This deck will break the wild meta all the cards in this deck are rated 10 out of 10 in this deck I made this deck as perfect as possible please try this deck and tell me what you think!????
I played 20 games with it which is not a very big sample size and I was swapping cards while playing. After playing for awhile the main problem I have is shield slam and Yipp. Emberscale drake really isn’t enough armor gain synergy to justify running those cards. I replaced both shield slams with Smolderthorn Lancer for more dragon synergy but you could easily just add another execute. I also have no desire for revenge (this one might just be a personal preference) if your low enough to get the 3 damage from revenge your probably gonna lose anyway cause this deck runs 0 healing or armor recovery. I replaced revenge with warpath. I had many games where I really wish I had a brawl but I think that can be fixed with warpath. I also didn’t really get why spider tanks are in the deck fierce monkey is all same stats with taunt and if u wanted more drake synergy you can run Nightmare Amalgam (again same stats). Same with the argent horseriders I replaced those with rabid Worgens. You could even consider replacing emberscale with Darius Crowley and this deck will start to look like a tempo warrior deck from witchwood era. Other things to note I rarely had a game where I was really glad I had the Drakonid Crusher early game isn’t strong enough to play them on curve and late game you have better cards to play. I would also consider running grom its hard to finish games sometimes with a lack of burst damage from hand and you have alot of synergy cards to activate him. Synergy between cards has gotten so strong in hearthstone I think overall you need to commit to either dragon synergy or rush/tempo with this deck.
Ok listen your right in this comtrol archetype you will most likely want to take the roll of the defender and control the pase of the game. You will want to remove efficiently your opponents threats without taking too much damage in the erarly game and low-value them in the late game.I will make some other archetype like mid-range and aggro and ashes of outland later????
This deck will break the wild meta all the cards in this deck are rated 10 out of 10 in this deck I made this deck as perfect as possible please try this deck and tell me what you think!????
I played 20 games with it which is not a very big sample size and I was swapping cards while playing. After playing for awhile the main problem I have is shield slam and Yipp. Emberscale drake really isn’t enough armor gain synergy to justify running those cards. I replaced both shield slams with Smolderthorn Lancer for more dragon synergy but you could easily just add another execute. I also have no desire for revenge (this one might just be a personal preference) if your low enough to get the 3 damage from revenge your probably gonna lose anyway cause this deck runs 0 healing or armor recovery. I replaced revenge with warpath. I had many games where I really wish I had a brawl but I think that can be fixed with warpath. I also didn’t really get why spider tanks are in the deck fierce monkey is all same stats with taunt and if u wanted more drake synergy you can run Nightmare Amalgam (again same stats). Same with the argent horseriders I replaced those with rabid Worgens. You could even consider replacing emberscale with Darius Crowley and this deck will start to look like a tempo warrior deck from witchwood era. Other things to note I rarely had a game where I was really glad I had the Drakonid Crusher early game isn’t strong enough to play them on curve and late game you have better cards to play. I would also consider running grom its hard to finish games sometimes with a lack of burst damage from hand and you have alot of synergy cards to activate him. Synergy between cards has gotten so strong in hearthstone I think overall you need to commit to either dragon synergy or rush/tempo with this deck.
Ok listen your right in this comtrol archetype you will most likely want to take the roll of the defender and control the pase of the game. You will want to remove efficiently your opponents threats without taking too much damage in the erarly game and low-value them in the late game.I will make some other archetype like mid-range and aggro and ashes of outland later????