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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Sigil of Reckoning
At the start of your turn, summon a random Demon from your hand.
Demon Hunter Epic Spell 5
Sigil of Skydiving
At the start of your next turn, summon two 1/1 Pirates with Charge.
Demon Hunter, Shaman Common Spell 2
Sigil of Time
At the start of your turn next turn, draw 3 additional cards.
Demon Hunter Common Spell 3
Smokestack
Deal 1 damage to a minion. If it dies, Excavate a treasure.
Warlock Epic Spell 1
Taste of Chaos
Deal 2 damage to a minion. Finale: Discover a Fel spell.
Demon Hunter Common Spell 1
The Dark Portal
Draw a minion. If you have at least 8 cards in hand, it costs (5) less.
Warlock Rare Spell 4
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Unleash Fel
Deal 1 damage to all enemies. Manathirst (6): With Lifesteal.
Demon Hunter Rare Spell 1
Unstable Felbolt
Deal 3 damage to an enemy minion and a random friendly one.
Warlock Common Spell 1
Warp Drive
Draw 2 cards. If you're building a Starship, they cost (2) less.
Demon Hunter Rare Spell 3
Workshop Mishap
Deal 5 damage to a minion. Excess damages both neighbors. Outcast: Gain Lifesteal.
Demon Hunter Rare Spell 4