Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
A. F. Kay At the end of your turn, give all other friendly minions that didn't attack +2/+2. |
Neutral | Legendary | Minion | 5 | 0 | 5 | |
|
Abominable Lieutenant At the end of your turn, eat a random enemy minion and gain its stats. |
Neutral | Epic | Minion | 8 | 3 | 5 | |
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Ace Wayfinder Battlecry: Gain two random bonus effects. The next Draenei you play gains them as well. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
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Addled Grizzly After you summon a Beast, give it +1/+1. |
Druid | Rare | Minion | 2 | 2 | 3 | |
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Adorable Infestation Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. |
Druid, Hunter | Common | Spell | 1 | |||
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Always a Bigger Jormungar Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero." |
Hunter | Rare | Spell | 2 | |||
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Ambient Lightspawn Finale and Overheal: Give another random friendly minion +2/+2. |
Priest | Common | Minion | 4 | 3 | 4 | |
|
Amitus, the Peacekeeper Titan Taunt. Your minions can't take more than 2 damage at a time. |
Paladin | Legendary | Minion | 7 | 1 | 8 | |
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Amphibian's Spirit Give a minion +2/+2 and "Deathrattle: Give a friendly minion +2/+2 and this Deathrattle." |
Hunter | Epic | Spell | 3 | |||
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Anchored Totem After you summon a 1-Cost minion, give it +2/+1. |
Shaman | Common | Minion | 2 | 0 | 3 | |
|
Anchorite Whenever another minion is Overhealed, give it that much extra Health. |
Priest | Rare | Minion | 3 | 2 | 4 | |
|
Ancient Raptor Battlecry: Choose to gain +3 Attack, Divine Shield, or "Deathrattle: Summon two 1/1 Plants." |
Neutral | Epic | Minion | 2 | 2 | 1 | |
|
Ancient Stegodon Battlecry: Choose to gain Taunt, Poisonous, or +1/+1. |
Neutral | Common | Minion | 3 | 1 | 5 | |
|
Angry Helhound Rush Has +4 Attack on your turn. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
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Animated Moonwell After you cast a spell, gain Attack equal to its Cost. |
Neutral | Common | Minion | 3 | 1 | 4 | |
|
Anti-Magic Shell Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers." |
Death Knight | Rare | Spell | 3 | |||
|
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
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Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 | |||
|
Argent Braggart Battlecry: Gain Attack and Health to match the highest in the battlefield. |
Paladin | Epic | Minion | 2 | 1 | 1 | |
|
Argunite Golem Has +1 Attack for each card you've drawn this turn. |
Demon Hunter | Common | Minion | 3 | 1 | 5 | |
|
Arms Dealer After you summon an Undead, give it +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
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Ashtongue Slayer Battlecry: Give a Stealthed minion +3 Attack and Immune this turn. |
Rogue | Rare | Minion | 2 | 3 | 2 | |
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Astral Automaton Has +1/+1 for each other Astral Automaton you've summoned this game. |
Priest | Rare | Minion | 1 | 1 | 2 | |
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Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
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Bait and Switch Secret: When a friendly minion is attacked, give it +3/+3. |
Hunter | Common | Spell | 2 | |||
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Balloon Merchant Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
|
Banjosaur Rush Whenever this attacks, draw a Beast and gain its stats. |
Hunter | Rare | Minion | 10 | 5 | 6 | |
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Baritone Imp Battlecry: Take Fatigue damage. Gain that much Attack and Health. |
Warlock | Common | Minion | 2 | 2 | 2 | |
|
Barkshield Sentinel Taunt After you use your Hero Power, gain +2 Health. |
Neutral | Common | Minion | 2 | 2 | 2 | |
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Barkskin Give a minion +3 Health. Gain 3 Armor. |
Druid | Common | Spell | 1 | |||
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Barrens Blacksmith Frenzy: Give your other minions +2/+2. |
Neutral | Epic | Minion | 5 | 3 | 5 | |
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Barricade Basher Whenever you gain Armor, gain +2/+2 and attack a random enemy minion. |
Warrior | Rare | Minion | 3 | 4 | 3 | |
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Battlefiend After your hero attacks, gain +1 Attack. |
Demon Hunter | Common | Minion | 1 | 1 | 2 | |
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Beaming Sidekick Battlecry: Give a frinedly minion +2 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
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Beanstalk Brute Battlecry: Give +4/+4 to the top 3 minions in your deck. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
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Beast Speaker Taka Battlecry: Discover a Legendary Beast from any class to gain its stats. Deathrattle: Summon it. |
Neutral | Legendary | Minion | 7 | 2 | 2 | |
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Bestial Madness Give +1 Attack to all minions in your hand, deck, and battlefield. |
Hunter | Rare | Spell | 2 | |||
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Bestial Wrath Give a Beast +2 Attack and Immune this turn. |
Hunter | Epic | Spell | 1 | |||
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Birdwatching Discover a minion from your deck. Give all copies of it +2/+1 (wherever they are). |
Hunter | Rare | Spell | 2 | |||
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Blackrock 'n' Roll Give all minions in your deck Attack and Health equal to their cost. |
Warrior | Legendary | Spell | 5 | |||
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Blazing Power Give a minion +1/+1. Repeat for each friendly damaged character. |
Warrior | Common | Spell | 2 | |||
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Bless Give a minion +2 Health then set its Attack to be equal to its Health. |
Priest | Rare | Spell | 2 | |||
|
Blessed Champion Double a minion's Attack. |
Paladin | Rare | Spell | 5 | |||
|
Blessing of Authority Give a minion +8/+8. It can't attack heroes this turn. |
Paladin | Rare | Spell | 5 | |||
|
Blessing of Kings Give a minion +4/+4. (+4 Attack/+4 Health) |
Paladin | Common | Spell | 4 | |||
|
Blessing of Might Give a minion +3 Attack. |
Paladin | Free | Spell | 1 | |||
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Blessing of the Ancients Twinspell Give your minions +1/+1. |
Druid | Common | Spell | 3 | |||
|
Blood Guard Whenever this minion takes damage, give your minions +1 Attack. |
Neutral | Common | Minion | 5 | 4 | 7 |