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The Emerald Dream is a realm of ethereal entities and the source of all Nature magic on Azeroth. But Ysera’s domain is under attack from a creeping corruption, threatening to turn the Dream into a Nightmare! Will you Imbue your Hero Power with blessings from the World Tree or accept the Dark Gifts of the Old Gods? Choose One and rally massive Wild Gods to your cause. The portal is opening; prepare to step Into the Emerald Dream!
General Information
- Release Date – March 25, 2025
- 145 New Cards (Card Reveal Schedule)
- New Mechanic – Imbue Hero Power
- New Mechanic – Dark Gifts
- Expanded Keyword – Choose One
- Each Class Gets a Wild God Legendary Card
- Free Cards Available Right Now – Ysera, Emerald Aspect and Creature of Madness
- Pre-Release Events – Theorycrafting Streams (March 13), Community Days with Free Packs (March 18-22), Pre-Relese Tavern Brawl (March 18-25).
Announcement Video
Into the Emerald Dream Key Art

New Mechanic – Imbue Hero Power
Into the Emerald Dream is yet another expansion with “split” mechanic. About half of the classes get one of them (Imubing) while the other half gets the other (Dark Gifts). Let’s start with Imbuing.
Imbue mechanic is usable in Druid, Hunter, Mage, Paladin, Priest, and Shaman. The first time you play a card with “Imbue”, you change your Hero Power to a brand new one, specific to your class. Then each subsequent Imbue upgrades your Hero Power by increasing all the numbers on it by 1.
For example, as you can see above, Blessing of the Wolf is Hunter’s Imbued Hero Power (you get it the first time you play an Imbue card in that class). It starts by giving a random Beast in your hand +1 Attack and reducing its cost by (1). It’s quite weak to begin with. However, every time you Imbue it after that, it gets stronger. After one Imbue, it gives +2 Attack and reduces the cost by (2), then both of those numbers grow to 3, 4, and so on.
Similarly, Shaman’s Hero Power Evolves a minion into a random one that costs (1) more. But after Imbuing it 3 more times, it will now Evolve into a minion that costs (4) more, so you can transform your 1-drops into random 5-drops. As you can imagine, that’s much better.
There’s also some extra design space for cards that synergize with Imbue. So far we’ve only seen a couple of those. For example Malorne the Waywatcher, which changes the cost of the Discovered Legendary to (1) if you’ve Imbued it 4 times. But I imagine that we’ll see more synergy cards as reveal season rolls out.
New Mechanic – Dark Gifts
The second new mechanic is available to Death Knight, Demon Hunter, Rogue, Warlock, and Warrior. Technically there are also Neutral “Dark Gifts”, but those classes get the extra synergies and focus.
Dark Gift is kind of like an upgraded Discover. Cards with Dark Gift always Discover a minion, and those minions come with extra effects.
Whenever you Discover with a Dark Gift, you will get three random minion options and each one will have a random bonus Dark Gift effect (shown below the minion). Here’s a full list of Dark Gift bonuses:
- +3 Attack and Lifesteal
- +2/+2 and Elusive
- Costs (2) less, but has -2 Attack. (Only offered on minions whose Attack would not reduce below 1)
- Charge
- When you play this, summon a 2/2 copy of it.
- This minion’s Battlecries trigger twice. (Only offered on minions with Battlecries)
- +4 Health and Taunt
- Reborn. Is Reborn with full health and enchantments.
- Divine Shield, Windfury
- +4/+5. Place this card on top of your deck.
Expanded Keyword – Choose One
Choose One is one of the Classic Hearthstone mechanics. For a very long time, it was exclusive to Druid class, but it was expanded into other classes a few times with Dual-Class cards.
However, since the expansion is, well, all about Emerald Dream – a place deeply connected to Druids – Blizzard has decided to expand the keyword and give it to all classes.
In Into the Emerald Dream, every class will get at least one Choose One card. I suspect that it’s mostly a one-time deal and the mechanic will go back to being Druid-exclusive after the set, but who knows.
Pre-Purchase Info
Once again, we’ll have two different pre-order bundles. You can get the bundles here. Here’s what they include and how much they cost:
Into the Emerald Dream Pre-Purchase Bundle ($49.99)

- 60 Into the Emerald Dream Card Packs
- Two Random Legendaries from the expansion
- Ysera Card Back
Into the Emerald Dream Mega Pre-Purchase Bundle ($79.99)

- 80 Into the Emerald Dream Card Packs
- 10 Golden Into the Emerald Dream Card Packs
- 1 Signature Malorne the Waywatcher Legendary Card
- 1 Random Golden Legendary Card from the expansion
- 4 Tavern Tickets
- Ysera Druid Cosmetic Hero
- Ysera Card Back
Pre-purchase will only be available until the expansion’s launch, so be sure to get it at least a day before the set goes live just to be sure.
Most Recently Revealed Cards from Into the Emerald Dream
Into the Emerald Dream Revealed Card List
If you’re looking for cards from a specific class, click on it below:
Death Knight – Demon Hunter – Druid – Hunter – Mage – Paladin – Priest – Rogue – Shaman – Warlock – Warrior – Neutral
Death Knight
Bloated Leech:

Demon-Hunter
Dreadseeds:
Druid
Druid’s Imbued Hero Power:

Hunter
Hunter’s Imbued Hero Power:

Mage
Mage’s Imbued Hero Power:

Paladin
Paladin’s Imbued Hero Power:

Priest
Priest’s Imbued Hero Power:

Rogue
Shaman
Shaman’s Imbued Hero Power:

Above you say: “So far we’ve only seen one of those – Malorne the Waywatcher, which changes the cost of your Hero Power to (1) if you’ve Imbued it 4 times.” Are you sure that is correct? The wording on Malorne IS somewhat ambiguous, and while an english teacher might agree with your reading of it, i would suggest it’s more likely that the discovered card is reduced to (1) if you’ve imbued 4 times, not the hero power itself.
You’re most likely correct and I misread the card. Thanks for noticing, I’m fixing that part 🙂
i just discovered the offer of 2 legendary cards for 8,00 €, but they are both form the great dark beyond set.
for a collector who tries to get the last missing legendaries of a set, this is a very good deal.
unfortunately the offer comes late, and I have already spent gold and money to complete the set.
it seems that giving away cheap legendaries and epics from sets that have already been online for some months is a new policy of blizzard. now that i know that i will put much less effort in completing the new sets, because i will get the missing cards cheaply after some time anyways.