The Grand Tournament Card List
Here’s a card list of all the currently released cards from the Grand Tournament!
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Injured Kvaldir Battlecry: Deal 3 damage to this minion. |
Neutral | Rare | Minion | 1 | 2 | 4 | |
|
Justicar Trueheart Battlecry: Replace your starting Hero Power with a better one. |
Neutral | Legendary | Minion | 5 | 6 | 4 | |
|
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
|
King's Elekk Battlecry: Reveal a minion in each deck. If yours costs more, draw it. |
Hunter | Common | Minion | 2 | 3 | 2 | |
|
Kodorider Inspire: Summon a 3/5 War Kodo. |
Neutral | Epic | Minion | 6 | 3 | 5 | |
|
Kvaldir Raider Inspire: Gain +2/+2. |
Neutral | Common | Minion | 5 | 4 | 4 | |
|
Lance Carrier Battlecry: Give a friendly minion +2 Attack. |
Neutral | Common | Minion | 2 | 1 | 2 | |
|
Light's Champion Battlecry: Silence a Demon. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
|
Lowly Squire Inspire: Gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
Magnataur Alpha Also damage the minions next to whomever he attacks. |
Warrior | Epic | Minion | 4 | 5 | 3 | |
|
Maiden of the Lake Your Hero Power costs (1). |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Master Jouster Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield. |
Neutral | Rare | Minion | 6 | 5 | 6 | |
|
Master of Ceremonies Battlecry: If you have a minion with Spell Damage, gain +2/+2. |
Neutral | Epic | Minion | 3 | 4 | 2 | |
|
Mogor's Champion 50% chance to attack the wrong enemy. |
Neutral | Rare | Minion | 6 | 8 | 5 | |
|
Mulch Destroy a minion. Add a random minion to your opponent's hand. |
Druid | Epic | Spell | 3 | |||
|
Murloc Knight Inspire: Summon a random Murloc. |
Paladin | Common | Minion | 4 | 3 | 4 | |
|
Nexus-Champion Saraad Inspire: Add a random spell to your hand. |
Neutral | Legendary | Minion | 5 | 4 | 5 | |
|
North Sea Kraken Battlecry: Deal 4 damage. |
Neutral | Common | Minion | 9 | 9 | 7 | |
|
Orgrimmar Aspirant Inspire: Give your weapon +1 Attack. |
Warrior | Common | Minion | 3 | 3 | 3 | |
|
Pit Fighter |
Neutral | Common | Minion | 5 | 5 | 6 | |
|
Polymorph: Boar Transform a minion into a 4/2 Boar with Charge. |
Mage | Rare | Spell | 3 | |||
|
Power Word: Glory Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Priest | Common | Spell | 1 | |||
|
Powershot Deal 2 damage to a minion and the minions next to it. |
Hunter | Rare | Spell | 3 | |||
|
Ram Wrangler Battlecry: If you have a Beast, summon a random Beast. |
Hunter | Rare | Minion | 5 | 3 | 3 | |
|
Recruiter Inspire: Add a 2/2 Squire to your hand. |
Neutral | Epic | Minion | 5 | 5 | 4 | |
|
Refreshment Vendor Battlecry: Restore 4 Health to each hero. |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Rhonin Deathrattle: Add 3 copies of Arcane Missiles to your hand. |
Mage | Legendary | Minion | 8 | 7 | 7 | |
|
Saboteur Battlecry: Your opponent's Hero Power costs (5) more next turn. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
|
Savage Combatant Inspire: Give your hero +2 Attack this turn. |
Druid | Rare | Minion | 4 | 5 | 4 | |
|
Sea Reaver When you draw this, deal 1 damage to all YOUR minions. |
Warrior | Epic | Minion | 6 | 6 | 7 | |
|
Seal of Champions Give a minion +3 Attack and Divine Shield. |
Paladin | Common | Spell | 3 | |||
|
Shady Dealer Battlecry: If you have a Pirate, gain +1/+1. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
|
Sideshow Spelleater Battlecry: Copy your opponent's Hero Power. |
Neutral | Epic | Minion | 6 | 6 | 5 | |
|
Silent Knight Stealth Divine Shield |
Neutral | Common | Minion | 3 | 2 | 2 | |
|
Silver Hand Regent Inspire: Summon a 1/1 Silver Hand Recruit. |
Neutral | Common | Minion | 3 | 3 | 3 | |
|
Skycap'n Kragg Charrrrrge Costs (1) less for each friendly Pirate. |
Neutral | Legendary | Minion | 7 | 4 | 6 | |
|
Sparring Partner Taunt Battlecry: Give a minion Taunt. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
|
Stablemaster Battlecry: Give a friendly Beast Immune this turn. |
Hunter | Epic | Minion | 3 | 4 | 2 | |
|
The Mistcaller Battlecry: Give all minions in your hand and deck +1/+1. |
Shaman | Legendary | Minion | 6 | 4 | 4 | |
|
The Skeleton Knight Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand. |
Neutral | Legendary | Minion | 6 | 7 | 4 | |
|
Totem Golem Overload: (1) |
Shaman | Common | Minion | 2 | 3 | 4 | |
|
Tournament Attendee Taunt |
Neutral | Common | Minion | 1 | 2 | 1 | |
|
Tournament Medic Inspire: Restore 2 Health to your hero. |
Neutral | Common | Minion | 4 | 1 | 8 | |
|
Tuskarr Jouster Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
|
Twilight Guardian Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt. |
Neutral | Epic | Minion | 4 | 2 | 6 | |
|
Undercity Valiant Combo: Deal 1 damage. |
Rogue | Common | Minion | 2 | 3 | 2 | |
|
Varian Wrynn Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. |
Warrior | Legendary | Minion | 10 | 7 | 7 | |
|
Void Crusher Inspire: Destroy a random minion for each player. |
Warlock | Rare | Minion | 6 | 5 | 4 |