Miracle Rogue revived. This is an update from my first version of the deck. *Note:* this is a tough deck to pilot. It’s very dependent on your knowledge and ability to predict what an opponent’s deck can/will do. This is basically Galakrond Miracle Rogue with an extra OTK win condition. My previous version of this deck had the following cards, and reason why i cut them from this list:
Khartut Defender: too slow, not enough value and clogs up had space.
Foxy Fraud: Not enough combo cards to make use of its value. Great card but often was just a 2 man 2/3 body in this list.
Shadow Sculptor: I really wanted to make this card work but it’s definitely the worst card on the original decklist.
Evil Miscreant: Incredibly good card, but clogs up hand space that you desperately need. You will very often be able to save a lackey for a Togwaggle turn with your invoke cards.
1 of Shield of Galakrond: Invoking is good but hand space is better. Never found use for the extra taunt body. Turn 6 really wants to be used for Togwaggle or Kronx if possible.
Lorekeeper Polkelt: Not good in the deck, many times you’ll draw the big cards in the beginning and wish you had any other card besides Polkelt.
The following cards are new:
Swindle: great for cycling/drawing combo pieces
Fan of Knives: For aggro matchup/cycle
Secret Passage: Overpowered cycle card
Preparation: Combo starter and necessary against classes that can heal a bunch/gain armor. In these games, you have to plan out your lethals.
Good Luck and have fun



















