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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Mark of Nature
Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Druid Common Spell 3
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mire Keeper
Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal.
Druid Rare Minion 4 3 4
Morbid Swarm
Choose One - Summon two 1/1 Ants; or Spend 2 Corpses to deal 4 damage to a minion.
Death Knight Rare Spell 1
Nightshade Bud
Choose One Discover a minion from your deck to summon; or a spell to cast.
Druid Rare Spell 8
Nourish
Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Druid Rare Spell 5
Number Cruncher
Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health.
Druid, Warrior Rare Minion 4 2 1
Oasis Surger
Rush Choose One - Gain +2/+2; or Summon a copy of this minion.
Druid Common Minion 5 3 3
Ominous Nightmares
Choose One - Deal 1 damage to all minions; or Give a damaged minion +2/+2.
Warrior Common Spell 1
Pathmaker
Battlecry: Cast the other choice from the last Choose One spell you've cast.
Druid Rare Minion 3 3 4
Peaceful Piper
Choose One - Draw a Beast; or Discover one.
Druid Common Minion 1 1 1
Popular Pixie
Choose One - Refresh your Hero Power; or Your next one costs (0).
Druid Common Minion 2 2 3
Power of the Wild
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Druid Common Spell 2
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Raid Negotiator
Battlecry: Discover Choose One card. It has both effects combined.
Druid Rare Minion 4 3 4
Raven Idol
Choose one - Discover a minion; or Discover a spell.
Druid Common Spell 1
Reforestation
Choose One - Draw a spell; or Draw a minion. (Hold this for 3 turns to do both!)
Druid Epic Spell 2
Rhythm and Roots
Choose One (Secretly) - Summon three 5/5 Ancients in 2 turns; or 8/8 Giants in 4 turns.
Druid Legendary Spell 4
Rising Winds
Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle.
Druid Common Spell 2
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Sleep Paralysis
Choose One - Summon two 3/6 Demons with Taunt that can't attack; or Destroy an enemy minion.
Warlock Rare Spell 5
Sleep Under the Stars
Choose Thrice - Draw 2 cards; Gain 5 Armor; Refresh 3 Mana Crystals.
Druid, Warrior Epic Spell 8
Sow the Soil
Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant.
Druid Common Spell 1
Spark of Life
Choose One Discover a Mage spell; or Discover a Druid spell.
Mage Rare Spell 1
Spirits of the Forest
Choose One - Summon three 2/3 Wolves with Taunt; or Summon two 4/3 Falcons with Windfury.
Shaman Common Spell 5
Starfall
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.
Druid Rare Spell 5
Symbiosis
Discover Choose One card from another class.
Druid Rare Spell 1
Tending Tauren
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants.
Druid Rare Minion 6 3 4
Treenforcements
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Druid Rare Spell 1
Twilight Influence
Choose One - Destroy a minion with 3 or less Attack; or Summon a random 2-Cost minion.
Priest Rare Spell 2
Uluu, the Everdrifter
Each turn this is in your hand, gain two random Choose One choices.
Druid Legendary Minion 5 6 5
Wardruid Loti
Choose One - Transform into one of Loti's four dinosaur forms.
Druid Legendary Minion 3 1 2
Wisps of the Old Gods
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.
Druid Epic Spell 7
Wrath
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.
Druid Common Spell 2
Wyvern's Slumber
Choose One - Summon two Dormant Dreadseeds; or Deal 2 damage to all minions.
Demon Hunter Epic Spell 3