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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Adorable Infestation
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand.
Druid, Hunter Common Spell 1
Always a Bigger Jormungar
Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero."
Hunter Rare Spell 2
Anti-Magic Shell
Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers."
Death Knight Rare Spell 3
Apotheosis
Give a minion +2/+3 and Lifesteal.
Priest Common Spell 3
Arbor Up
Summon two 2/2 Treants. Give your minions +2/+1.
Druid Rare Spell 5
Avenge
Secret: When one of your minions dies, give a friendly minion +3/+2.
Paladin Common Spell 1
Bait and Switch
Secret: When a friendly minion is attacked, give it +3/+3.
Hunter Common Spell 2
Barkskin
Give a minion +3 Health. Gain 3 Armor.
Druid Common Spell 1
Bestial Madness
Give +1 Attack to all minions in your hand, deck, and battlefield.
Hunter Rare Spell 2
Bestial Wrath
Give a Beast +2 Attack and Immune this turn.
Hunter Epic Spell 1
Blackrock 'n' Roll
Give all minions in your deck Attack and Health equal to their cost.
Warrior Legendary Spell 5
Blazing Power
Give a minion +1/+1. Repeat for each friendly damaged character.
Warrior Common Spell 2
Bless
Give a minion +2 Health then set its Attack to be equal to its Health.
Priest Rare Spell 2
Blessed Champion
Double a minion's Attack.
Paladin Rare Spell 5
Blessing of Authority
Give a minion +8/+8. It can't attack heroes this turn.
Paladin Rare Spell 5
Blessing of Kings
Give a minion +4/+4. (+4 Attack/+4 Health)
Paladin Common Spell 4
Blessing of Might
Give a minion +3 Attack.
Paladin Free Spell 1
Blessing of the Ancients
Twinspell Give your minions +1/+1.
Druid Common Spell 3
Bloodlust
Give your minions +3 Attack this turn.
Shaman Common Spell 5
Boon of the Ascended
Give a minion +2 Health. Summon a Kyrian with its stats and Taunt.
Priest Epic Spell 4
Bunch of Bananas
Give a minion +1/+1. (3 Bananas left!)
Hunter Common Spell 1
Burden of Pride
Summon three 1/3 Jailers with Taunt. If you have 20 or less Health, give them +1/+1.
Warrior Epic Spell 4
Call to Adventure
Draw the lowest Cost minion from your deck. Give it +2/+2.
Paladin Rare Spell 3
Camouflage Mount
Give a minion +3/+3 and a random bonus effect. When it dies, summon a Chameleon.
Hunter Rare Spell 4
Charge
Give a friendly minion +2 Attack and Charge.
Warrior Free Spell 3
Clear Conscience
Give a friendly minion +2/+3 and "Only you can target this with spells and Hero Powers."
Priest Common Spell 3
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Common Spell 1
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Conviction (Rank 1)
Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Paladin Epic Spell 1
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Cryostasis
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Cursed Campaign
Give a friendly minion "Deathrattle: Summon two copies of this minion that are Dormant for 2 turns."
Warlock Epic Spell 3
Dark Wispers
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Druid Epic Spell 6
Death Growl
Choose a minion. Spread its Deathrattle to adajcent minions.
Death Knight Rare Spell 1
Demonfire
Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead.
Warlock Common Spell 2
Demonfuse
Give a Demon +3/+3.
Warlock Common Spell 2
Demonheart
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
Warlock Epic Spell 5
Deputization Aura
Your left-most minion has +1 Attack and Lifesteal. Lasts 3 turns.
Paladin Rare Spell 3
Dinomancy
Your Hero Power becomes 'Give a Beast +2/+2.'
Hunter Epic Spell 2
Dire Frenzy
Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3.
Hunter Common Spell 4
Divine Spirit
Double a minion's Health.
Priest Common Spell 2
Divine Strength
Give a minion +1/+2.
Paladin Common Spell 1
Divine Toll
Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions.
Paladin Rare Spell 7
Doggie Biscuit
Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush.
Hunter Rare Spell 2
Dreaded Mount
Give a minion +1/+1. When it dies, summon an endless Dreadsteed.
Warlock Epic Spell 3
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Dun Baldar Bridge
After you summon a minion, give it +2/+2. Lasts 3 turns.
Paladin Rare Spell 4