Been playing this deck on ladder past couple of days and I find it pretty fun. Currently have the following record (63% Overall):
Druid: 4-0; Hunter: 3-1; Mage: 4-1; Paladin: 12-2; Priest: 3-3; Shaman: 1-3; Rogue: 2-2; Warlock: 5-6; Warrior: 1-2
I’m finding the toughest match-ups be versus other control classes and those games I’ve only really lost due to bad draws (ikr!). Been doing VERY well versus agro. Mainly because I am able (in most cases) to complete the quest early and have Amara online before they can rush me down. Shaman is pretty much VERY difficult (this deck is not fast enough to beat Shudderwock combos). I’ve mostly faced Cube-Warlock and Genn/Baku-Paladin on ladder and the games I’ve lost have been against cubelocks where I can’t find Harrison Jones for the weapon and basically get smacked in the face by Doomguards. The paladin games pretty much focuses on getting and duplicating the Applebaum until quest completes. Psychic scream on a wide board helps with stabilizing after that. Quest Taunt Warrior is also difficult. The one Quest Warrior game I won was because I got lucky and Chameleos copied Sulfuras!
I still think the deck needs something. Perhaps I need to play more and fine tune my mulligan strategy against the odd match-ups.
Cheers.
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