Inner Fire “Aggro” Priest

Class: Priest - Format: kraken - Type: aggro - Season: season-33 - Style: ladder

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Deck Import

Mulligans

General Mulligans

Doomsayer is top 1 priority keep against Shaman and Warrior. Otherwise keep Cleric/Loot Hoarder and combo piece -minions. Divine Favor is a fine keep too if you already have Doomsayer and Fel Orc/Acolyte.

Saw an opportunity in Fel Orc Soulfiend and thought to my self: Why not?

Deck’s idea is simple. Fight for early board control with Doomsayer or earlygame minions and cheap spells with Wild Pyromancer. Then drop Fel Orc Soulfiend and follow it up with Divine SpiritInner Fire.
Hozen Healer is also a great target for the combo pieces as it has 6 health and has great synergy and curve with Fel Orc Soulfiend.
Faceless Shambler is here for obvious reasons = you can copy your huge minions and stop aggro from facerolling you.
Kabal Talonpriest is also pretty straightforward, since it gives your minions more healt to combo with and also has great body for a 3-drop with no downsides.

Also I just had to include single copy of Shadowfiend, because it has so great interraction with Northshire ClericWild PyromancerCircle of Healing, and with Acolyte of Pain and Loot Hoarder also. Some of you even might remember this card from Hobgoblin-meme decks from the past. It really isn’t a bad card. It just never saw a good daylight in Priest deck, because they don’t have draw-cards outside of neutral minions

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  1. JoPack - Author
    December 29, 2016 at 1:13 pm

    Actually ended up playing Injured Blademasters over Fel Orcs simply because I didn’t have a single one in my collection and didn’t want to use 800 dust to those. But I still think it would be a better choice because it doesn’t need 2 cards to work and the 3 attack contests really good in this meta (Trogg, pirates, Kor K’ron, MCTech, Earthen, Ferals, you name it…).
    The “one offs” are really important (atleast potion of madness, pint-size potion and confuse) because the reach they give. In all seariousness I don’t know why eveone is always putting Pain in Priest. It’s good as a one off in Reno but much like Entomb as it almost newer gives Tempo which this deck really needs. Death is a great card and I undestand you would like to tech it in, but the games never last that long you would like to run it. The only really good death target is Mountain Giant and a good RenoLock player never plays it before Twilight Drake against Priest so it’s already a dead card in that matchup. Against Anchient of Wars you want to Pint-Size steal them and use them as 10 to 30 damage burst with Divine Spirits and Inner Fire/Confuse.

    Lightspawn is yet another card that does nothing without combo pieces. I would not recommend that.

    Faceless is absolutely a monster card in this deck and rarely ever needs combo pieces (altho you would like to use him as one), as you can copy your Shielded- and Talonpriest buffed minions to set up lethals with Confuse and/or Combo next turn.

    I’ve seen some clips off Toast using Auchenai, Embrace and Tiger over Shadowfiend and Rage using Misstress of Mixtures so maybe I’ll try those next.

  2. Cruxkid
    December 28, 2016 at 10:09 pm

    Need SW:Pain and Death. I’d drop those weird out of place 1 ofs you’re using. Injured Blademaster > Fel Orc, especially with circle of healing. Faceless seems cool but unreliable, I’d run lightspawn in its place.