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Twickykid

DecksFavoritesPlayersComments

twickykid's Comments

Sjoesie's Marin the Fox Control Warlock (November 2017)

It depends on what you want.

Medivh gives you instant board presence with twisting neither. It doesn’t synergy with much else in the deck for powerful plays. Just value.

Marin gives you long term value but a little RNG is involved with good odds (3/4).

I’d rather have Medivh for the instant board presence after twisting neither. With DK we have long term value already though hero power.

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Asmodai's #1 Legend Big Druid (November 2017)

Getting destroyed by all the high rolling shaman decks that’s what. You aren’t going to find those at mid or high legend.

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Ben Brode Addresses Criticisms of the Upcoming Nerfs to Fiery War Axe, Murloc Warleader, Etc.

UI isn’t going to win the game buy itself. It is taking the place of some other game winning threat. This lowers the threats in your deck in a deck that already had a low number of threats. Drawing to Exhaustion is very real with UI. Going to cast UI with 10 cards left in your deck with nothing on board and opponent at full hp? NOPE. You cannot pack more than 1 in the deck and MUST see it in the first 20 cards for you to be able to cast it without risking drawing out your deck late game.

Idol is what holds everything together. It is the lichpin. All they had to do was change Jade Idol. It is the very reason UI is over the top. Being able to have an unending threat chain and prevent exhaust is too much. UI has some serious flaws for a 10 mana card.

I’m not saying that UI is a bad card. It is good and stats are pushed. Fact is it has some real flaws and is not game ending for 10 mana. I think I can live with that.

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Zetalot's KFT EZ BIG Control Priest

Every time I look at these list it makes me miss Sylvanis more.

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Brrrloc

Ice Breaker synergies

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Ultimate Infestation

This card is absolutely insane. Ramp druid is my favorite deck to play. No longer will you have any card disadvantage from innervate, wild growth, and 2 mana mode on Nourish. On top that this is easy equal to a Fireland Portal in value. Then, on top that 5 armor.

wow just wow

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Titan's N'Zoth Control Warrior - #7 Legend (June 2017, Season 39)

Yeah 60% is fine. Fact is you can get that or a higher win rate with a much faster deck.

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wiRer's Un'Goro N'Zoth Control Shaman (April 2017, Season 37)

Yes it works the same they get destroyed if your hand is full.

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NickChipper's Un'Goro Menagerie Druid - #2 Legend (April 2017, Season 37)

You are correct. I remember looking at it and said to myself this would be awesome if it was a beast but didn’t see beast in the type. I moved on. Guess the image I saw was wrong.

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NickChipper's Un'Goro Menagerie Druid - #2 Legend (April 2017, Season 37)

Hydra isn’t a beast. I feel like at some point he probably had the beast type but was changed in testing.

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Tavern Brawl - Clockwork Card Dealer - Standard

http://www.hearthpwn.com/decks/708601-clockwork-brawl

Won 16 in a row. Easy to pilot.

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Kripp's N'Zoth Jade Shaman (December 2016, Season 33)

Reno lock is one of your best match ups. You have to run them out of board wipes. Most decks have at least 6. You have to play a balancing act between committing to the board to keep control of the game. You want enough on the board to force a board wipe but not too much where you cannot reload the board again. Forcing their board wipes with deathrattle is the best way. You give them the feeling that you are losing value because of deathrattle into board wipes is traditionally bad. Putting reno lock on the back foot forcing them to board wipe means they never get the initiative to take control of the board. There is no threatening play they can make with a board wipe on the same turn. Its board wipe and pass or a wipe + 3/3. Only play N’zoth after they have used Twisting Neither. It is their only out to a N’zoth reload.

Keep your hexes for ONLY mountain giant and twilight drake. Everything else in their deck isn’t threatening.

Above all keep your live above 20. I haven’t ran into a reno lock playing juraxxas. They are all leroy + faceless combo. At 20 you are in range for combo kill.

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Kripp's N'Zoth Jade Shaman (December 2016, Season 33)

This deck is really solid for ladder. Your cards give you a strategy vs everything. I see a some complaints about not piloting it well.

Aggro you want to keep maelstrom portal, lightning storms, claws and any 1-2. With coin you can keep Jade Lightning.

Control decks you want all your deathrattles. Grind them with card advantage. Use brann to cast claws + jade spirit in the same turn. This allows you to skip up the jade chain and force a board wipe. You can then grind them with your other jade cards until they are dead. If they aren’t dead by now they have used most if not all their board wipes. Reload with N’thoz to finish game.

Mid range just jam jade cards until you win. Most of the midrange decks right now are also jade decks. You need to stay ahead of your opponent in the jade count. Brann is very important in this match up. Never put him at risk unless you fall too far behind your opponent’s jades. He has brought me back into games many times.

Changes I made:
-2 Jinyu Waterspeaker This guy messed up my curve too much with his overload and completely dead draw vs midrange and control. Aggro is more about if you get your board clears and claws early enough.

+1 Earth Shock This card is so good right now. Killing Twilight Drakes outright and decent vs aggro.
+1 Sylvanas Killing off a lower jade and stealing a bigger one is usually game over. Then you get to reload with N’thoz.

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