The goal is to survive and finish your quest until turn 9.
here you play Hemet, Jungle Hunter with at least one Sorcerer’s Apprentice. else keep survive until you get one.
now you will draw only combo card witch is:
Sorcerer’s Apprentice + Faceless Manipulator + Time Warp for 10 mana
and next turn: Molten Reflection (1*) + Archmage Antonidas + Molten Reflection for 10 mana.
Voila infinite fireball.
(1*) at this moment you can use Arcane Intellect for free if you have it in hand before playing Hemet, Jungle Hunter to get the two last card of the combo.
Sorry for my english .
all comment is welcome.
enjoy.




















You only have 8 activators for your quest, wich seems a little too less, maybe you should use cards like cabalists tome, but hemet seems like a great idea in your deck.