Race Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Stalwart Avenger Immune while attacking. At the end of EACH turn, swap this minion's Attack and Health. |
Warrior | Epic | Minion | 4 | 7 | 2 | |
|
Stampeding Kodo Battlecry: Destroy a random enemy minion with 2 or less Attack. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
|
Star Grazer Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor. |
Druid | Rare | Minion | 8 | 8 | 8 | |
|
Stargazer Luna After you play the right-most card in your hand, draw a card. |
Mage | Legendary | Minion | 3 | 2 | 4 | |
|
Starlight Wanderer Battlecry: The next Draenei you play gains +2/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
|
Starlight Whelp Battlecry: Get a random card from your starting hand. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
|
Starscale Constellar Spellburst: Double this minion's Attack. |
Neutral | Common | Minion | 5 | 4 | 7 | |
|
Starving Buzzard Whenever you summon a Beast, draw a card. |
Hunter | Free | Minion | 2 | 2 | 1 | |
|
Static Waveform At the start of EACH turn, lose 1 Attack or Health (chosen randomly). |
Neutral | Rare | Minion | 3 | 5 | 6 | |
|
Stealer of Souls After you draw a card, change its Cost to Health instead of Mana. |
Warlock | Rare | Minion | 4 | 2 | 6 | |
|
Steam Guardian Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1). |
Warrior | Common | Minion | 3 | 3 | 3 | |
|
Steam Surger Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand. |
Mage | Rare | Minion | 4 | 5 | 4 | |
|
Steamcleaner Battlecry: Destroy ALL cards in both players' decks that didn't start there. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
|
Steamfin Thief Kindred: Summon two 1/1 Murlocs with Rush. |
Neutral | Common | Minion | 4 | 4 | 3 | |
|
Steel Beetle Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Steel Rager Rush |
Neutral | Common | Minion | 4 | 5 | 1 | |
|
Stegodon Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Stereo Totem At the end of your turn, give a random minion in your hand +2/+2. |
Neutral | Common | Minion | 2 | 0 | 3 | |
|
Steward of Scrolls Spell Damage +1 Batlecry: Discover a spell. |
Neutral | Common | Minion | 5 | 4 | 4 | |
|
Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
|
Stitched Giant Costs (1) less for each Corpse you've spent this game. |
Death Knight | Epic | Minion | 9 | 8 | 8 | |
|
Stone Drake Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 6 | 2 | 8 | |
|
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
|
Stonebound Gargon Rush Infuse (3): Also damages the minions next to whomever this attacks. |
Hunter | Common | Minion | 4 | 3 | 5 | |
|
Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
|
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
|
Stoneskin Basilisk Divine Shield Poisonous |
Neutral | Common | Minion | 3 | 1 | 1 | |
|
Stonetusk Boar Charge |
Neutral | Free | Minion | 1 | 1 | 1 | |
|
Storm Chaser Battlecry: Draw a spell from your deck that costs (5) or more. |
Shaman | Rare | Minion | 4 | 3 | 4 | |
|
Stormbrewer Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush. |
Neutral | Epic | Minion | 5 | 3 | 6 | |
|
Stormcoil Mothership Rush Deathrattle: Summon two random Mechs that cost (3) or less. |
Neutral | Rare | Minion | 6 | 5 | 4 | |
|
Stormpike Battle Ram Rush Deathrattle: Your next Beasts costs (2) less. |
Hunter | Rare | Minion | 4 | 4 | 3 | |
|
Stormrook Whenever you would damage this with a Nature spell, summon a random 5-Cost minion instead. |
Shaman | Epic | Minion | 5 | 5 | 5 | |
|
Stormwatcher Windfury |
Neutral | Common | Minion | 7 | 4 | 8 | |
|
Stormwind Freebooter Battlecry: Give your hero +2 Attack this turn. |
Warrior | Common | Minion | 3 | 3 | 4 | |
|
Stormwind Piper After this minion attacks, give your Beasts +1/+1. |
Hunter | Common | Minion | 3 | 1 | 6 | |
|
Stranded Spaceman Battlecry: The next Draenei you play gains +2 Health and Rush. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Stranglethorn Tiger Stealth |
Neutral | Common | Minion | 5 | 5 | 5 | |
|
Street Trickster Spell Damage +2 |
Neutral | Common | Minion | 3 | 0 | 7 | |
|
Stubborn Gastropod Taunt Poisonous |
Neutral | Common | Minion | 2 | 1 | 3 | |
|
Subject 9 Battlecry: Draw 5 different Secrets from your deck. |
Neutral | Legendary | 5 | ||||
|
Suckerhook At the end of your turn, transform your weapon into one that costs (1) more. |
Shaman | Rare | Minion | 4 | 3 | 6 | |
|
Summoner Darkmarrow Death Knight Tourist Your Deathrattles trigger twice. After you play a Deathrattle minion, destroy it. |
Warlock | Legendary | Minion | 4 | 4 | 4 | |
|
Sunscale Raptor Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1. |
Hunter | Rare | Minion | 1 | 1 | 3 | |
|
Sunspot Dragon Tradeable, Lifesteal Quickdraw: Deal 6 damage. |
Neutral | Common | Minion | 6 | 6 | 6 | |
|
Sunwing Squawker Battlecry: Repeat the last spell you've cast on a friendly minion on this. |
Paladin | Common | Minion | 4 | 3 | 4 | |
|
Supreme Abyssal Can't attack heroes. |
Neutral | Common | Minion | 8 | 12 | 12 | |
|
Surfalopod Battlecry: The next spell your draw is Casts When Drawn. |
Druid, Mage | Rare | Minion | 5 | 4 | 4 |