Voyage to the Sunken City Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
|
Gifts of Azshara Draw a card. If you played a Naga while holding this, do it again. |
Mage | Rare | Spell | 2 | |||
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Gigafin Colossal +1. Battlecry: Devour all enemy minions. Deathrattle: Spit them back out. |
Warlock | Legendary | Minion | 8 | 7 | 4 | |
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Glaiveshark Battlecry: If your hero attacked this turn, deal 2 damage to all enemies. |
Demon Hunter | Common | Minion | 4 | 4 | 3 | |
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Glugg the Gulper Colossal +3 After a friendly minion dies, gain its original stats. |
Shaman | Legendary | Minion | 7 | 3 | 5 | |
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Gone Fishin' Dredge. Combo: Draw a card. |
Rogue | Rare | Spell | 1 | |||
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Gorloc Ravager Battlecry: Draw 3 Murlocs. |
Neutral | Common | Minion | 5 | 4 | 3 | |
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Green-Thumb Gardener Battlecry: Refresh empty Mana Crystals equal to the Cost of the most expensive spell in your hand. |
Druid | Rare | Minion | 6 | 5 | 5 | |
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Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
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Handmaiden Battlecry: If you've cast three spells while holding this, draw 3 cards. |
Priest | Rare | Minion | 3 | 3 | 2 | |
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Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
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Hedra the Heretic Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost. |
Druid | Legendary | Minion | 7 | 4 | 5 | |
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Helmet Hermit Can't attack. |
Neutral | Rare | Minion | 1 | 4 | 3 | |
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Holy Maki Roll Restore 2 Health. Repeatable this turn. |
Paladin | Rare | Spell | 1 | |||
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Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
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Illuminate Dredge. If it's a spell, reduce its cost by (3). |
Priest | Common | Spell | 0 | |||
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Ini Stormcoil Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield. |
Neutral | Legendary | Minion | 5 | 4 | 4 | |
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Kotori Lightblade After you cast a Holy spell on this, cast it again on another friendly minion. |
Paladin | Legendary | Minion | 2 | 2 | 3 | |
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Lady Ashvane Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1. |
Warrior | Legendary | Minion | 5 | 5 | 5 | |
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Lady S'theno Immune while attacking. After you cast a spell, attack the lowest Health enemy. |
Demon Hunter | Legendary | Minion | 3 | 1 | 4 | |
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Mecha-Shark After you summon a Mech, deal 3 damage randomly split between all enemies. |
Mage | Common | Minion | 3 | 4 | 3 | |
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Miracle Growth Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size. |
Druid | Common | Spell | 7 | |||
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Multi-Strike Give your hero +2 Attack this turn. They may attack and additional enemy minion. |
Demon Hunter | Rare | Spell | 2 | |||
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Murkwater Scribe Battlecry: The next spell you play costs (1) less. |
Neutral | Common | Minion | 2 | 3 | 2 | |
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Naga Giant Costs (1) less for each Mana you've spent on spells this game. |
Neutral | Epic | Minion | 20 | 8 | 8 | |
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Naga's Pride Summon two 2/2 Lionfish. If you played a Naga while holding this, give them +1/+1. |
Hunter | Rare | Spell | 3 | |||
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Naval Mine Deathrattle: Deal 4 damage to the enemy hero. |
Neutral | Common | Minion | 2 | 0 | 2 | |
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Nellie, the Great Thresher Colossal +1 Battlecry: Discover 3 Pirates to crew Nellie's Ship! |
Warrior | Legendary | Minion | 7 | 5 | 5 | |
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Obsidiansmith Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
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Pelican Diver Dormant for 1 turn. Rush |
Neutral | Common | Minion | 1 | 4 | 1 | |
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Piranha Poacher At the end of your turn, add a 1/1 Piranha Swarmer to your hand. |
Shaman | Rare | Minion | 3 | 2 | 5 | |
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Piranha Swarmer Rush After you summon a Piranha Swarmer, gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 1 | |
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Pirate Admiral Hooktusk Battlecry: If you've summoned 7 other Pirates this game, plunder the enemy |
Rogue | Legendary | Minion | 7 | 7 | 7 | |
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Predation Deal 2 damage. Costs (0) if you played Naga while holding this. |
Demon Hunter | Rare | Spell | 2 | |||
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Priestess Valishj Battlecry: Refresh an empty Mana Crystal for each spell you've cast this turn. |
Priest | Legendary | Minion | 1 | 1 | 1 | |
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Pufferfist After your hero attacks, deal 1 damage to all enemies. |
Neutral | Common | Minion | 3 | 3 | 4 | |
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Queen Azshara Battlecry: If you've cast three spells while holding this, choose an Ancient Relic. |
Neutral | Legendary | Minion | 5 | 5 | 5 | |
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Queensguard Battlecry: Gain +1/+1 for each spell you've cast this turn. |
Priest | Common | Minion | 2 | 2 | 3 | |
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Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
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Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
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Rainbow Glowscale Spell Damage +1 |
Neutral | Common | Minion | 2 | 2 | 3 | |
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Raj Naz'jan After you cast a spell, deal damage equal to its Cost to the enemy Hero. |
Hunter | Legendary | Minion | 2 | 2 | 3 | |
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Reefwalker Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer. |
Neutral | Common | Minion | 3 | 3 | 2 | |
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Rock Bottom Summon a 1/1 Murloc, then Dredge. If it's also a Murloc, summon one more. |
Warlock | Rare | Spell | 1 | |||
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Scalding Geyser Deal 2 damage. Dredge. |
Shaman | Common | Spell | 1 | |||
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School Teacher Battlecry: Add a 1/1 Nagaling to your hand. Discover a spell that costs (3) or less to teach it. |
Neutral | Epic | Minion | 4 | 5 | 4 | |
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Schooling Add three 1/1 Piranha Swarmers to your hand. |
Shaman | Common | Spell | 1 | |||
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Seafloor Gateway Draw a Mech. Reduce the Cost of Mechs in your hand by (1). |
Mage | Rare | Spell | 3 |