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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Jade Blossom
Summon a Jade Golem. Gain an empty Mana Crystal.
Druid Common Spell 3
Jade Chieftain
Battlecry: Summon a Jade Golem. Give it Taunt.
Shaman Common Minion 6 5 5
Jade Claws
Battlecry: Summon a Jade Golem. Overload: (1)
Shaman Rare Weapon 2 2 2
Jade Display
Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck.
Druid Epic Minion 1 1 1
Jade Idol
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.
Druid Rare Spell 1
Jade Lightning
Deal 3 damage. Summon a Jade Golem.
Shaman Common Spell 3
Jade Shuriken
Deal 3 damage. Combo: Summon a Jade Golem.
Rogue Common Spell 2
Jade Spirit
Battlecry: Summon a Jade Golem.
Druid, Rogue, Shaman Common Minion 4 3 3
Jade Swarmer
Stealth Deathrattle: Summon a Jade Golem.
Rogue Common Minion 1 1 1
Jade Telegram
Look at 3 cards in your opponent's hand and shuffle one of them into their deck. Summon a Jade Golem.
Rogue Rare Spell 4
Jaina's Gift
Discover a temporary Frostbolt, Arcane Intellect, or Fireball.
Mage Rare Spell 1
Jam Session
Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1)
Shaman, Warrior Common Spell 2
Jan'alai, the Dragonhawk
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord.
Mage Legendary Minion 7 4 4
Jandice Barov
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Mage, Rogue Legendary Minion 5 2 1
Jar Dealer
Deathrattle: Add a random 1-Cost minion to your hand.
Neutral Common Minion 1 1 1
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
Jeeves
At the end of each player's turn, that player draws until they have 3 cards.
Neutral Rare Minion 4 1 4
Jepetto Joybuzz
Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1.
Neutral Legendary Minion 8 6 6
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Jettison
Discover a spell. Spend 2 Armor to Discover another.
Warrior Rare Spell 2
Jewel of N'Zoth
Summon three friendly Deathrattle minions that died this game.
Hunter Epic Spell 8
Jeweled Macaw
Battlecry: Add a random Beast to your hand.
Hunter Common Minion 1 1 2
Jeweled Scarab
Battlecry: Discover a (3)-Cost card.
Neutral Common Minion 2 1 1
Jim Raynor
Battlecry: Relaunch every Starship that you launched this game.
Paladin, Shaman, Warrior Legendary Hero 8
Jinyu Waterspeaker
Battlecry: Restore 6 health. Overload: (1)
Shaman Rare Minion 4 4 6
Jitterbug
Divine Shield After a friendly character loses Divine Shield, draw a card.
Paladin Rare Minion 4 4 3
JIVE, INSECT!
Transform a minion into Ragnaros the Firelord. Overload: (2)
Shaman Legendary Spell 5
Job Shadower
Battlecry: If your hero took damage this turn, summon a copy of this.
Demon Hunter, Priest Common Minion 3 4 3
Jolly Roger
After your hero attacks, summon a 1/1 Undead Pirate.
Rogue Common Minion 1 1 3
Jotun, the Eternal
Battlecry: For the rest of the game, cast a copy of the first spell you draw each turn at enemies.
Demon Hunter Legendary Minion 5 4 5
Journey Below
Discover a Deathrattle card.
Rogue Rare Spell 1
Joymancer Jepetto
Battlecry: Get copies of every 1-Attack or 1-Health minion you've played this game.
Neutral Legendary Minion 8 6 6
Judge Unworthy
Set an enemy's minion Health to 1, then deal 1 damage to all enemies.
Paladin Epic Spell 4
Judgment of Justice
Secret: When enemy minion attacks, set its Attack and Health to 1.
Paladin Common Spell 1
Judicious Junior
Lifesteal
Paladin Common Minion 6 4 9
Juicy Psychmelon
Draw a 7, 8, 9, and 10-Cost minion from your deck.
Druid Epic Spell 4
Jukebox Totem
At the end of your turn, summon a 1/1 Silver Hand Recruit.
Paladin, Shaman Common Minion 2 0 4
Jumbo Imp
Costs (1) less whenever a friendly Demon dies while this is in your hand.
Warlock Epic Minion 10 8 8
Jumpscare!
Discover a Demon that costs (5) or more with a Dark Gift. Shuffle the other two into your deck.
Demon Hunter Rare Spell 2
Jungle Giants
Quest: Summon 4 minions with 5 or more Attack. Reward: Barnabus.
Druid Legendary Spell 1
Jungle Gym
Deal 1 damage to a random enemy. Repeat for each friendly Beast.
Hunter Rare Location 2
Jungle Jammer
Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!)
Hunter Epic Weapon 4 4 2
Jungle Moonkin
Both players have Spell Damage +2.
Druid Rare Minion 4 4 4
Jungle Panther
Stealth
Neutral Common Minion 3 4 2
Junkbot
Whenever a friendly Mech dies, gain +2/+2.
Neutral Epic Minion 5 1 5
Jury Duty
Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1.
Paladin Common Spell 3
Justicar Trueheart
Battlecry: Replace your starting Hero Power with a better one.
Neutral Legendary Minion 5 6 4
K9-0tron
Battlecry: Dredge. If it's a 1-C0st minion, summon it.
Hunter Common Minion 2 2 3