Add to Hand Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Semi-Stable Portal Rewind Add a random minion to your hand. It costs (3) less. |
Mage | Rare | Spell | 2 | |||
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Serpent Wig Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand. |
Priest | Epic | Spell | 1 | |||
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Sethekk Veilweaver After you cast a spell on a minion, add a Priest spell to your hand. |
Priest | Epic | Minion | 2 | 2 | 3 | |
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Shaladrassil Get all 5 Dream cards. If you've played a higher Cost card while holding this, corrupt them! |
Neutral | Legendary | Spell | 8 | |||
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Shell Game Get a random Epic, Rare, and Common card from another class. |
Rogue | Rare | Spell | 2 | |||
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Shifty Sophomore Stealth Spellburst: Add a Combo card to your hand. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
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Shimmerfly Deathrattle: Add a random Hunter spell to your hand. |
Hunter | Rare | Minion | 1 | 1 | 1 | |
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Shock Hopper Battlecry: Get a random Overload card. |
Shaman | Common | Minion | 1 | 1 | 2 | |
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Sinful Sous Chef Deathrattle: Add 2 Silver Hand Recruits to your hand. |
Paladin | Common | Minion | 1 | 2 | 1 | |
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Siren Song Get two random spells from spell schools you haven't cast this game. |
Death Knight, Shaman | Rare | Spell | 2 | |||
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Sister Svalna Battlecry: Permanently add a Visions of Darkness to your hand. |
Priest | Legendary | Minion | 6 | 6 | 6 | |
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Skeletal Dragon Taunt At the end of your turn, add a Dragon to your hand. |
Priest | Epic | Minion | 7 | 4 | 9 | |
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Sky Raider Battlecry: Add a random Pirate to your hand. |
Warrior | Common | Minion | 1 | 1 | 2 | |
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Sleetbreaker Battlecry: Add a Windchill to your hand. |
Shaman | Rare | Minion | 2 | 3 | 2 | |
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Sludge on Wheels Rush. Whenever this takes damage, get a Barrel of Sluge and add one to the bottom of your deck. |
Warlock | Rare | Minion | 3 | 2 | 5 | |
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Sludge Slurper Battlecry: Add a Lackey to your hand. Overload: (1) |
Shaman | Rare | Minion | 1 | 2 | 1 | |
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Smug Senior Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand. |
Neutral | Common | Minion | 6 | 5 | 7 | |
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Sneaky Delinquent Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand. |
Neutral | Common | Minion | 2 | 3 | 1 | |
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Soot Spewer Spell Damage +1 Battlecry: If you control another Mech, get a random Fire spell. |
Mage | Rare | Minion | 3 | 3 | 4 | |
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Soul Searching Discover a card from your deck. Spend 5 Corpses to copy it. |
Death Knight, Warlock | Common | Spell | 2 | |||
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Soulburner Varia After a friendly Undead dies, deal 2 damage to the enemy hero and get a random Shadow Priest spell. |
Priest | Legendary | Minion | 3 | 1 | 5 | |
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Spawning Pool Get a 1/1 Zergling. Deathrattle: Your Zerg minions have Rush this turn. |
Death Knight, Demon Hunter, Warlock, Hunter | Common | Location | 2 | |||
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Spearheart Sentry At the end of your turn, get a random Holy Spell. Reduce its Cost by (3). |
Paladin | Rare | Minion | 4 | 3 | 4 | |
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Spellslinger Battlecry: Both players get a random spell. Yours costs (2) less. |
Mage | Common | Minion | 3 | 3 | 4 | |
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Spirit Gatherer Battlecry: Get a Wisp. Imbue your Hero Power. |
Mage | Epic | Minion | 2 | 2 | 1 | |
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Spirit of the Badlands Battlecry: If your deck started with no duplicates, get a permanent Mirage. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
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Standardized Pack Add 5 random Taunt minions to your hand. At the end of your turn, discard them. |
Warrior | Rare | Spell | 1 | |||
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Starlight Whelp Battlecry: Get a random card from your starting hand. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
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Starshooter After your hero attacks, get an Arcane Shot. |
Hunter | Epic | Weapon | 4 | 2 | 3 | |
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Stellar Balance Get a Moonfire and a Starfire. Give them Spell Damage +1. |
Mage | Epic | Spell | 2 | |||
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Stickybomb Saboteur Battlecry: Give your opponent a 2-Cost Sabotage. Cards next to it cost (1) more. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
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Stolen Power Get a random Shatter card from another class. (It's already combined.) |
Rogue | Common | Spell | 3 | |||
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Storm the Gates Sidequest: Play 3 Beasts or Undead. Reward: Craft a custom Zombeast. It costs (3) less. |
Neutral | Epic | Spell | 1 | |||
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Submerged Spacerock Deathrattle: Add two Arcane Mage spells to your hand. At the end of your turn, discard them. |
Mage | Rare | Minion | 2 | 2 | 2 | |
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Supernova Fill your hand with random Fire spells. They cost (1). |
Mage | Epic | Spell | 8 | |||
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Suspicious Alchemist Battlecry: Discover a spell. If your opponent guesses your choice, they get a copy. |
Mage | Rare | Minion | 1 | 1 | 3 | |
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Suspicious Usher Battlecry: Discover a Legendary minion. If your opponent guesses your choice, they get a copy. |
Priest | Rare | Minion | 1 | 1 | 3 | |
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Swampqueen Hagatha Battlecry: Add a 5/5 Horror to your hand. Teach it two Shaman spells. |
Shaman | Legendary | Minion | 7 | 5 | 5 | |
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Swarm of Lightbugs Summon 10 1/1 Lightbugs with Lifesteal. Save any excess in a 1-Cost Bottle. |
Priest | Rare | Spell | 5 | |||
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Sweetened Snowflurry Miniaturize Battlecry: Get 2 random temporary Frost spells. |
Neutral | Common | Minion | 3 | 3 | 3 | |
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Synthesize Add a random 1, 2, and 3-Cost Elemental to your hand. |
Mage | Common | Spell | 1 | |||
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Talgath Undamaged enemy minions take double damage. Combo: Get a Backstab. |
Rogue | Legendary | Minion | 3 | 3 | 3 | |
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Tamsin Roame Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0). |
Warlock | Legendary | Minion | 3 | 1 | 3 | |
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Tear Reality Add 2 random Mage spells from the past to your hand. They cost (2) less. |
Mage | Common | Spell | 4 | |||
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Ten Gallon Hat Draw a minion. Give it +1/+1 and "Deathrattle: Get a Ten Gallon Hat." |
Hunter | Rare | Spell | 2 | |||
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Tentacle Grip Deal 3 damage. Combo: Get a 1/1 Chaotic Tendril. |
Rogue | Common | Spell | 2 | |||
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Tentacle Tender At the end of your turn, get a 1/1 Chaotic Tendril. |
Warlock | Common | Minion | 3 | 2 | 5 | |
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The Badlands Bandits Get eight 3/2 Bandits with bonus effects. Any that can't fit in your hand are summoned instead. |
Paladin | Legendary | Minion | 6 | 0 | 0 |