(Live Now) Hearthstone 29.2.2 Patch Notes - Massive Standard, Wild & Battlegrounds Balance Update

By Stonekeep -

Balance UpdateBattlegroundsNewsPatch Notes

featured-patch-29-2-2

Update: The patch is now live on all platforms! Enjoy!

Blizzard just posted full patch notes for the 29.2.2 update. It's a MASSIVE balance patch with changes for Standard, Wild, and Battlegrounds. It also contains some bug fixes, mostly for Battlegrounds.

When it comes to Constructed changes, the patch isn't meant only as an answer to the current meta outliers, but also as a change in the general design direction. They think that the current power level of a 4-set meta (which should be at its lower) is too high. Because of that, they targeted some of the "meta-defining cards", including OTK combos and powerful AoE effects that might make players feel like their decisions don't matter. They also don't think that it will be a "one-and-done" thing, but rather a goal they keep in mind when doing future updates. You can read more about their philosophy in the patch notes as well as in the patch teaser they made earlier this week.

The patch also contains a bunch of buffs to Splendiferous Whizbang deck lists (8 out of 11 decks were buffed). Hopefully, it makes the card good enough to enjoy on the ladder.

The patch launches later today (most likely at 10 AM PT / 19:00 CET, or an hour since this post).

Standard

Nerfs

Buffs

Wild

Nerfs

The patch also changes over 80 Battlegrounds cards... I won't list them all here because it would take AGES.

Be sure to check out the full patch notes below:

Patch 29.2.2, launching later today, contains big updates to Hearthstone and Battlegrounds.

Hearthstone Updates

Dev Comment: This patch is a little different than our usual balance patches—it’s more about the general design direction of the game than it is about particular power outliers (though we hit a few of those, too). Right now, there are a lot of cards that can remove player agency and raise the power level of the game beyond where we want for a 4-set meta. We’re looking at a variety of these meta-defining cards in this patch, from OTK-style cards to powerful AoE effects that make it feel like your minions don’t matter.
There will always be cool, dreamy cards in Hearthstone—that's part of what makes Hearthstone Hearthstone—but these types of cards can sometimes be disproportionately more fun to play with than play against. We don’t want these kinds of cards to make up the most powerful and prevalent archetypes in the game, especially if they create metagames where player agency feels low.
There are a few categories of changes in this patch. The first is cards that can end the game quickly when played, and which warp the entire game around whether you get to play them at the right time. No Duplicate cards are also a subsection of this. Being able to draw your deck to avoid the downside of these cards is an interesting deck construction challenge, but it has in large part devolved into turbo-draw decks that tend to be less interactive and not in the spirit of these cards.
The second category is powerful, uncapped board clears. We’ve made and will continue to make AoE effects, but these particular instances are too efficient at clearing the board, making minion-based strategies feel helpless.
The third category is cards that are just a little too strong in their decks and should be toned down a bit. Similarly, our Wild changes are to some clear power and play experience outliers in that Mode.
Finally, we’re making some buffs, too! A lot of the changes we’re making in this patch are to weaken new cards or strategies that came from Whizbang’s Workshop, but we don’t want to just go back to the meta we had before the expansion. So we’ve identified some underperforming Whizbang’s Workshop archetypes that we think better align with our overall goals for the format and infusing them with a bit more power to give them another chance.
This probably won’t be a one-and-done fix. We’re going to keep an eye on the game after these changes go live and continue to push towards a game that aligns with our design philosophy. To read more about this general philosophy, check out our Developer Insights post on the topic from earlier this week.

The following cards have been adjusted to be weaker:

Reno, Lone Ranger
  • Old: [8 Mana]
  • New: [9 Mana]
  • Dev Comment: All the Showdown in the Badlands “No Duplicate” cards are also getting a further adjustment to their conditional effect, discussed below.
zzNEUTRAL_WW_0700_enUS_RenoLoneRanger-103471_NORMAL.png
Zilliax Deluxe 3000 (Virus Module)
  • Old: 1/3. Stealth, Elusive, Poisonous, Reborn
  • New: 1/4. Elusive, Poisonous, Reborn
zzNEUTRAL_TOY_330t96_enUS_VirusModule-104948_NORMAL.png
Gaslight Gatekeeper
  • Old: [3 Mana]
  • New: [4 Mana]
zzNEUTRAL_WW_398_enUS_GaslightGatekeeper-102170_NORMAL.png
Snake Oil (Generated by Miracle Salesman and Snake Oil Seller)
  • Old: [0 Mana]
  • New: [1 Mana]
zzNEUTRAL_WW_331t_enUS_SnakeOil-100102_NORMAL.png
Wheel of DEATH!!!
  • No text change, but the wheel counts at the start of your turns instead of the end of your turns.
WARLOCK_TOY_529_enUS_WheelofDEATH-104938_NORMAL.png
Forge of Wills
  • Old: [3 Mana]
  • New: [4 Mana]
WARLOCK_TTN_465_enUS_ForgeofWills-97623_NORMAL.png
Imprisoned Horror
  • Old: 5/5
  • New: 4/4
WARLOCK_TTN_462_enUS_ImprisonedHorror-97614_NORMAL.png
Timewinder Zarimi
  • Old: Battlecry: Once per game, if you’ve summoned 5 other Dragons, take an extra turn.
  • New: Battlecry: Once per game, if you’ve summoned 8 other Dragons, take an extra turn.
PRIEST_TOY_385_enUS_TimewinderZarimi-103529_NORMAL.png
Threads of Despair
  • Old: [1 Mana]
  • New: [2 Mana]
DEATHKNIGHT_B_TOY_826_enUS_ThreadsofDespair-104635_NORMAL.png
Sickly Grimewalker
  • Old: [3 Mana] 2/4
  • New: [4 Mana] 3/5
DEATHKNIGHT_U_YOG_512_enUS_SicklyGrimewalker-101015_NORMAL.png
Sanitize
  • Old: [5 Mana] Deal damage equal to your Armor to all minions. Forge: Gain 3 Armor first.
  • New: [6 Mana] Deal damage equal to your Armor to all minions. Forge: Gain 4 Armor first.
WARRIOR_YOG_502_enUS_Sanitize-100875_NORMAL.png
Trial by Fire
  • Old: [6 Mana]
  • New: [7 Mana]
WARRIOR_TTN_470_enUS_TrialbyFire-97700_NORMAL.png
Boomboss Tho’grun
  • Old: Battlecry: Shuffle 3 T.N.T. into your deck. When drawn, blow up a card in the enemy hand, deck, and board.
  • New: Battlecry: Shuffle 3 T.N.T. into your opponent’s deck. When drawn, blow up a card in their hand, deck, and board.
  • Dev Comment: T.N.T. can’t blow up other T.N.T..
WARRIOR_WW_372_enUS_BoombossThogrun-101367_NORMAL.png
Flash of Lightning
  • Old: [2 Mana]
  • New: [3 Mana]
SHAMAN_TTN_830_enUS_FlashofLightning-97354_NORMAL.png
Crash of Thunder
  • Old: [5 Mana]
  • New: [6 Mana]
SHAMAN_TTN_831_enUS_CrashofThunder-97355_NORMAL.png
Jungle Gym
  • Old: 3 Durability
  • New: 2 Durability
HUNTER_TOY_359_enUS_JungleGym-103186_NORMAL.png
Time Warp (Open the Waygate’s Quest Reward)
  • Old: Take an extra turn.
  • New: Take an extra turn. (Once per game)
MAGE_UNG_028t_enUS_TimeWarp-41167_NORMAL.png
Floop’s Glorious Gloop
  • Old: Whenever a minion dies this turn, gain 1 Mana Crystal this turn only.
  • New: Whenever a minion dies this turn, refresh a Mana Crystral.
DRUID_BOT_444_enUS_FloopsGloriousGloop-48837_NORMAL.png
Snowfall Graveyard
  • Old: [3 Mana]
  • New: [5 Mana]
ROGUE_AV_400_enUS_SnowfallGraveyard-70396_NORMAL.png
The above craftable cards, plus Miracle Salesman and Open the Waygate, will be eligible for a full dust refund for two weeks following Patch 29.2.2.
HS_28p6_Announcement_InBlog_Divider_760x130_SW01A.png

The following cards are adjusted to be stronger:

All Showdown in the Badlands “No Duplicates” cards (Gunslinger Kurtrus, Rheastrasza, Theldurin the Lost, Spirit of the Badlands, Elise Badlands Savior, Doctor Holli’dae, Deepminer Brann, Maruut Stonebinder, and Reno Lone Ranger)
  • Old: Battlecry effect if your deck has no duplicates when played.
  • New: Battlecry effect if your deck had no duplicates at the start of the game.
Manufacturing Error
  • Old: [6 Mana]
  • New: [5 Mana]
MAGE_TOY_371_enUS_ManufacturingError-103269_NORMAL.png
Sunset Volley
  • Old: [10 Mana]
  • New: [9 Mana]
MAGE_WW_427_enUS_SunsetVolley-101876_NORMAL.png
Mes’Adune the Fractured
  • Old: [6 Mana]
  • New: [5 Mana]
MAGE_WW_429_enUS_MesAdunetheFractured-101879_NORMAL.png
Woodland Wonders
  • Old: Summon two 1/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
  • New: Summon two 2/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
DRUID_TOY_804_enUS_WoodlandWonders-104615_NORMAL.png
Zok Frogsnout
  • Old: [7 Mana]
  • New: [6 Mana]
DRUID_ETC_386_enUS_ZokFogsnout-94250_NORMAL.png
Chia Drake
  • Old: 2/4
  • New: 3/5
DRUID_TOY_801_enUS_ChiaDrake-104583_NORMAL.png
Hagatha the Fabled
  • Old: [5 Mana] 4/4
  • New: [4 Mana] 4/3
SHAMAN_TOY_504_enUS_HagathatheFabled-103124_NORMAL.png
Aftershocks
  • Old: [5 Mana] Deal 1 damage to all minions, three times. Costs (2) less if you cast a spell last turn.
  • New: [4 Mana] Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn.
zzSHAMAN_WARRIOR_DEEP_010_enUS_Aftershocks-102175_NORMAL.png
Botface
  • Old: 3/9
  • New: 4/12
WARRIOR_TOY_906_enUS_Botface-102405_NORMAL.png
Toyrannosaurus
  • Old: 7/6, Rush. Deathrattle: Deal 5 damage to a random enemy.
  • New: 7/7, Rush. Deathrattle: Deal 7 damage to a random enemy.
HUNTER_TOY_356_enUS_Toyrannosaurus-103162_NORMAL.png
Shoplifter Goldbeard
  • Old: [6 Mana]
  • New: [5 Mana]
ROGUE_TOY_511_enUS_ShoplifterGoldbeard-103343_NORMAL.png
The Crystal Cove
  • Old: The next minion you summon this turn has its stats set to 4/4.
  • New: The next minion you summon this turn has its stats set to 5/5.
ROGUE_TOY_512_enUS_TheCrystalCove-103346_NORMAL.png
Crane Game
  • Old: [9 Mana]
  • New: [8 Mana]
WARLOCK_TOY_884_enUS_CraneGame-105098_NORMAL.png
Fly Off the Shelves
  • Old: [4 Mana]
  • New: [3 Mana]
PRIEST_TOY_714_enUS_FlyOfftheShelves-109662_NORMAL.png
Papercraft Angel
  • Old: [3 Mana] 2/5
  • New: [2 Mana] 2/3
PRIEST_TOY_381_enUS_PapercraftAngel-103492_NORMAL.png
Treasure Distributor
  • Old: After you summon a Pirate, give it +1 Attack.
  • New: After you summon a Pirate, give it and this minion +1 Attack.
zzNEUTRAL_TOY_518_enUS_TreasureDistributor-103548_NORMAL.png
Splendiferous Whizbang
  • All Whizbang’s Experimental Decks except for Demon Hunter, Warlock, and Mage have been adjusted to be more Splendiferous.
NEUTRAL_TOY_700_enUS_SplendiferousWhizbang-104819_NORMAL.pngHS_Blog_BG_Divider_Crown_760x100_SW02.png

Battlegrounds Updates

Dev Comment: Well met! We're so pleased that players have been enjoying the new Battlegrounds update as well as the new Duos mode! Overall, we are pretty happy with how both game modes are shaping up, but we wanted to help out some underperforming strategies. We went for a very wide approach this patch with a lot of smaller changes to smooth out the meta. We've also hit a few notable outliers, such as Greymane's Champion, Rylak Metalhead, Gem Smuggler, Iridescent Skyblazer, and Orc-estra Conductor, to give other cards more room to shine. We'll continue to monitor the game after these changes and make more adjustments as necessary. We hope you all have fun in the Tavern!

Hero Changes

Guff Runetotem
  • Old: [2 Gold] Give a friendly minion of each Tier +2/+2.
  • New: [1 Gold] Give a friendly minion of each Tier +2/+1.
  • Dev Comment: Guff will also be going from 20 Armor to 10 Armor with this change.
DRUID_BG20_HERO_242p_enUS_NaturalBalance-68130_NORMAL.png

Card Pool Changes

The following card have been removed from their respective card pools:
  • The Uninvited Guest
    • Dev Comment: What part of “uninvited” did it not understand?
  • Thorncaller
  • Sacred Gift
The following cards have been added to their respective card pools:
  • Humming Bird
  • Prophet of the Boar
  • Scarlet Skull
  • Sister Deathwhisper
  • Cloning Conch

Card Changes

Rylak Metalhead
  • Old: 3/4. Taunt. Deathrattle: Trigger the Battlecries of adjacent minions.
  • New: 5/3. Taunt. Deathrattle: Trigger the Battlecry of the minion to the left of this.
zzNEUTRAL_BG26_801_enUS_RylakMetalhead-98829_NORMAL.pngzzNEUTRAL_BG26_801_G_enUS_RylakMetalhead-98830_GOLDEN.png
Goldshell Warden
  • Old: 3/4. Battlecry: Give your other Beasts +1/+4.
  • New: 2/4. Battlecry: Give your other Beasts +2/+4.
zzNEUTRAL_BG29_803_enUS_GoldshellWarden-107897_NORMAL.pngzzNEUTRAL_BG29_803_G_enUS_GoldshellWarden-107904_GOLDEN.png
Iridescent Skyblazer
  • Old: [Tier 4] 2/5
  • New: [Tier 5] 3/8
zzNEUTRAL_BG29_806_enUS_IridescentSkyblazer-107937_NORMAL.pngzzNEUTRAL_BG29_806_G_enUS_IridescentSkyblazer-107938_GOLDEN.png
Trigore the Lasher
  • Old: [Tier 5] 6/2. Whenever another friendly Beast takes damage, gain +2 Health permanently.
  • New: [Tier 4] 8/3. Whenever another friendly Beast takes damage, gain +1 Health permanently.
zzNEUTRAL_BG29_807_enUS_TrigoretheLasher-107930_NORMAL.pngzzNEUTRAL_BG29_807_G_enUS_TrigoretheLasher-107934_GOLDEN.png
Mechanized Gift Horse
  • Old: [Tier 5]
  • New: [Tier 4]
NEUTRAL_BG27_008_enUS_MechanizedGiftHorse-103682_NORMAL.pngNEUTRAL_BG27_008_G_enUS_MechanizedGiftHorse-103683_GOLDEN.png
Spiked Savior
  • Old: 12/4. Taunt. Deathrattle: Deal 1 damage to your minions and give them +1 Health.
  • New: 8/2. Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them.
zzNEUTRAL_BG29_808_enUS_SpikedSavior-108439_NORMAL.pngzzNEUTRAL_BG29_808_G_enUS_SpikedSavior-108455_GOLDEN.png
Octosari, Wrap God
  • Old: 5/6. Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
  • New: 8/8. Deathrattle: Summon a 8/8 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
NEUTRAL_BG26_804_enUS_OctosariWrapGod-98869_NORMAL.pngNEUTRAL_BG26_804_G_enUS_OctosariWrapGod-98816_GOLDEN.png
Goldrinn, the Great Wolf
  • Old: 3/3. Deathrattle: For the rest of this combat, your Beasts have +3/+3.
  • New: 4/4. Deathrattle: For the rest of this combat, your Beasts have +4/+4.
zzNEUTRAL_BGS_018_enUS_GoldrinntheGreatWolf-59955_NORMAL.pngzzNEUTRAL_TB_BaconUps_085_enUS_GoldrinntheGreatWolf-59956_GOLDEN.png
Fiery Felblood
  • Old: 4/3. Deathrattle: Minions in the Tavern have +3 Attack this game.
  • New: 3/2. Deathrattle: Minions in the Tavern have +2 Attack this game.
zzNEUTRAL_BG29_877_enUS_FieryFelblood-109744_NORMAL.pngzzNEUTRAL_BG29_877_G_enUS_FieryFelblood-109745_GOLDEN.png
Backstage Security
  • Old: 4/4
  • New: 4/5
zzNEUTRAL_BG26_528_enUS_BackstageSecurity-101103_NORMAL.pngzzNEUTRAL_BG26_528_G_enUS_BackstageSecurity-101104_GOLDEN.png
Wrath Weaver
  • Old: 1/4
  • New: 1/3
zzNEUTRAL_BGS_004_enUS_WrathWeaver-59670_NORMAL.pngzzNEUTRAL_TB_BaconUps_079_enUS_WrathWeaver-59679_GOLDEN.png
Crafty Aranasi
  • Old: 1/8
  • New: 3/10
zzNEUTRAL_BG29_821_enUS_CraftyAranasi-108351_NORMAL.pngzzNEUTRAL_BG29_821_G_enUS_CraftyAranasi-108352_GOLDEN.png
False Implicator
  • Old: 1/2
  • New: 1/1
zzNEUTRAL_BG29_140_enUS_FalseImplicator-108115_NORMAL.pngzzNEUTRAL_BG29_140_G_enUS_FalseImplicator-108143_GOLDEN.png
Misfit Dragonling
  • Old: 1/2
  • New: 2/1
NEUTRAL_BG29_814_enUS_MisfitDragonling-108873_NORMAL.pngNEUTRAL_BG29_814_G_enUS_MisfitDragonling-108875_GOLDEN.png
Blazing Skyfin
  • Old: 1/3
  • New: 2/4
NEUTRAL_BG25_040_enUS_BlazingSkyfin-97551_NORMAL.pngNEUTRAL_BG25_040_G_enUS_BlazingSkyfin-97552_GOLDEN.png
Electric Synthesizer
  • Old: [Tier 4] 4/3
  • New: [Tier 3] 3/3
NEUTRAL_BG26_963_enUS_ElectricSynthesizer-100026_NORMAL.pngNEUTRAL_BG26_963_G_enUS_ElectricSynthesizer-100029_GOLDEN.png
Draconic Deathscale
  • Old: [Tier 4] 6/3
  • New: [Tier 5] 8/3
NEUTRAL_BG29_870_enUS_DraconicDeathscale-108413_NORMAL.pngNEUTRAL_BG29_870_G_enUS_DraconicDeathscale-108522_GOLDEN.png
Kalecgos, Arcane Aspect
  • Old: 2/10
  • New: 4/12
NEUTRAL_BGS_041_enUS_KalecgosArcaneAspect-60630_NORMAL.pngNEUTRAL_TB_BaconUps_109_enUS_KalecgosArcaneAspect-60667_GOLDEN.png
Molten Rock
  • Old: 3/1
  • New: 3/2
NEUTRAL_BGS_127_enUS_MoltenRock-64296_NORMAL.pngNEUTRAL_TB_Baconups_202_enUS_MoltenRock-64300_GOLDEN.png
Party Elemental
  • Old: 3/2
  • New: 4/2
NEUTRAL_BGS_120_enUS_PartyElemental-64056_NORMAL.pngNEUTRAL_TB_BaconUps_160_enUS_PartyElemental-64058_GOLDEN.png
Crackling Cyclone
  • Old: 3/1
  • New: 4/1
NEUTRAL_BGS_119_enUS_CracklingCyclone-64054_NORMAL.pngNEUTRAL_TB_BaconUps_159_enUS_CracklingCyclone-64055_GOLDEN.png
Wildfire Elemental
  • Old: [Tier 4] 8/4
  • New: [Tier 3] 6/3
NEUTRAL_BGS_126_enUS_WildfireElemental-64189_NORMAL.pngNEUTRAL_TB_BaconUps_166_enUS_WildfireElemental-64190_GOLDEN.png
Recycling Wraith
  • Old: [Tier 3] 4/2
  • New: [Tier 4] 5/4
NEUTRAL_BG21_040_enUS_RecyclingWraith-76902_NORMAL.pngNEUTRAL_BG21_040_G_enUS_RecyclingWraith-76903_GOLDEN.png
Land Lubber
  • Old: 4/5
  • New: 5/7
NEUTRAL_BG28_556_enUS_LandLubber-104532_NORMAL.pngNEUTRAL_BG28_556_G_enUS_LandLubber-104533_GOLDEN.png
Zilliax (All Modules)
  • Old: 4/3
  • New: 3/4
zzNEUTRAL_BG29_100_G_enUS_ZilliaxAssembled-107912_GOLDEN.png
Scrap Scraper
  • Old: 6/5. Deathrattle: Get a random Magnetic Mech.
  • New: 5/5. Battlecry and Deathrattle: Get a random Magnetic Mech.
zzNEUTRAL_BG26_148_enUS_ScrapScraper-98592_NORMAL.pngzzNEUTRAL_BG26_148_G_enUS_ScrapScraper-98593_GOLDEN.png
Utility Drone
  • Old: 3/4. At the end of your turn, give your minions +1/+1 for each Magnetization they have.
  • New: 4/4. At the end of your turn, give your minions +2/+1 for each Magnetization they have.
NEUTRAL_BG26_152_enUS_UtilityDrone-98588_NORMAL.pngNEUTRAL_BG26_152_G_enUS_UtilityDrone-98591_GOLDEN.png
Augmented Laborer
  • Old: 1/6
  • New: 3/8
zzNEUTRAL_BG28_740_enUS_AugmentedLaborer-110319_NORMAL.pngzzNEUTRAL_BG28_740_G_enUS_AugmentedLaborer-110320_GOLDEN.png
Charging Czarina
  • Old: 4/2. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack.
  • New: 5/3. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +2 Attack.
NEUTRAL_BG28_741_enUS_ChargingCzarina-110321_NORMAL.pngNEUTRAL_BG28_741_G_enUS_ChargingCzarina-110322_GOLDEN.png
Very Hungry Winterfinner
  • Old: Taunt. Whenever this takes damage, give a minion in your hand +1/+1.
  • New: Taunt. Whenever this takes damage, give a minion in your hand +2/+1.
zzNEUTRAL_BG29_300_enUS_VeryHungryWinterfinner-109879_NORMAL.pngzzNEUTRAL_BG29_300_G_enUS_VeryHungryWinterfinner-109881_GOLDEN.png
Murgl Mk II
  • Old: 2/4. Avenge (3): Give minions in your hand and board +1/+1 permanently.
  • New: 2/4. Avenge (4): Give minions in your hand and board +1/+1 permanently.
zzNEUTRAL_BG29_991_enUS_MurglMkII-110044_NORMAL.pngzzNEUTRAL_BG29_991_G_enUS_MurglMkII-110045_GOLDEN.png
Bream Counter
  • Old: 6/6. While this is in your hand, after you play a Murloc, gain +2/+2.
  • New: 5/5. While this is in your hand, after you play a Murloc, gain +3/+2.
NEUTRAL_BG26_137_enUS_BreamCounter-98509_NORMAL.pngNEUTRAL_BG26_137_G_enUS_BreamCounter-98513_GOLDEN.png
Magmaloc
  • Old: [Tier 5]
  • New: [Tier 4]
NEUTRAL_BG25_046_enUS_Magmaloc-96703_NORMAL.pngNEUTRAL_BG25_046_G_enUS_Magmaloc-96770_GOLDEN.png
Primalfin Lookout
  • Old: [Tier 4]
  • New: [Tier 5]
NEUTRAL_BGS_020_enUS_PrimalfinLookout-60028_NORMAL.pngNEUTRAL_TB_BaconUps_089_enUS_PrimalfinLookout-60027_GOLDEN.png
The Glad-iator
  • Old: 1/1
  • New: 3/3
NEUTRAL_BG27_025_enUS_TheGlad-iator-103716_NORMAL.pngNEUTRAL_BG27_025_G_enUS_TheGlad-iator-103717_GOLDEN.png
Deep Blue Crooner
  • Old: [Tier 4] 2/2
  • New: [Tier 3] 4/4
NEUTRAL_BG26_502_enUS_DeepBlueCrooner-98886_NORMAL.pngNEUTRAL_BG26_502_G_enUS_DeepBlueCrooner-98887_GOLDEN.png
Zesty Shaker
  • Old: [Tier 3] 3/4
  • New: [Tier 4] 6/6
NEUTRAL_BG26_505_enUS_ZestyShaker-99054_NORMAL.pngNEUTRAL_BG26_505_G_enUS_ZestyShaker-99066_GOLDEN.png
Defiant Shipwright
  • Old: 2/4
  • New: 2/5
NEUTRAL_BG21_018_enUS_DefiantShipwright-72061_NORMAL.pngNEUTRAL_BG21_018_G_enUS_DefiantShipwright-74899_GOLDEN.png
Timecap’n Hooktail
  • Old: 1/5. Whenever you cast a Tavern spell, give your other minions +1 Attack.
  • New: 2/5. Whenever you cast a Tavern spell, give your minions +1 Attack.
NEUTRAL_BG27_005_enUS_TimecapnHooktail-103676_NORMAL.pngNEUTRAL_BG27_005_G_enUS_TimecapnHooktail-103677_GOLDEN.png
Record Smuggler
  • Old: 5/4. At the start of your turn, gain 1 Gold. Repeat for each other Pirate.
  • New: 6/6. At the start of your turn, gain 2 Gold. If you control at least three Pirates, gain 2 more.
NEUTRAL_BG26_812_enGB_RecordSmuggler-98910_NORMAL.pngNEUTRAL_BG26_812_G_enGB_RecordSmuggler-98911_GOLDEN.png
Gem Smuggler
  • Old: [Tier 5] 4/3. Battlecry: Play 2 Blood Gems on all your other minions.
  • New: [Tier 4] 3/4. Battlecry: Play a Blood Gem on all your other minions.
NEUTRAL_BG25_155_enUS_GemSmuggler-101594_NORMAL.pngNEUTRAL_BG25_155_G_enUS_GemSmuggler-101595_GOLDEN.png
Harmless Bonehead
  • Old: 0/2
  • New: 1/1
NEUTRAL_BG28_300_enGB_HarmlessBonehead-104551_NORMAL.pngNEUTRAL_BG28_300_G_enGB_HarmlessBonehead-104554_GOLDEN.png
Hateful Hag
  • Old: 4/2
  • New: 6/2
NEUTRAL_BG29_120_enUS_HatefulHag-107947_NORMAL.pngNEUTRAL_BG29_120_G_enUS_HatefulHag-107950_GOLDEN.png
Hungering Abomination
  • Old: 3/4
  • New: 6/7
NEUTRAL_BG25_014_enUS_HungeringAbomination-95273_NORMAL.pngNEUTRAL_BG25_014_G_enUS_HungeringAbomination-95275_GOLDEN.png
Moroes, Steward of Death
  • Old: 5/2. Reborn. Deathrattle: Give your Undead +2/+5.
  • New: 4/2 Reborn. Deathrattle: Give your Undead +2/+4.
NEUTRAL_BG28_304_enUS_MoroesStewardofDeath-104612_NORMAL.pngNEUTRAL_BG28_304_G_enUS_MoroesStewardofDeath-104613_GOLDEN.png
Fire Dancer
  • Old: 4/2
  • New: 5/2
zzNEUTRAL_BG29_843_enUS_FireDancer-108491_NORMAL.pngzzNEUTRAL_BG29_843_G_enUS_FireDancer-108493_GOLDEN.png
Winged Chimera
  • Old: 3/6. Whenever this takes damage, give a friendly minion of each type +2/+1.
  • New: 1/5. Whenever this takes damage, give a friendly minion of each type +1/+1 permanently. (3 times per combat.)
zzNEUTRAL_BG29_844_enUS_WingedChimera-108739_NORMAL.pngzzNEUTRAL_BG29_844_G_enUS_WingedChimera-108743_GOLDEN.png
Ensorcelled Fungus
  • Old: Has +1/+2 for each Tavern spell you’ve cast this game (wherever this is).
  • New: Has +2/+2 for each Tavern spell you’ve cast this game (wherever this is).
zzNEUTRAL_BG28_555_enUS_EnsorcelledFungus-104504_NORMAL.pngzzNEUTRAL_BG28_555_G_enUS_EnsorcelledFungus-104508_GOLDEN.png
Unforgiving Treant
  • Old: 2/12. Taunt. Whenever this takes damage, give your minions +1 Attack permanently.
  • New: 3/12. Taunt. Whenever this takes damage, give your minions +2 Attack permanently.
zzNEUTRAL_BG29_846_enUS_UnforgivingTreant-109884_NORMAL.pngzzNEUTRAL_BG29_846_G_enUS_UnforgivingTreant-109885_GOLDEN.png
Nalaa the Redeemer
  • Old: 5/7. Whenever you cast a Tavern spell, give a friendly minion of each type +2/+1.
  • New: 5/6. Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.
zzNEUTRAL_BG28_551_enUS_NalaatheRedeemer-104468_NORMAL.pngzzNEUTRAL_BG28_551_G_enUS_NalaatheRedeemer-104471_GOLDEN.png
Greymane’s Champion
  • Old: 6/5. After you play an even-Tiered card, give your other even-Tier minions +2/+2.
  • New: 6/6. After you play an even-Tiered card, give your other even-Tier minions +1/+1.
zzNEUTRAL_BG29_841_enUS_GreymanesChampion-108397_NORMAL.pngzzNEUTRAL_BG29_841_G_enUS_GreymanesChampion-108400_GOLDEN.png
Mooneater’s Champion
  • Old: 7/8. After you play an odd-Tier card, give your other odd-Tier minions +1/+1.
  • New: 5/5. After you play an odd-Tier card, give your odd-Tier minions +1/+1.
zzNEUTRAL_BG29_840_enUS_MooneatersChampion-108393_NORMAL.pngzzNEUTRAL_BG29_840_G_enUS_MooneatersChampion-108394_GOLDEN.png
Corrupted Cupcakes
  • Old: [3 Gold]
  • New: [4 Gold]
zzNEUTRAL_BG28_607_enUS_CorruptedCupcakes-110407_NORMAL.png
Them Apples
  • Old: Give minions in the Tavern +1/+3.
  • New: Give minions in the Tavern +1/+2.
zzNEUTRAL_BG28_966_enUS_ThemApples-105903_NORMAL.png
Boon of Beetles
  • Old: [Tier 3] When you have space during combat, summon a 3/3 Beetle. (3 left!)
  • New: [Tier 4] When you have space during combat, summon a 3/3 Beetle with Taunt. (4 left!)
NEUTRAL_BG28_603_enUS_BoonofBeetles-110401_NORMAL.png
Suspicious Stimulant
  • Old: [Tier 3, 3 Gold]
  • New: [Tier 4, 4 Gold]
NEUTRAL_BG28_605_enUS_SuspiciousStimulant-110411_NORMAL.png
Scavenge for Parts
  • Old: [4 Gold]
  • New: [2 Gold]
zzNEUTRAL_BG28_600_enUS_ScavengeforParts-110383_NORMAL.png
Cloning Conch
  • Old: Get a copy of a non-Golden Murloc in your hand.
  • New: Get a random Murloc and a copy of it.
NEUTRAL_BG28_601_enUS_CloningConch-110400_NORMAL.png

Card Changes (Duos Only)

Passenger
  • Old: 2/3. The first time your team Passes each turn, gain +2/+2.
  • New: 2/2. The first time your team Passes each turn, gain +1/+2.
NEUTRAL_BGDUO_114_enUS_Passenger-105251_NORMAL.pngNEUTRAL_BGDUO_114_G_enUS_Passenger-105254_GOLDEN.png
Generous Geomancer
  • Old: 2/1
  • New: 1/1
zzNEUTRAL_BGDUO_111_enUS_GenerousGeomancer-104957_NORMAL.pngzzNEUTRAL_BGDUO_111_G_enUS_GenerousGeomancer-104958_GOLDEN.png
Orc-estra Conductor
  • Old: 2/2. Battlecry: Give a minion +2/+2. Improve your team’s future Orc-estra Conductors.
  • New: 4/2. Battlecry: Give a minion +2/+1. (Upgraded for each Orc-estra Conductor your team has played this game)
NEUTRAL_BGDUO_119_enUS_Orc-estraConductor-105799_NORMAL.pngNEUTRAL_BGDUO_119_G_enUS_Orc-estraConductor-105808_GOLDEN.png
Magnanimoose
  • No text change. Now only summons up to one copy of each of your teammate’s minions.
NEUTRAL_BGDUO_105_enUS_Magnanimoose-104540_NORMAL.pngNEUTRAL_BGDUO_105_G_enUS_Magnanimoose-104541_GOLDEN.png
Puddle Prancer
  • Old: 3/3. After this is Passed, gain +3/+3.
  • New: 4/4. After this is Passed, gain +4/+4.
zzNEUTRAL_BGDUO_117_enUS_PuddlePrancer-105646_NORMAL.pngzzNEUTRAL_BGDUO_117_G_enUS_PuddlePrancer-105649_GOLDEN.png
Man’ari Messenger
  • Old: 7/4. Battlecry: Minions in your team’s Taverns have +2/+1 this game.
  • New: 8/5. Battlecry: Minions in your team’s Taverns have +1/+1 this game.
NEUTRAL_BGDUO_121_enUS_ManariMessenger-106320_NORMAL.pngNEUTRAL_BGDUO_121_G_enUS_ManariMessenger-106544_GOLDEN.png
Catch
  • Old: Give your minions +3 Attack. (Upgrades by +3 Attack after this is Passed!)
  • New: Give your minions +2 Attack. (Upgrades by +2 Attack after this is Passed!)
zzNEUTRAL_BGDUO_123_enUS_Catch-107918_NORMAL.pngHS_28p6_Announcement_InBlog_Divider_760x130_SW01C.png

Bug Fixes and Game Improvements

  • [Battlegrounds] Recruitment Program will now be unable to triple in your hand before the recruit is passed to your teammate.
  • [Battlegrounds] Fixed a bug where, if Millhouse Manastorm beat both your opponents, his Tavern Refresh cost of 2 Gold would also affect your teammate.
  • [Battlegrounds] Fixed a bug where Plunder Pal didn’t grant your teammate Gold.
  • [Battlegrounds] Fixed a bug where using Suspicious Stimulant on a minion caused errors with Jandice Barov’s Hero Power.
  • [Battlegrounds] Fixed a bug where Felboar would consume a minion in the Tavern before the Tavern Spell takes effect.
  • [Battlegrounds] Fixed a bug where Magnetized enchantments on a Magnetic minion wouldn't carry over if the minion was tripled.
  • [Battlegrounds] Sped up Mirror Monster’s visual effect.
  • [Achievements] Fixed a bug where Top Teamwork progressed based on solo games as well.
  • [Achievements] Fixed a bug where Floop de Loop progressed even when you weren’t the one playing with Floop.
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11 Comments

  1. MrSimoes

    None of the buffs will impact play at all. The extreme boredom will continue.

  2. Vincent

    Let's see what this does for the meta. The best deck atm Spell Token Hunter only got a small nerf so I suspect it will remain on top. Brann also got better.

  3. tailsfromvienna

    buffed Treasure Distributor looks quite imba at first glance

    1. killyridols

      Agreed

    2. Asperkraken

      I expect that Pirate Rogue will be the new tempo deck that everyone bitches about next in Wild.

  4. x15d

    Omfg they actually went ahead and killed quest mage for good. I can't believe it. And for what reason? It hasn't been meta ever since the grey sage parrot nerf? Recently it seems like blizzard just keeps outdoing themselves with every patch but for the worse.

    1. killyridols

      Mage got a lot of tools to recast spells in Whizbang, it's a feeling nerf for sure though. It just feels bad when your opponent finishes the quest and then you never get another turn.

    2. Asperkraken

      The deck’s been competitive in Wild for a bit now. Rewind and Rommath made for infinite Time Warp and Ice Block loops. Good riddance.

      1. x15d

        I am aware of the rommath, it has been used in the deck ever since grey sage parrot got nerfed but as far as i know quest mage has never been like a tier 1 deck since then. I have played the deck on and off myself couple of times since then and at no point it felt nowhere near the power level of, say, any rogue deck right now or any powerful aggro deck like shadow priest, even shaman etc. I do agree that rewind being able to discover the quest reward itself was quite BS but that could just have been addressed with a nerf to rewind.

  5. BenTobith

    Yikes. I can tell the meta will be dominated by Highlander Warrior and whatever someone comes up with that can hard-counter it.

  6. Alglyphic

    So the nerfs have felt necessary, not helped by the fact that laddering this week felt intensely painful. The sheer range of removals and wipes that Death Knight has at any point means that my Monday weeklies-clearing experience has been almost nothing but slow, grindy, DK mirror matches over and over. The hit to Grimewalker and making Plagues less viable makes sense. The hit to Warrior feels hurtful but probably justified, as much as praying for Brann to drop doesn't feel as consistent without Dredge in the format. Dirty Rat is still run very frequently so the moment Brann or Boomboss gets yanked out, there goes your game plan.

    But ouch, that indirect Sif nerf. I don't see Rainbow Mage recovering from this.

Comments are closed.