TurtleHermit’s Yugi Muto Paladin

Class: Paladin - Format: kraken - Type: control - Season: season-33 - Style: ladder

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Deck Import

Mulligans

General Mulligans

You're just looking for some early game against most decks, but since equality and Reno are such a key cards I generally keep them when I can.

This is a deck I’ve been refining since the release of Old Gods with some surprising success. It’s name comes from the main character of the Yu-Gi-Oh series who had the three Egyptian Gods in his deck (and we have the three old gods). The deck is designed to run C’thun, N’zoth, and Yogg Saron while having decent synergy with each and having enough board clears and healing to get you to the late game. Reno is a natural choice in this deck since you only really have enough room to run 1 of each synergy card. You can also take out Yogg and add in Cairne or Justicar, both cards work pretty well in the deck (I also sometimes sub in Shifter Zerus for fun).  Brann is in the deck for a number of reasons, he helps get C’thun up to 10 if you need it, he combos with Vek’lor, and he gives you extra heal and card generation with Ivory Knight. The difficulty of this deck is knowing how and when to expend your limited resources. It is an extremely fun and rewarding deck to play, but the skill cap is pretty high on this one.

Update: The new MSG cards are here, and getaway kodo offers us a way to synergize with both Yogg and N’zoth at the same time! I also swapped out earthen ring for a mistress of mixtures to help with the early game and get extra n’zoth value.

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