Token Treant Druid

Posted by: tomsucksPublished: July 24, 2018Updated: October 16, 2026Dust: Dust6,220Rating: 1.0/5 (1 votes)

Class: DruidFormat: StandardType: TokenStyle: TheorycraftSeason: Season 52

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Mulligan Guide

General

Against slower decks, you want to be able to ramp and remove larger threats, while drawing the pieces needed for bursting the opponent down. 

Vs. Aggro

Against Aggro you want to have two things: tempo and health gain. Health gain without tempo is useless, as you will continue to take damage if you do not remove the threats on the board. The good thing about this deck is that it can only take two turns to pull a win - building a board then using board buffs to burst an opponent down.

Vs. Control

Against Control the win condition is big burst damage from multiple minion buffs on a large board. To ensure this, ramping into draw to set up the combo while maintaining board presence. If you lose the board against most control decks you will be forced to waste combo pieces winning it back. 

Deck Description

This deck wins through ramping into Violet Teacher then Soul of the Forest. Following that, minion buffs such as Power of the Wild, Savage Roar, and Branching Paths. Tempo created by cards such as Mulchmuncher and, of course, Ultimate Infestation, helps to stave off defeat while the board state is set up.

Good Luck.