Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Rowdy Fan Battlecry: Choose a minion. It has +3 Attack while this is alive. |
Neutral | Common | Minion | 3 | 1 | 5 | |
Rustsworn Cultist Battlecry: Give your other minions "Deathrattle: Summon a 1/1 Demon." |
Neutral | Common | Minion | 4 | 3 | 3 | |
Security Automaton After you summon a Mech, gain +1/+1. |
Neutral | Common | Minion | 2 | 1 | 3 | |
Shadehound Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush. |
Hunter | Rare | Minion | 5 | 6 | 5 | |
Shadestone Skulker Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. |
Demon Hunter, Rogue | Rare | Minion | 1 | 1 | 1 | |
Shado-Pan Rider Combo: Gain +4 Attack. |
Rogue | Common | Minion | 5 | 3 | 7 | |
Shadow Ascendant At the end of your turn, give another random friendly minion +1/+1. |
Priest | Common | Minion | 2 | 2 | 3 | |
Shady Bartender Tradeable Battlecry: Give your Demons +2/+2. |
Warlock | Common | Minion | 5 | 4 | 4 | |
Shady Dealer Battlecry: If you have a Pirate, gain +1/+1. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
Shan'do Wildclaw Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast. |
Druid, Hunter | Legendary | Minion | 3 | 3 | 3 | |
Shark Puncher Deathrattle: Give a random friendly Pirate +2/+2. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Ship's Chirurgeon After you summon a minion, give it +1 Health. |
Priest | Epic | Minion | 1 | 1 | 2 | |
SI:7 Informant Battlecry: Gain +1/+1 for each SI:7 card you've played this game. |
Rogue | Common | Minion | 4 | 3 | 3 | |
Sickly Grimewalker After you summon an Undead, give it Poisonous. |
Death Knight | Common | Minion | 4 | 3 | 5 | |
Silvermoon Armorer Rush Manathirst (7): Gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Silvermoon Sentinel Taunt Manathirst (8): Gain +2/+2 and Divine Shield. |
Neutral | Common | Minion | 3 | 2 | 5 | |
Sinfueled Golem Infuse (3): Gain stats equal to the Attack of the minions that Infused this. |
Neutral | Epic | Minion | 7 | 2 | 2 | |
Sinstone Totem At the end of your turn, gain +1 Health. |
Neutral | Common | Minion | 1 | 0 | 3 | |
Skeletal Sidekick Battlecry: Give a friendly Undead +2 Attack. |
Death Knight | Common | Minion | 1 | 1 | 2 | |
Small-Time Buccaneer Has +2 Attack while you have a weapon equipped. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
Snakebite Rush Battlecry: Gain +1/+1 for each minion that died this turn. |
Demon Hunter | Rare | Minion | 2 | 1 | 1 | |
Snapdragon Battlecry: Give all Battlecry minions in your deck +1/+1. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
Sneaky Devil Stealth Your other minions have +1 Attack. |
Neutral | Common | Minion | 4 | 2 | 2 | |
Snowfall Guardian Battlecry: Freeze all other minions. |
Shaman | Common | Minion | 6 | 5 | 5 | |
Sock Puppet Slitherspear This minion's Attack is improved by your hero's. |
Demon Hunter | Common | Minion | 1 | 1 | 3 | |
Speaker Gidra Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. |
Druid, Shaman | Legendary | Minion | 3 | 1 | 4 | |
Spirit Healer After you cast a Holy spell, give a random friendly minion +2 Health. |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
Spirit of the Tides If you have any unspent Mana at the end of your turn, gain +1/+2. |
Druid | Rare | Minion | 2 | 2 | 2 | |
Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Stormwind Avenger After you cast a spell on this minion, it gains +2 Attack. |
Paladin | Common | Minion | 3 | 1 | 5 | |
Stormwind Guard Taunt Battlecry: Give adjacent minions +1/+1. |
Neutral | Common | Minion | 5 | 4 | 5 | |
Stormwind Piper After this minion attacks, give your Beasts +1/+1. |
Hunter | Common | Minion | 3 | 1 | 6 | |
Student of the Stars Deathrattle: Shuffle a copy of this into your deck with permanent +3/+3. |
Priest | Common | Minion | 3 | 4 | 3 | |
Tabletop Roleplayer Miniaturize Battlecry: Give a friendly Demon +2 Attack and Immune this turn. |
Warlock | Common | Minion | 4 | 4 | 3 | |
Tending Tauren Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. |
Druid | Rare | Minion | 6 | 3 | 4 | |
Teron Gorefiend Battlecry: Destroy all friendly minions. Deathrattle: Resummon them with +1/+1. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
The Primus Titan After this uses an ability, Discover a card with that Rune. |
Death Knight | Legendary | Minion | 8 | 7 | 9 | |
The Stonewright Battlecry: For the rest of the game, your Totems have +2 Attack. |
Shaman | Legendary | Minion | 4 | 5 | 4 | |
Therazane Taunt Deathrattle: Dobule the stats of all Elementals in your hand and deck. |
Neutral | Legendary | Minion | 7 | 7 | 5 | |
Thornmantle Musician Finale: The next Beast you summon gets +1/+1. |
Hunter | Common | Minion | 1 | 1 | 3 | |
Thunder Bluff Valiant Battlecry and Inspire: Give your Totems +2 Attack. |
Shaman | Rare | Minion | 5 | 3 | 6 | |
Timewarden Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 3 | 3 | 4 | |
Tiny Knight of Evil Whenever you discard a card, gain +2/+1. |
Warlock | Rare | Minion | 2 | 3 | 2 | |
Toad of the Wilds Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Tower Sergeant Battlecry: If you control at least 2 other minions, gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Toxfin Battlecry: Give a friendly Murloc Poisonous. |
Neutral | Common | Minion | 1 | 1 | 2 |