J’Thun Hybrid Druid

Class: Druid - Format: mammoth - Type: ramp - Season: season-42 - Style: ladder

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Deck Import

Mulligans

Hi,

my name is Daniel and this is the first deck I am uploading here. Sorry if my english isnt always correct.

Explanation:

If there are just 9 cards to increase your jades, why dont go hybrid and take the big taunts of C’thun into the deck?

Well, since you can keep the important draw like Ultimate Infestation and Nourish, you shouldnt lose on jade-speed.

With r, Dark Arakkoa, Jade Behemoth, Twin Emperor Ve’lor and The Lichking you have great walls comming up after turn 5. I didnt choose Innervate since it got nerfed but there is still enough ramp.


Target:

Just go with the flow. If you have enough C’Thun buffs in hand and need to rush Emperor Vek’lor for example, you’d rather keep the jades in hand and buff them later.

It has no easy start against aggro decks like Pirat Warrior, Evolve Shamans, Aggro Rogue, Aggro Druid or especially Hunter. But if you have a lucky opening hand with some ramp to your taunts, the enemy usually just gives up. You just better keep Wrath and Swipe in hand to survive the early turns.

Its much more simple against slower Decks like my favourite enemy: Jade Druid. You increase your jades to the same level as he does, but you have more taunts and a great finisher/boardclear with C’Thun.

End:

I played this deck from rank 20 to rank 13 (im still on it^^) and it has a 58% win rate. I’m sure there is stuff i could change, for example maybe swap Disciple of C’thun with Sonehill Defender to get more oppertunities to get the differnt taunts. I even tried to add the druid-quest but that took too many early oppertunities vs. aggro decks.

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