Kranich's #12 Legend Combo Mage - Boomsday Project
Posted by: StonekeepPublished: August 9, 2018Updated: October 16, 2026Dust:
8,320Rating: 0.8/5 (17 votes)
Class: MageFormat: StandardType: ComboStyle: LadderSeason: Season 53Archetype: Exodia MagePlayer: Kranich
Mage Cards (25)
Neutral Cards (5)
0
51
92
53
44
5
26
57+
7 Comments
Puncake
For everyone that thinks getting your high cost minions before pocket galaxy loses the game instantly. You have way more than enough ways to burn your enemy to death. Those high dmg combos are just nice bonus. More often than enough I burn my enemy to 10-15hp before getting any kind of combo off. Also there is times were you can just drop maly after clearing the board and they either kill it or die to fireball frostbolt or stuff like that. Luna alone can give you a nice turn of 2-3 minions and a burn spell to get some tempo rolling. There are alot of win conditions in this deck, just need to find them and play with what resources you have.
Cloudes
Exactly, such good points.
Drmengueche
You can beat shudderwock if you get a good pocket galaxy, Discount both dragons and 1 sorcerer apprentice + 2 fireballs is a 1 turn kill
Sundgot
Why Meteor and not Blizzard? Isn't Blizzard better for stalling?
JKoala
Stalling without Ice Block (nor Reno or any healing) is impossible with the power level of almost any deck in the current meta.
That's why I think he choose to destroy more than stall. And with a strong early game (Wyrm, Shooting Star, Apprentice, Mirror Image...) you can either get close to the lethal or deffend yourself.
zlutch
do not craft this deck
Battousai
-2 Mana Wyrm ----> +1 Vooddoo Doll/Gluttonus Ooze +1 Faceless Manipulator sounds better better
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