage. Restore 5 Health to your hero. |
Priest | Rare | Spell | 6 | |||
|
Holy Ripple Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. |
Priest | Rare | Spell | 2 | |||
|
Holy Wrath Draw a card and deal damage equal to its cost to a minion. |
Paladin | Rare | Spell | 3 | |||
|
Horizon's Edge Deal 3 damage randomly split among all enemies. After a friendly minion dies, reopen this. |
Death Knight, Warlock | Rare | Location | 4 | |||
|
Howling Blast Deal 3 damage to an enemy and Freeze it. Deal 1 damage to all other enemies. |
Death Knight | Common | Spell | 3 | |||
|
Humongous Owl Deathrattle: Deal 8 damage to a random enemy. |
Neutral | Common | Minion | 7 | 8 | 4 | |
|
Hydralisk Battlecry: Deal 2 damage to a random enemy. Repeat for each other Zerg minion you control. |
Hunter | Rare | Minion | 3 | 4 | 2 | |
|
Ice Lance Freeze a character. If it was already Frozen, deal 4 damage instead. |
Mage | Common | Spell | 1 | |||
|
Icy Touch Deal 2 damage to an enemy and Freeze it. |
Death Knight | Common | Spell | 1 | |||
|
Ignite Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage. |
Mage | Epic | Spell | 2 | |||
|
Infestation Get two 1-Cost Gorishi Stingers. Each one deals 2 damage and summons a 2/1 Grub with Rush. |
Demon Hunter | Rare | Spell | 2 | |||
|
Infested Breath Deal 2 damage. Summon a 0/2 Leech. |
Death Knight | Common | Spell | 2 | |||
|
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
|
Jade Lightning Deal 3 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 3 | |||
|
Jade Shuriken Deal 3 damage. Combo: Summon a Jade Golem. |
Rogue | Common | Spell | 2 | |||
|
Jungle Gym Deal 1 damage to a random enemy. Repeat for each friendly Beast. |
Hunter | Rare | Location | 2 | |||
|
K'ara, the Dark Star Spellburst: Steal 2 Health from a random enemy. (Shadow spells don't remove this Spellburst.) |
Warlock | Legendary | Minion | 3 | 3 | 3 | |
|
Keeper of the Grove Choose One - Deal 2 damage; or Silence a minion. |
Druid | Rare | Minion | 4 | 2 | 4 | |
|
Kill Command Deal 3 damage. If you have a Beast, deal 5 damage instead. |
Hunter | Free | Spell | 3 | |||
|
Knight-Captain Battlecry: Deal 3 damage. Honorable Kill: Gain +3/+3. |
Neutral | Common | Minion | 5 | 3 | 3 | |
|
Kobold Apprentice Battlecry: Deal 3 damage randomly split among all enemies. |
Neutral | Common | Minion | 3 | 2 | 1 | |
|
Lamplighter Battlecry: If you played an Elemental last turn, deal 4 damage. |
Neutral | Common | Minion | 4 | 4 | 4 | |
|
Lava Burst Deal 5 damage. Overload: (2) |
Shaman | Rare | Spell | 3 | |||
|
Lava Flow Deal 2 damage to the lowest Health enemy three times. Overload: (1) |
Shaman | Epic | Spell | 3 | |||
|
Lava Shock Deal 2 damage. Unlock your Overloaded Mana Crystals. |
Shaman | Rare | Spell | 2 | |||
|
Lightning Bolt Deal 3 damage. Overload: (1) |
Shaman | Common | Spell | 1 | |||
|
Lightshow Shoot two beams at enemies that deal 2 damage. Shoot one more for each Lightshow you've cast this game. |
Mage | Rare | Spell | 3 | |||
|
Living Roots Choose One - Deal 2 damage; or Summon two 1/1 Saplings. |
Druid | Common | Spell | 1 | |||
|
Load the Chamber Deal 2 damage. Your next Naga, Fel spell and weapon cost (1) less. |
Demon Hunter | Rare | Spell | 3 | |||
|
Lurker After a friendly minion attacks, deal 1 damage to a random enemy (or 2 if your minion is a Zerg). |
Demon Hunter | Rare | Minion | 4 | 2 | 6 |