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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Rats of Extraordinary Size
Summon seven 1/1 Rats. Any that can't fit on the battlefield go to your hand with +4/+4.
Hunter Epic Spell 6
Schooling
Add three 1/1 Piranha Swarmers to your hand.
Shaman Common Spell 1
Secure the Deck
Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand.
Druid Epic Spell 1
Serpent Wig
Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand.
Priest Epic Spell 1
Shell Game
Get a random Epic, Rare, and Common card from another class.
Rogue Rare Spell 2
Standardized Pack
Add 5 random Taunt minions to your hand. At the end of your turn, discard them.
Warrior Rare Spell 1
Swarm of Lightbugs
Summon 10 1/1 Lightbugs with Lifesteal. Save any excess in a 1-Cost Bottle.
Priest Rare Spell 5
Synthesize
Add a random 1, 2, and 3-Cost Elemental to your hand.
Mage Common Spell 1
Tear Reality
Add 2 random Mage spells from the past to your hand. They cost (2) less.
Mage Common Spell 4
Ten Gallon Hat
Draw a minion. Give it +1/+1 and "Deathrattle: Get a Ten Gallon Hat."
Hunter Rare Spell 2
Tentacle Grip
Deal 3 damage. Combo: Get a 1/1 Chaotic Tendril.
Rogue Common Spell 2
The Sunwell
Fill your hand with random spells. Costs (1) less for each other card in your hand.
Neutral Legendary Spell 9
Throw Glaive
Deal 2 damage to a minion. If it dies, add a temporary copy of this card to your hand.
Demon Hunter Rare Spell 1
Tome of Intellect
Add a random Mage spell to your hand.
Mage Common Spell 1
Tram Heist
Get a copy of each card your opponent played last turn.
Priest Common Spell 4
Twin Slice
Give your hero +2 Attack this turn. Add 'Second Slice' to your hand.
Demon Hunter Common Spell 1
Twisted Pack
Add 5 random cards to your hand. At the end of your turn, discard them.
Rogue Rare Spell 1
War Cache
Add a random Warrior minion, spell and weapon to your hand.
Warrior Rare Spell 3
Whispers of EVIL
Add a Lackey to your hand.
Priest Common Spell 0
Wilderness Pack
Add 5 random Beasts to your hand. At the end of your turn, discard them.
Hunter Rare Spell 1
Witchwood Apple
Add three 2/2 Treants to your hand.
Druid Common Spell 1