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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Champion of Storms
After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush.
Shaman Epic Minion 4 3 5
Cyclopian Crusher
Rush Forge: Gain +3/+2.
Neutral Common Minion 3 3 3
Disciple of Sargeras
Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt.
Warlock Rare Minion 4 3 3
Eulogizer
Battlecry: Spend 3 Corpses to deal 3 damage. Forge: Gain them instead.
Death Knight Common Minion 3 3 3
Gloomstone Guardian
Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER.
Druid, Warlock Rare Minion 4 6 8
Glowstone Gyreworm
Lifesteal Quickdraw: Deal 5 damage. Forge: Change Quickdraw to Battlecry.
Priest Rare Minion 4 4 4
Ignis, the Eternal Flame
Battlecry: If you've Forged a card this game, craft a custom weapon.
Neutral Legendary Minion 4 2 4
Lab Constructor
At the end of your turn, summon a copy of this. Forge: Gain Magnetic.
Rogue Epic Minion 5 3 2
Mechagnome Guide
Battlecry: Discover a spell. Forge: It costs (3) less.
Neutral Common Minion 4 3 4
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Muscle-o-Tron
Battlecry: Give all minions in your hand +1/+1. Forge: +2/+2 instead.
Paladin Common Minion 3 2 4
Storm Giant
Taunt Forge: Costs (2) less. Can be Forged endlessly.
Neutral Epic Minion 8 8 8
Watcher of the Sun
Battlecry: Get a random Holy spell. Forge: Also restore 6 Health to your hero.
Neutral Common Minion 2 2 3
XB-488 Disposalbot
Battlecry: Deal 5 damage randomly split among all enemy minions. Forge: Gain Lifesteal.
Neutral Common Minion 5 3 2